Player Matchup

Kukulkan
Kukulkan
BluntTrauma9
Kukulkan
Level 46
God Stats
20W - 22L
1,452 SR
Queue Stats
27W - 36L
1,343 Elo+
Party 1
Nike
Nike
ShOtGUNtOdANOSE
Nike
Level 159
God Stats
5W - 5L
1,513 SR
Queue Stats
250W - 271L
1,365 Elo+
Party 1
Sun Wukong
Sun Wukong
Vast 1er
Sun Wukong
Level 213
God Stats
1W - 0L
1,318 SR
Queue Stats
98W - 113L
1,451 Elo+
Party 1
Team Averages
Level 139
1,428 SR
1,386 Elo+

VS

Team Averages
Level 79
1,354 SR
1,395 Elo+
Ah Puch
Ah Puch
FlageyGod-Zay
Ah Puch
Level 86
God Stats
1W - 3L
1,352 SR
Queue Stats
360W - 373L
1,383 Elo+
Solo
Susano
Susano
UnreadyFern4
Susano
Level 67
God Stats
2W - 7L
1,075 SR
Queue Stats
437W - 496L
1,425 Elo+
Solo
Horus
Horus
unsold_cylinder
Horus
Level 83
God Stats
23W - 8L
1,636 SR
Queue Stats
169W - 172L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BluntTrauma9
Kukulkan
12
2 / 3 / 6
9,171
764
6,768
8,362
3,122
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 5
9,528
794
8,985
9,340
7,160
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Vast 1er
Sun Wukong
12
3 / 0 / 6
9,300
775
6,119
10,835
8,282
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
1 / 2 / 3
8,471
706
10,774
8,040
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
10
0 / 1 / 3
7,642
637
2,483
8,877
4,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
7,998
667
3,744
12,026
11,469
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
2
4
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BluntTrauma9
Kukulkan
2
3
6
1.67
L
Ah Puch
1
2
3
1.25
W
4
1
5
6.5
L
Susano
0
1
3
1.5
W
Sun Wukong
Vast 1er
Sun Wukong
3
0
6
6
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,872
Damage
17,001
28,537
Taken
28,943
18,564
Mitigated
19,323
4,579
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BluntTrauma9
Kukulkan
6,768
596
0
250
8,362
3,122
234
3,061
5,301
39,286
0
L
Ah Puch
10,774
453
0
1,792
8,040
3,240
0
2,466
5,421
45,384
0
W
8,985
825
0
737
9,340
7,160
295
4,643
4,606
1,799
29,575
L
Susano
2,483
298
0
0
8,877
4,614
0
2,775
6,102
0
18,541
W
Sun Wukong
Vast 1er
Sun Wukong
6,119
966
0
3,592
10,835
8,282
244
3,675
7,034
0
23,001
L
3,744
988
1,965
2,570
12,026
11,469
0
2,716
9,310
0
13,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
24,111
140
Minions Killed
93
0
Camps Cleared
0
671,943
Distance Traveled
608,983
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,171
764
64
5
0
200,090
0
L
Ah Puch
8,471
706
55
5
0
203,621
3
W
Nike
9,528
794
49
4
0
237,497
0
L
Susano
7,642
637
23
2
0
191,763
1
W
Sun Wukong
9,300
775
27
2
0
234,356
3
L
Horus
7,998
667
15
1
0
213,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role