Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
FO7s
Nox
Level 118
God Stats
5W - 6L
1,315 SR
Queue Stats
321W - 286L
1,567 Elo+
Party 1
Izanami
Izanami
Krunky 850
Izanami
Level 95
God Stats
10W - 8L
1,278 SR
Queue Stats
266W - 270L
1,501 Elo+
Party 1
Chiron
Chiron
RSTN Beretta
Chiron
Level 84
God Stats
7W - 2L
1,620 SR
Queue Stats
357W - 383L
1,447 Elo+
Party 1
Odin
Odin
ZzOldSkozZ
Odin
Level 88
God Stats
14W - 4L
1,534 SR
Queue Stats
435W - 411L
1,514 Elo+
Party 1
Team Averages
Level 109
1,450 SR
1,506 Elo+

VS

Team Averages
Level 60
1,451 SR
1,511 Elo+
Kumbhakarna
Kumbhakarna
AlNoDoors
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
MrsSinEater
Sun Wukong
Level 120
God Stats
8W - 13L
1,257 SR
Queue Stats
1,584W - 1,554L
1,498 Elo+
Solo
King Arthur
King Arthur
SoulPool598
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Medusa
Medusa
THExFENRISxWOLF
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Zeus
Zeus
oSergxx22
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 2 / 19
9,638
876
12,845
18,519
22,779
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
FO7s
Nox
17
10 / 2 / 14
10,347
941
14,409
9,490
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Krunky 850
Izanami
16
4 / 2 / 14
9,763
888
9,670
8,373
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
8 / 0 / 17
10,244
931
16,538
8,311
4,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
3 / 4 / 20
9,681
880
6,282
14,875
15,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlNoDoors
Kumbhakarna
16
2 / 5 / 7
8,278
753
6,857
16,337
17,797
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
MrsSinEater
Sun Wukong
18
4 / 1 / 5
9,256
841
11,828
8,738
10,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
SoulPool598
King Arthur
13
0 / 7 / 7
7,319
665
6,834
16,051
18,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 9 / 2
7,567
688
6,049
13,884
6,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
12
1 / 9 / 3
7,460
678
5,724
11,174
4,380
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
31
Kills
9
10
Deaths
31
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
2
19
7.75
L
Kumbhakarna
AlNoDoors
Kumbhakarna
2
5
7
1.1
W
Nox
FO7s
Nox
10
2
14
8.5
W
Izanami
Krunky 850
Izanami
4
2
14
5.5
L
Sun Wukong
MrsSinEater
Sun Wukong
4
1
5
6.5
W
Chiron
8
0
17
16.5
L
King Arthur
SoulPool598
King Arthur
0
7
7
0.5
L
2
9
2
0.33
W
3
4
20
3.25
L
Zeus
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,744
Damage
37,292
59,568
Taken
66,184
53,803
Mitigated
57,836
24,269
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,845
1,108
784
8,106
18,519
22,779
372
2,632
15,017
0
19,405
L
Kumbhakarna
AlNoDoors
Kumbhakarna
6,857
590
579
2,622
16,337
17,797
0
3,843
11,634
17,101
0
W
Nox
FO7s
Nox
14,409
1,376
1,736
2,556
9,490
6,187
1,765
2,098
7,253
30,456
0
W
Izanami
Krunky 850
Izanami
9,670
5,257
467
1,222
8,373
4,493
896
2,142
5,863
0
26,913
L
Sun Wukong
MrsSinEater
Sun Wukong
11,828
1,659
231
1,679
8,738
10,821
0
2,091
6,499
0
25,824
W
Chiron
16,538
2,579
2,877
3,651
8,311
4,749
2,654
2,478
5,453
0
26,825
L
King Arthur
SoulPool598
King Arthur
6,834
587
884
823
16,051
18,125
0
3,453
12,227
0
12,509
L
6,049
2,818
1,318
1,231
13,884
6,713
0
2,984
10,872
0
11,416
W
6,282
332
469
2,401
14,875
15,595
707
4,084
10,523
0
17,506
L
Zeus
5,724
1,421
166
271
11,174
4,380
0
2,057
9,099
11,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
39,880
139
Minions Killed
83
0
Camps Cleared
0
1,106,063
Distance Traveled
1,037,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,638
876
15
1
0
235,790
0
L
Kumbhakarna
8,278
753
10
1
0
225,171
0
W
Nox
10,347
941
33
3
0
210,509
0
W
Izanami
9,763
888
39
4
0
205,255
0
L
Sun Wukong
9,256
841
26
2
0
258,925
0
W
Chiron
10,244
931
28
3
0
238,193
0
L
King Arthur
7,319
665
17
2
0
208,521
0
L
Medusa
7,567
688
9
1
0
181,561
0
W
Odin
9,681
880
24
2
0
216,316
1
L
Zeus
7,460
678
21
2
0
163,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role