Player Matchup

Anubis
Anubis
ABU_Algeria
Anubis
Level 66
God Stats
7W - 4L
1,559 SR
Queue Stats
9W - 10L
1,555 Elo+
Party 4
Pele
Pele
ArrowFlash-_-
Pele
Level 18
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Ymir
Ymir
Asap_Slander
Ymir
Level 6
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 4
Fenrir
Fenrir
Cruzmissle24
Fenrir
Level 122
God Stats
29W - 24L
1,652 SR
Queue Stats
584W - 520L
1,470 Elo+
Party 2
Thoth
Thoth
Mousewitz
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,380 Elo+
Party 2
Team Averages
Level 43
1,554 SR
1,527 Elo+

VS

Team Averages
Level 46
1,528 SR
1,541 Elo+
Cernunnos
Cernunnos
Hansesh
Cernunnos
Level 57
God Stats
6W - 6L
1,446 SR
Queue Stats
111W - 112L
1,575 Elo+
Party 3
Ishtar
Ishtar
OffsetBeast15
Ishtar
Level 46
God Stats
5W - 7L
1,438 SR
Queue Stats
227W - 216L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
OrphansCryInBed
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,808 Elo+
Party 3
Maui
Maui
Spar3 Ch8nge
Maui
Level 32
God Stats
24W - 26L
1,500 SR
Queue Stats
396W - 343L
1,520 Elo+
Solo
Surtr
Surtr
VentingStone8
Surtr
Level 87
God Stats
38W - 13L
1,758 SR
Queue Stats
374W - 341L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 9 / 1
7,139
446
17,752
18,407
9,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 6 / 0
7,752
485
6,174
14,861
6,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 3
6,575
411
4,716
16,296
15,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
5 / 4 / 1
8,529
533
9,526
16,822
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Mousewitz
Thoth
12
1 / 4 / 2
7,785
487
5,445
9,848
3,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hansesh
Cernunnos
15
7 / 1 / 8
9,180
574
13,650
13,871
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 3 / 4
9,831
614
7,735
12,295
4,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
OrphansCryInBed
Baron Samedi
16
10 / 4 / 5
9,903
619
16,283
15,383
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 12
8,906
557
5,884
18,172
13,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 2 / 3
10,559
660
11,019
14,927
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
12
Kills
29
29
Deaths
12
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
9
1
0.39
L
3
6
0
0.5
L
0
6
3
0.25
L
Fenrir
5
4
1
1.38
W
Cernunnos
Hansesh
Cernunnos
7
1
8
11
L
Thoth
Mousewitz
Thoth
1
4
2
0.5
W
2
3
4
1.33
W
Baron Samedi
OrphansCryInBed
Baron Samedi
10
4
5
3.13
W
2
2
12
4
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,613
Damage
54,571
76,234
Taken
74,648
42,720
Mitigated
38,433
15,645
Healing
30,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
17,752
1,379
0
4,123
18,407
9,307
0
5,544
12,863
59,991
0
L
6,174
854
0
3,644
14,861
6,535
72
850
13,895
0
50,142
L
4,716
657
0
978
16,296
15,801
0
7,104
9,192
18,527
0
L
Fenrir
9,526
2,345
0
3,206
16,822
7,390
0
3,658
13,148
0
68,579
W
Cernunnos
Hansesh
Cernunnos
13,650
6,741
0
4,896
13,871
5,817
3,170
7,478
6,393
0
62,385
L
Thoth
Mousewitz
Thoth
5,445
411
0
3,694
9,848
3,687
0
5,673
4,175
61,357
0
W
7,735
3,821
0
5,794
12,295
4,606
174
1,347
10,948
0
83,286
W
Baron Samedi
OrphansCryInBed
Baron Samedi
16,283
1,624
1,407
5,252
15,383
7,227
1,498
5,359
9,936
63,769
0
W
5,884
1,795
2,385
4,245
18,172
13,646
529
10,750
7,342
27,633
0
W
11,019
5,834
0
6,816
14,927
7,137
633
3,087
11,719
2,469
90,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
48,379
375
Minions Killed
478
0
Camps Cleared
0
1,389,544
Distance Traveled
1,494,505
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,139
446
73
5
0
235,154
0
L
Pele
7,752
485
78
5
0
302,285
0
L
Ymir
6,575
411
23
1
0
274,260
0
L
Fenrir
8,529
533
99
6
0
340,388
0
W
Cernunnos
9,180
574
77
5
0
285,022
0
L
Thoth
7,785
487
102
6
0
237,457
0
W
Ishtar
9,831
614
131
8
0
277,558
4
W
Baron Samedi
9,903
619
102
6
0
291,824
1
W
Maui
8,906
557
45
3
0
294,749
0
W
Surtr
10,559
660
123
8
0
345,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role