Player Matchup

Tyr
Tyr
ImaHate
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
ItchyBunny
Shiva
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
317W - 294L
1,485 Elo+
Party 3
Poseidon
Poseidon
MOCK Reapeat
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
TFusion
Achilles
Level 128
God Stats
3W - 3L
1,469 SR
Queue Stats
259W - 229L
1,487 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
glorietita2000
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
255W - 250L
1,484 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,491 Elo+

VS

Team Averages
Level 125
1,564 SR
1,483 Elo+
Cthulhu
Cthulhu
Hidan0714
Cthulhu
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
245W - 249L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matt Shads A7X
Tsukuyomi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 362L
1,551 Elo+
Solo
Ah Puch
Ah Puch
a nohbody
Ah Puch
Level 143
God Stats
7W - 0L
1,831 SR
Queue Stats
98W - 116L
1,510 Elo+
Party 2
Ullr
Ullr
eAvi
Ullr
Level 102
God Stats
3W - 6L
1,271 SR
Queue Stats
126W - 152L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
jmart2415
Zhong Kui
Level 145
God Stats
2W - 0L
1,718 SR
Queue Stats
17W - 19L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
2 / 8 / 8
8,703
725
4,584
16,691
20,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
18
7 / 6 / 10
10,303
859
22,205
20,485
18,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
MOCK Reapeat
Poseidon
11
0 / 10 / 6
7,251
604
8,181
12,688
4,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TFusion
Achilles
16
7 / 7 / 6
9,831
819
11,260
13,373
4,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
glorietita2000
Ah Muzen Cab
17
1 / 2 / 8
8,997
750
6,201
8,597
3,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hidan0714
Cthulhu
19
7 / 4 / 20
12,424
1,035
15,786
16,985
22,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Matt Shads A7X
Tsukuyomi
16
5 / 5 / 16
10,070
839
8,639
13,722
6,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
a nohbody
Ah Puch
18
9 / 3 / 15
11,063
922
17,714
13,284
6,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
eAvi
Ullr
15
1 / 3 / 20
9,185
765
8,518
10,581
4,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
jmart2415
Zhong Kui
18
11 / 3 / 12
11,397
950
15,002
13,445
16,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
116
17
Kills
33
33
Deaths
18
38
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hidan0714
Cthulhu
7
4
20
4.25
L
Tyr
2
8
8
0.75
L
Shiva
7
6
10
2
L
Poseidon
MOCK Reapeat
Poseidon
0
10
6
0.3
W
Tsukuyomi
Matt Shads A7X
Tsukuyomi
5
5
16
2.6
L
Achilles
TFusion
Achilles
7
7
6
1.43
W
Ah Puch
a nohbody
Ah Puch
9
3
15
5.5
W
Ullr
eAvi
Ullr
1
3
20
3.67
L
Ah Muzen Cab
glorietita2000
Ah Muzen Cab
1
2
8
2.5
W
Zhong Kui
jmart2415
Zhong Kui
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,431
Damage
65,659
71,834
Taken
68,017
51,690
Mitigated
55,836
10,267
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hidan0714
Cthulhu
15,786
793
1,651
3,260
16,985
22,607
905
3,271
13,335
33,128
1,397
L
Tyr
4,584
262
30
1,235
16,691
20,302
11
10,659
5,892
25
8,818
L
Shiva
22,205
2,194
891
3,791
20,485
18,309
0
11,987
8,440
639
37,418
L
Poseidon
MOCK Reapeat
Poseidon
8,181
1,084
0
512
12,688
4,821
0
9,666
2,990
13,756
0
W
Tsukuyomi
Matt Shads A7X
Tsukuyomi
8,639
1,945
1,528
3,542
13,722
6,003
1,938
1,737
11,732
0
23,978
L
Achilles
TFusion
Achilles
11,260
1,987
0
469
13,373
4,655
0
8,879
4,426
0
17,904
W
Ah Puch
a nohbody
Ah Puch
17,714
604
0
3,222
13,284
6,050
567
1,088
11,842
29,018
0
W
Ullr
eAvi
Ullr
8,518
2,448
2,076
2,034
10,581
4,560
2,482
1,449
8,735
0
14,988
L
Ah Muzen Cab
glorietita2000
Ah Muzen Cab
6,201
1,856
1,046
2,293
8,597
3,603
0
5,956
2,641
0
20,652
W
Zhong Kui
jmart2415
Zhong Kui
15,002
1,089
1,418
5,627
13,445
16,616
781
1,644
11,107
23,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,085
Gold Earned
54,139
117
Minions Killed
171
0
Camps Cleared
0
1,008,985
Distance Traveled
1,158,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,424
1,035
61
5
0
236,795
0
L
Tyr
8,703
725
14
1
0
234,967
0
L
Shiva
10,303
859
26
2
0
210,078
0
L
Poseidon
7,251
604
23
2
0
154,004
0
W
Tsukuyomi
10,070
839
32
3
0
232,104
0
L
Achilles
9,831
819
12
1
0
204,673
0
W
Ah Puch
11,063
922
28
2
0
230,949
0
W
Ullr
9,185
765
20
2
0
232,572
0
L
Ah Muzen Cab
8,997
750
42
4
0
205,263
0
W
Zhong Kui
11,397
950
30
3
0
226,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role