Player Matchup

Sylvanus
Sylvanus
Succants
Sylvanus
Level 68
God Stats
3W - 4L
1,503 SR
Queue Stats
8W - 8L
1,323 Elo+
Party 1
He Bo
He Bo
bigngaadam
He Bo
Level 66
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 3L
1,147 Elo+
Party 1
Bakasura
Bakasura
evangelipardo
Bakasura
Level 26
God Stats
3W - 4L
1,448 SR
Queue Stats
3W - 4L
1,364 Elo+
Party 1
Team Averages
Level 53
1,564 SR
1,278 Elo+

VS

Team Averages
Level 54
1,799 SR
1,356 Elo+
Janus
Janus
Adrii1059
Janus
Level 33
God Stats
8W - 6L
1,739 SR
Queue Stats
119W - 125L
1,461 Elo+
Solo
Izanami
Izanami
Apollo Zodiac
Izanami
Level 42
God Stats
3W - 3L
1,848 SR
Queue Stats
3W - 8L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
x D LoC
Sun Wukong
Level 86
God Stats
14W - 3L
1,812 SR
Queue Stats
161W - 177L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Succants
Sylvanus
13
3 / 4 / 4
10,218
786
7,390
19,122
19,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
10
0 / 8 / 1
8,685
668
5,250
12,890
4,387
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
evangelipardo
Bakasura
13
5 / 6 / 1
10,429
802
9,541
15,362
9,773
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Adrii1059
Janus
16
7 / 2 / 10
12,321
948
18,442
6,360
2,513
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
6 / 4 / 9
11,598
892
9,284
11,027
3,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
x D LoC
Sun Wukong
14
5 / 2 / 9
11,195
861
8,684
14,852
15,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
18
18
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
Adrii1059
Janus
7
2
10
6
W
Izanami
6
4
9
2.63
L
Sylvanus
Succants
Sylvanus
3
4
4
1.25
L
He Bo
0
8
1
0.06
L
Bakasura
evangelipardo
Bakasura
5
6
1
0.92
W
Sun Wukong
x D LoC
Sun Wukong
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,181
Damage
36,410
47,374
Taken
32,239
34,155
Mitigated
21,427
9,515
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Adrii1059
Janus
18,442
887
430
291
6,360
2,513
1,104
4,372
1,845
71,196
0
W
Izanami
9,284
6,837
53
1,293
11,027
3,692
1,763
4,489
5,571
0
36,621
L
Sylvanus
Succants
Sylvanus
7,390
1,493
1,677
5,443
19,122
19,995
0
8,385
10,629
28,890
0
L
He Bo
5,250
941
179
1,148
12,890
4,387
0
4,836
7,986
32,568
0
L
Bakasura
evangelipardo
Bakasura
9,541
7,213
0
1,068
15,362
9,773
423
5,653
9,649
0
21,824
W
Sun Wukong
x D LoC
Sun Wukong
8,684
1,355
0
594
14,852
15,222
273
4,537
8,936
0
27,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,332
Gold Earned
35,114
103
Minions Killed
183
0
Camps Cleared
0
584,277
Distance Traveled
684,067
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,321
948
103
8
0
250,444
4
W
Izanami
11,598
892
51
4
0
194,575
0
L
Sylvanus
10,218
786
23
2
0
205,546
0
L
He Bo
8,685
668
30
2
0
171,022
0
L
Bakasura
10,429
802
50
4
0
207,709
0
W
Sun Wukong
11,195
861
29
2
0
239,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role