Player Matchup

Charybdis
Charybdis
Cyonics007
Charybdis
Level 148
God Stats
6W - 4L
1,823 SR
Queue Stats
296W - 290L
1,575 Elo+
Party 1
Thor
Thor
Eisleth
Thor
Level 80
God Stats
2W - 1L
1,835 SR
Queue Stats
101W - 76L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
MisterBojangels
Zhong Kui
Level 127
God Stats
2W - 3L
1,611 SR
Queue Stats
132W - 137L
1,492 Elo+
Solo
Cabrakan
Cabrakan
PowerRecker
Cabrakan
Level 155
God Stats
4W - 2L
1,737 SR
Queue Stats
304W - 261L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
TheBannedOrder
Hou Yi
Level 64
God Stats
2W - 5L
1,673 SR
Queue Stats
189W - 158L
1,591 Elo+
Party 1
Team Averages
Level 115
1,736 SR
1,559 Elo+

VS

Team Averages
Level 146
1,682 SR
1,582 Elo+
Rama
Rama
CarelessCarnage
Rama
Level 145
God Stats
15W - 13L
1,707 SR
Queue Stats
699W - 645L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
Don Weezing
Ao Kuang
Level 158
God Stats
1W - 2L
1,738 SR
Queue Stats
182W - 169L
1,570 Elo+
Party 2
Scylla
Scylla
FMx Progend
Scylla
Level 156
God Stats
40W - 39L
1,560 SR
Queue Stats
395W - 352L
1,558 Elo+
Party 3
Nike
Nike
FMxGAIA
Nike
Level 126
God Stats
298W - 199L
1,595 SR
Queue Stats
527W - 448L
1,586 Elo+
Party 3
Horus
Horus
chichiss
Horus
Level 146
God Stats
1W - 0L
1,809 SR
Queue Stats
84W - 62L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyonics007
Charybdis
12
0 / 3 / 1
6,672
513
8,775
7,831
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
Eisleth
Thor
10
0 / 4 / 1
6,081
468
4,628
11,642
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MisterBojangels
Zhong Kui
12
0 / 3 / 0
6,592
507
2,629
10,142
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
PowerRecker
Cabrakan
10
1 / 2 / 0
6,196
477
2,321
11,072
8,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 4 / 0
6,873
529
6,076
13,893
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,938
534
5,555
6,698
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Don Weezing
Ao Kuang
14
8 / 0 / 4
8,453
650
10,380
10,142
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
14
3 / 1 / 2
8,076
621
6,537
3,273
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
FMxGAIA
Nike
15
3 / 1 / 2
8,520
655
9,785
11,288
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
chichiss
Horus
11
0 / 1 / 9
6,813
524
6,042
10,888
8,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
16
16
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Charybdis
Cyonics007
Charybdis
0
3
1
0.17
W
Ao Kuang
Don Weezing
Ao Kuang
8
0
4
10
L
Thor
Eisleth
Thor
0
4
1
0.13
W
Scylla
3
1
2
4
W
Nike
FMxGAIA
Nike
3
1
2
4
L
Zhong Kui
MisterBojangels
Zhong Kui
0
3
0
0
L
Cabrakan
PowerRecker
Cabrakan
1
2
0
0.5
L
2
4
0
0.5
W
Horus
chichiss
Horus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,429
Damage
38,299
54,580
Taken
42,289
30,104
Mitigated
22,792
11,064
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,555
4,270
0
4,294
6,698
2,389
0
212
6,471
0
51,147
L
Charybdis
Cyonics007
Charybdis
8,775
4,727
0
1,763
7,831
2,293
0
2,508
5,283
0
60,662
W
Ao Kuang
Don Weezing
Ao Kuang
10,380
1,407
0
2,113
10,142
4,234
0
2,398
7,744
68,086
0
L
Thor
Eisleth
Thor
4,628
1,282
0
3,217
11,642
5,699
0
1,017
10,625
0
36,566
W
Scylla
6,537
612
0
728
3,273
1,105
0
947
2,326
63,004
0
W
Nike
FMxGAIA
Nike
9,785
2,193
0
4,095
11,288
6,939
591
144
10,503
0
72,406
L
Zhong Kui
MisterBojangels
Zhong Kui
2,629
61
0
2,270
10,142
8,518
0
5,359
4,531
55,133
0
L
Cabrakan
PowerRecker
Cabrakan
2,321
299
1,030
2,145
11,072
8,726
0
3,923
7,055
16,098
0
L
6,076
2,992
0
639
13,893
4,868
0
3,782
10,047
0
57,391
W
Horus
chichiss
Horus
6,042
1,715
606
5,627
10,888
8,125
0
1,421
9,467
0
17,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
38,800
399
Minions Killed
436
0
Camps Cleared
0
1,225,307
Distance Traveled
1,331,620
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,938
534
89
7
0
271,483
2
L
Charybdis
6,672
513
116
9
0
252,772
2
W
Ao Kuang
8,453
650
89
7
0
291,439
2
L
Thor
6,081
468
58
4
0
219,672
2
W
Scylla
8,076
621
123
9
0
262,299
4
W
Nike
8,520
655
119
9
0
226,830
0
L
Zhong Kui
6,592
507
115
9
0
235,829
0
L
Cabrakan
6,196
477
19
1
0
263,119
5
L
Hou Yi
6,873
529
91
7
0
253,915
3
W
Horus
6,813
524
16
1
0
279,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role