Player Matchup

Athena
Athena
BuuHungry1
Athena
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 164L
1,392 Elo+
Solo
Ishtar
Ishtar
InsaneAnubis
Ishtar
Level 53
God Stats
3W - 2L
1,767 SR
Queue Stats
52W - 57L
1,367 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KyloRen765
Cu Chulainn
Level 66
God Stats
3W - 3L
1,823 SR
Queue Stats
100W - 102L
1,430 Elo+
Party 1
Bakasura
Bakasura
infamuos131222
Bakasura
Level 28
God Stats
5W - 5L
1,475 SR
Queue Stats
64W - 65L
1,384 Elo+
Party 1
Thoth
Thoth
spoety40ty6av
Thoth
Level 56
God Stats
8W - 7L
1,729 SR
Queue Stats
224W - 212L
1,456 Elo+
Solo
Team Averages
Level 54
1,659 SR
1,406 Elo+

VS

Team Averages
Level 71
1,604 SR
1,468 Elo+
Surtr
Surtr
AGAV03
Surtr
Level 64
God Stats
7W - 5L
1,524 SR
Queue Stats
87W - 82L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
IM Dzekito
Ao Kuang
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Party 2
Vamana
Vamana
Itz_xJon1x_
Vamana
Level 81
God Stats
45W - 18L
1,761 SR
Queue Stats
112W - 63L
1,641 Elo+
Solo
Danzaburou
Danzaburou
MKL Axe
Danzaburou
Level 57
God Stats
5W - 3L
1,650 SR
Queue Stats
5W - 5L
1,315 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheOneRynite
Morgan Le Fay
Level 64
God Stats
24W - 23L
1,587 SR
Queue Stats
271W - 269L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BuuHungry1
Athena
12
0 / 6 / 5
7,876
415
5,104
22,874
20,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
12
1 / 5 / 2
7,754
408
8,771
14,202
6,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
KyloRen765
Cu Chulainn
15
0 / 3 / 1
9,055
477
15,909
21,515
20,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
15
5 / 5 / 1
9,372
493
10,159
18,204
7,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 1
8,329
438
5,201
12,557
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AGAV03
Surtr
14
2 / 3 / 11
8,876
467
14,209
18,242
17,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
IM Dzekito
Ao Kuang
16
2 / 0 / 3
9,919
522
2,996
11,580
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
18
5 / 1 / 4
11,296
595
18,065
22,029
20,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MKL Axe
Danzaburou
15
5 / 3 / 4
9,838
518
12,776
15,127
7,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TheOneRynite
Morgan Le Fay
18
10 / 0 / 5
11,873
625
20,525
11,421
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
24
24
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Surtr
AGAV03
Surtr
2
3
11
2.5
L
Athena
BuuHungry1
Athena
0
6
5
0.42
W
Ao Kuang
IM Dzekito
Ao Kuang
2
0
3
3.5
L
Ishtar
1
5
2
0.4
W
Vamana
5
1
4
7
L
Cu Chulainn
KyloRen765
Cu Chulainn
0
3
1
0.17
W
Danzaburou
MKL Axe
Danzaburou
5
3
4
2.33
W
Morgan Le Fay
TheOneRynite
Morgan Le Fay
10
0
5
12.5
L
Bakasura
5
5
1
1.1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,144
Damage
68,571
89,352
Taken
78,399
59,383
Mitigated
55,974
17,627
Healing
24,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AGAV03
Surtr
14,209
3,539
76
3,418
18,242
17,143
671
3,726
14,005
363
46,965
L
Athena
BuuHungry1
Athena
5,104
1,303
0
4,433
22,874
20,092
0
3,402
18,725
26,641
0
W
Ao Kuang
IM Dzekito
Ao Kuang
2,996
1,053
0
5,050
11,580
4,793
0
1,374
9,856
81,878
0
L
Ishtar
8,771
5,594
0
3,338
14,202
6,431
153
3,672
10,050
0
59,296
W
Vamana
18,065
7,271
0
5,846
22,029
20,938
47
1,545
19,808
36
95,397
L
Cu Chulainn
KyloRen765
Cu Chulainn
15,909
1,945
0
3,549
21,515
20,142
0
2,779
17,308
927
78,401
W
Danzaburou
MKL Axe
Danzaburou
12,776
7,520
0
6,063
15,127
7,242
276
3,129
11,943
0
81,270
W
Morgan Le Fay
TheOneRynite
Morgan Le Fay
20,525
1,634
0
3,933
11,421
5,858
1,146
3,020
7,920
87,383
0
L
Bakasura
10,159
7,102
0
3,490
18,204
7,850
0
6,589
11,382
0
69,976
L
5,201
438
0
2,817
12,557
4,868
615
7,594
4,762
58,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,386
Gold Earned
51,802
479
Minions Killed
543
0
Camps Cleared
0
1,817,507
Distance Traveled
1,769,575
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,876
467
56
3
0
337,327
0
L
Athena
7,876
415
46
2
0
388,406
0
W
Ao Kuang
9,919
522
131
7
0
327,545
0
L
Ishtar
7,754
408
97
5
0
321,432
0
W
Vamana
11,296
595
146
8
0
380,953
2
L
Cu Chulainn
9,055
477
122
6
0
374,521
2
W
Danzaburou
9,838
518
79
4
0
328,385
1
W
Morgan Le Fay
11,873
625
131
7
0
395,365
0
L
Bakasura
9,372
493
111
6
0
414,059
0
L
Thoth
8,329
438
103
5
0
319,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role