Player Matchup

Odin
Odin
LuucasGon
Odin
Level 147
God Stats
1W - 2L
1,483 SR
Queue Stats
300W - 317L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
MRZORN
Hun Batz
Level 149
God Stats
1W - 2L
1,611 SR
Queue Stats
67W - 67L
1,554 Elo+
Party 1
Terra
Terra
RainLasper
Terra
Level 29
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2
He Bo
He Bo
lonrsnvrlose
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,430 Elo+
Party 2
Ullr
Ullr
谁人不识龙哥
Ullr
Level 26
God Stats
0W - 3L
1,307 SR
Queue Stats
54W - 65L
1,428 Elo+
Solo
Team Averages
Level 87
1,437 SR
1,477 Elo+

VS

Team Averages
Level 98
1,502 SR
1,474 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
PeachCello32110
Bellona
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
825W - 833L
1,512 Elo+
Solo
Terra
Terra
ShogunMo
Terra
Level 129
God Stats
4W - 1L
1,704 SR
Queue Stats
176W - 183L
1,421 Elo+
Solo
Ah Puch
Ah Puch
daxbkn
Ah Puch
Level 123
God Stats
3W - 2L
1,499 SR
Queue Stats
143W - 119L
1,567 Elo+
Solo
Awilix
Awilix
logical_flight3
Awilix
Level 43
God Stats
1W - 0L
1,305 SR
Queue Stats
148W - 172L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 3 / 4
6,648
1,108
6,845
8,096
7,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
MRZORN
Hun Batz
11
1 / 4 / 3
5,709
952
6,707
6,479
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
12
2 / 3 / 1
6,462
1,077
4,508
8,742
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,636
273
0
0
0
11
0 / 3 / 2
5,352
892
4,476
5,875
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 7
6,760
1,127
4,042
4,758
2,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
3 / 1 / 7
7,031
1,172
6,003
9,635
7,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
ShogunMo
Terra
13
2 / 0 / 9
7,207
1,201
4,814
9,643
6,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
daxbkn
Ah Puch
13
5 / 1 / 6
7,393
1,232
8,746
4,629
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 5
6,095
1,016
3,639
6,419
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
13
13
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
7
2.75
L
Odin
3
3
4
1.67
L
Hun Batz
MRZORN
Hun Batz
1
4
3
0.63
W
3
1
7
6.5
L
Terra
2
3
1
0.83
W
Terra
ShogunMo
Terra
2
0
9
6.5
W
Ah Puch
daxbkn
Ah Puch
5
1
6
8
W
1
3
5
1.17
L
0
0
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
27,244
29,192
Taken
35,084
19,847
Mitigated
21,288
5,390
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,042
1,345
362
403
4,758
2,102
61
807
3,951
0
9,248
L
Odin
6,845
550
345
2,429
8,096
7,678
0
2,826
4,834
3,781
11,428
L
Hun Batz
MRZORN
Hun Batz
6,707
818
179
95
6,479
2,543
0
3,735
2,506
0
12,429
W
6,003
422
956
4,016
9,635
7,962
32
1,751
7,699
0
12,929
L
Terra
4,508
826
927
1,105
8,742
6,885
0
4,289
3,992
6,474
0
W
Terra
ShogunMo
Terra
4,814
362
1,951
4,864
9,643
6,236
299
2,089
7,426
11,817
0
W
Ah Puch
daxbkn
Ah Puch
8,746
1,035
256
1,344
4,629
2,102
478
1,133
3,382
17,140
0
W
3,639
816
510
470
6,419
2,886
290
1,658
4,697
0
7,937
L
0
0
0
0
0
0
0
0
0
0
0
L
4,476
1,558
0
310
5,875
2,741
0
2,286
3,365
0
9,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
34,486
47
Minions Killed
82
0
Camps Cleared
0
438,275
Distance Traveled
686,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,760
1,127
14
2
0
148,508
0
L
Odin
6,648
1,108
11
2
0
120,010
0
L
Hun Batz
5,709
952
10
2
0
115,321
0
W
Bellona
7,031
1,172
14
2
0
138,968
0
L
Terra
6,462
1,077
12
2
0
105,172
0
W
Terra
7,207
1,201
8
1
0
166,447
0
W
Ah Puch
7,393
1,232
34
6
0
109,766
0
W
Awilix
6,095
1,016
12
2
0
123,237
0
L
He Bo
1,636
273
0
0
0
0
0
L
Ullr
5,352
892
14
2
0
97,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role