Player Matchup

Arachne
Arachne
 
Arachne
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Brockerx16
Artio
Level 76
God Stats
0W - 1L
1,592 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 1
Bellona
Bellona
Jotape09
Bellona
Level 83
God Stats
1W - 3L
1,509 SR
Queue Stats
3W - 8L
1,320 Elo+
Party 1
Merlin
Merlin
Rayjack
Merlin
Level 172
God Stats
10W - 5L
1,940 SR
Queue Stats
133W - 100L
1,646 Elo+
Solo
Team Averages
Level 130
1,608 SR
1,472 Elo+

VS

Team Averages
Level 103
1,475 SR
1,512 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ChrisYahweh
Hades
Level 142
God Stats
298W - 285L
1,487 SR
Queue Stats
638W - 626L
1,494 Elo+
Solo
King Arthur
King Arthur
FarsF
King Arthur
Level 126
God Stats
7W - 16L
1,490 SR
Queue Stats
137W - 138L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Lintydragon1459
Sylvanus
Level 57
God Stats
2W - 4L
1,340 SR
Queue Stats
9W - 9L
1,496 Elo+
Party 2
Chernobog
Chernobog
Saga_blanka
Chernobog
Level 66
God Stats
23W - 17L
1,555 SR
Queue Stats
261W - 290L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 1 / 0
5,850
650
3,506
9,492
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
 
Chiron
10
1 / 1 / 0
5,388
599
6,906
4,973
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
1
0 / 0 / 0
3,264
363
0
0
0
Bellona
Jotape09
Bellona
6
2 / 2 / 0
4,902
545
1,951
5,412
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Rayjack
Merlin
9
0 / 1 / 0
4,652
517
2,539
3,399
1,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 1 / 0
6,295
699
1,870
8,400
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 1
5,680
631
2,497
5,838
2,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FarsF
King Arthur
10
2 / 3 / 0
5,995
666
5,363
9,487
7,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
7
0 / 0 / 0
4,917
546
657
3,726
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Saga_blanka
Chernobog
9
0 / 2 / 1
5,071
563
1,691
6,797
2,049
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
5
Kills
5
5
Deaths
7
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
0
2
L
Chiron
 
Chiron
1
1
0
1
W
Cliodhna
 
Cliodhna
3
1
0
3
L
Artio
0
0
0
0
W
0
1
1
0.5
W
King Arthur
FarsF
King Arthur
2
3
0
0.67
L
Bellona
Jotape09
Bellona
2
2
0
1
W
Sylvanus
0
0
0
0
L
Merlin
Rayjack
Merlin
0
1
0
0
W
Chernobog
Saga_blanka
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,902
Damage
12,078
23,276
Taken
34,248
10,409
Mitigated
16,973
8,037
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,506
1,795
0
3,122
9,492
3,504
0
653
8,839
0
41,438
L
Chiron
 
Chiron
6,906
1,388
0
1,727
4,973
1,600
0
460
4,513
0
43,099
W
Cliodhna
 
Cliodhna
1,870
217
0
4,801
8,400
3,128
0
866
7,534
0
43,605
L
Artio
0
0
0
0
0
0
0
0
0
0
0
W
2,497
226
170
2,879
5,838
2,456
1,298
1,673
4,165
39,306
0
W
King Arthur
FarsF
King Arthur
5,363
745
0
2,308
9,487
7,186
144
0
9,487
0
42,741
L
Bellona
Jotape09
Bellona
1,951
760
0
1,868
5,412
4,223
0
30
5,382
0
19,163
W
Sylvanus
657
256
876
1,998
3,726
2,154
153
0
3,726
12,217
0
L
Merlin
Rayjack
Merlin
2,539
202
0
1,320
3,399
1,082
0
2,084
1,315
31,312
0
W
Chernobog
Saga_blanka
Chernobog
1,691
1,268
0
1,457
6,797
2,049
16
0
6,797
0
31,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
27,958
222
Minions Killed
300
0
Camps Cleared
0
651,823
Distance Traveled
971,401
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,850
650
75
8
0
193,516
1
L
Chiron
5,388
599
59
7
0
166,203
0
W
Cliodhna
6,295
699
74
8
0
217,933
0
L
Artio
3,264
363
0
0
0
0
0
W
Hades
5,680
631
75
8
0
190,476
2
W
King Arthur
5,995
666
77
9
0
200,954
1
L
Bellona
4,902
545
39
4
0
97,030
0
W
Sylvanus
4,917
546
17
2
0
177,246
0
L
Merlin
4,652
517
49
5
0
195,074
3
W
Chernobog
5,071
563
57
6
0
184,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role