Player Matchup

Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
JoJoAnuaa
Anhur
Gold V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 129L
1,128 MMR
Solo
Chang'e
Chang'e
Silver II
Restofruit
Chang'e
Silver II
Level 68
God Stats
13W - 19L
1,405 SR
Queue Stats
96W - 109L
1,118 MMR
Solo
Bakasura
Bakasura
Silver II
XxRhapsodyxX874
Bakasura
Silver II
Level 159
God Stats
25W - 14L
1,589 SR
Queue Stats
691W - 718L
1,009 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
melajalas
Baba Yaga
Silver I
Level 111
God Stats
2W - 3L
1,270 SR
Queue Stats
160W - 168L
1,132 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,453 SR
1,177 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,607 SR
1,084 MMR
Athena
Athena
Silver III
BagOfWetCats
Athena
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 72L
1,044 MMR
Party 1
Achilles
Achilles
Silver III
Firereaper109
Achilles
Silver III
Level 106
God Stats
27W - 34L
1,453 SR
Queue Stats
76W - 96L
1,035 MMR
Party 1
Artemis
Artemis
Silver I
NITRO NUGGET197
Artemis
Silver I
Level 118
God Stats
0W - 1L
1,828 SR
Queue Stats
160W - 165L
1,138 MMR
Solo
Kukulkan
Kukulkan
Silver II
Tiny9098
Kukulkan
Silver II
Level 159
God Stats
5W - 2L
1,839 SR
Queue Stats
71W - 89L
1,143 MMR
Solo
Serqet
Serqet
Silver III
TylarF0715
Serqet
Silver III
Level 138
God Stats
0W - 3L
1,415 SR
Queue Stats
34W - 54L
1,058 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 3 / 3
11,527
524
5,873
16,866
18,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anhur
JoJoAnuaa
Anhur
20
0 / 0 / 2
12,654
575
5,869
15,655
6,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Restofruit
Chang'e
20
3 / 1 / 6
12,832
583
11,696
18,015
11,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
20
8 / 2 / 3
13,400
609
10,112
21,856
11,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
melajalas
Baba Yaga
19
4 / 0 / 5
12,622
574
14,746
7,839
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
CliodhnaThorAresMartichoras

VS

Bans
HachimanHorusVamanaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 2 / 1
7,567
344
4,782
10,832
8,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Firereaper109
Achilles
11
1 / 3 / 0
8,317
378
6,930
11,219
8,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 1
9,345
425
12,485
15,294
5,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Tiny9098
Kukulkan
18
2 / 5 / 1
10,567
480
11,388
14,744
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
TylarF0715
Serqet
16
2 / 3 / 1
9,711
441
4,922
17,047
9,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
6
6
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
3
1.17
L
Athena
1
2
1
0.75
L
Achilles
Firereaper109
Achilles
1
3
0
0.33
W
Anhur
JoJoAnuaa
Anhur
0
0
2
1
L
0
4
1
0.13
W
Chang'e
Restofruit
Chang'e
3
1
6
6
L
Kukulkan
Tiny9098
Kukulkan
2
5
1
0.5
L
Serqet
TylarF0715
Serqet
2
3
1
0.83
W
Bakasura
8
2
3
4.75
W
Baba Yaga
melajalas
Baba Yaga
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,296
Damage
40,507
80,231
Taken
69,136
52,965
Mitigated
36,959
38,560
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,873
469
446
5,651
16,866
18,956
1,070
5,117
11,219
483
42,951
L
Athena
4,782
792
77
2,300
10,832
8,713
0
1,820
8,459
24,842
0
L
Achilles
Firereaper109
Achilles
6,930
2,152
0
3,875
11,219
8,381
0
6,386
4,590
0
40,321
W
Anhur
JoJoAnuaa
Anhur
5,869
3,208
0
9,266
15,655
6,405
9,037
2,094
13,042
0
129,195
L
12,485
5,154
0
5,658
15,294
5,442
140
5,348
9,785
0
77,801
W
Chang'e
Restofruit
Chang'e
11,696
1,154
3,054
12,647
18,015
11,382
2,209
1,859
15,441
95,848
0
L
Kukulkan
Tiny9098
Kukulkan
11,388
123
0
4,644
14,744
5,172
0
7,046
7,091
98,537
0
L
Serqet
TylarF0715
Serqet
4,922
484
0
684
17,047
9,251
0
6,193
10,597
0
64,932
W
Bakasura
10,112
5,807
0
5,597
21,856
11,594
3,665
3,828
17,708
0
114,952
W
Baba Yaga
melajalas
Baba Yaga
14,746
323
0
1,899
7,839
4,628
1,568
2,500
5,136
103,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,035
Gold Earned
45,507
743
Minions Killed
490
0
Camps Cleared
0
2,210,724
Distance Traveled
1,977,838
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,527
524
66
3
0
426,025
8
L
Athena
7,567
344
24
1
0
430,733
0
L
Achilles
8,317
378
46
2
0
275,881
0
W
Anhur
12,654
575
196
9
0
374,116
2
L
Artemis
9,345
425
138
6
0
369,018
0
W
Chang'e
12,832
583
153
7
0
442,701
1
L
Kukulkan
10,567
480
184
8
0
441,511
3
L
Serqet
9,711
441
98
4
0
460,695
5
W
Bakasura
13,400
609
162
7
0
497,176
0
W
Baba Yaga
12,622
574
166
8
0
470,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role