Player Matchup

Xing Tian
Xing Tian
Asclaptus
Xing Tian
Level 28
God Stats
0W - 1L
1,216 SR
Queue Stats
9W - 14L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bostwickk
Ah Muzen Cab
Level 145
God Stats
0W - 3L
1,690 SR
Queue Stats
69W - 68L
1,495 Elo+
Party 1
Chernobog
Chernobog
Holzy12
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 1
Freya
Freya
OldGreggles
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,329 Elo+
Party 1
Da Ji
Da Ji
spaceL00p
Da Ji
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 169L
1,425 Elo+
Party 1
Team Averages
Level 69
1,481 SR
1,392 Elo+

VS

Team Averages
Level 66
1,500 SR
1,486 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AyBruh
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Bennu_bc8
Zhong Kui
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,513 Elo+
Solo
Susano
Susano
CRONOS 6669653
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asclaptus
Xing Tian
15
1 / 4 / 5
8,789
732
6,914
14,473
19,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
Bostwickk
Ah Muzen Cab
16
4 / 2 / 3
8,798
733
13,350
10,361
5,001
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Holzy12
Chernobog
15
0 / 6 / 4
7,664
639
5,350
12,016
6,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 10 / 3
8,609
717
6,190
16,593
7,673
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
spaceL00p
Da Ji
14
3 / 9 / 2
8,732
728
8,773
16,513
7,733
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
10 / 1 / 14
11,134
928
17,737
7,834
3,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
 
Xing Tian
18
5 / 1 / 21
10,994
916
7,914
16,548
17,981
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
AyBruh
Ullr
17
3 / 2 / 18
9,818
818
11,482
12,354
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Bennu_bc8
Zhong Kui
17
8 / 3 / 13
10,532
878
15,838
12,583
9,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 5 / 17
9,948
829
11,505
11,632
5,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
11
Kills
31
31
Deaths
12
17
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
1
14
17
W
Xing Tian
 
Xing Tian
5
1
21
15.5
L
Xing Tian
Asclaptus
Xing Tian
1
4
5
0.88
W
Ullr
AyBruh
Ullr
3
2
18
6
W
Zhong Kui
Bennu_bc8
Zhong Kui
8
3
13
4.83
L
Ah Muzen Cab
Bostwickk
Ah Muzen Cab
4
2
3
2.75
W
5
5
17
2.7
L
Chernobog
Holzy12
Chernobog
0
6
4
0.33
L
3
10
3
0.45
L
Da Ji
spaceL00p
Da Ji
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
64,476
69,956
Taken
60,951
45,649
Mitigated
42,980
11,773
Healing
21,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,737
703
2,237
3,087
7,834
3,696
1,171
979
6,640
39,827
0
W
Xing Tian
 
Xing Tian
7,914
421
3,838
3,744
16,548
17,981
331
4,317
11,590
10,727
1,182
L
Xing Tian
Asclaptus
Xing Tian
6,914
798
459
1,362
14,473
19,154
0
8,810
5,663
10,577
0
W
Ullr
AyBruh
Ullr
11,482
4,722
470
2,325
12,354
5,817
3,059
3,590
8,461
0
27,395
W
Zhong Kui
Bennu_bc8
Zhong Kui
15,838
1,105
100
3,295
12,583
9,991
515
1,614
10,897
25,305
0
L
Ah Muzen Cab
Bostwickk
Ah Muzen Cab
13,350
4,653
572
1,444
10,361
5,001
0
6,659
3,594
0
28,719
W
11,505
1,807
1,114
1,581
11,632
5,495
857
1,962
9,265
0
21,422
L
Chernobog
Holzy12
Chernobog
5,350
2,984
174
2,071
12,016
6,088
0
5,896
6,032
0
18,988
L
6,190
1,334
438
1,982
16,593
7,673
0
10,453
6,140
12,605
0
L
Da Ji
spaceL00p
Da Ji
8,773
1,253
704
2,567
16,513
7,733
0
8,355
8,028
0
14,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
52,426
99
Minions Killed
163
0
Camps Cleared
0
1,008,107
Distance Traveled
1,209,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,134
928
69
6
0
261,997
0
W
Xing Tian
10,994
916
16
1
0
267,015
0
L
Xing Tian
8,789
732
16
1
0
192,778
0
W
Ullr
9,818
818
41
3
0
225,737
0
W
Zhong Kui
10,532
878
22
2
0
197,123
0
L
Ah Muzen Cab
8,798
733
30
3
0
221,872
0
W
Susano
9,948
829
15
1
0
257,577
0
L
Chernobog
7,664
639
31
3
0
212,802
0
L
Freya
8,609
717
10
1
0
167,915
0
L
Da Ji
8,732
728
12
1
0
212,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role