Player Matchup

Thoth
Thoth
 
Thoth
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JarryDrulz
Agni
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 99L
1,556 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pushdestroyer6
Ah Muzen Cab
Level 115
God Stats
1W - 2L
1,241 SR
Queue Stats
88W - 74L
1,573 Elo+
Party 1
Cabrakan
Cabrakan
sir_dr_professor
Cabrakan
Level 159
God Stats
0W - 2L
1,260 SR
Queue Stats
24W - 29L
1,450 Elo+
Party 1
Shiva
Shiva
spankmstrdead
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,282 Elo+
Solo
Team Averages
Level 128
1,400 SR
1,472 Elo+

VS

Team Averages
Level 151
1,553 SR
1,528 Elo+
Hera
Hera
BulgyDinosaur92
Hera
Level 153
God Stats
2W - 1L
1,649 SR
Queue Stats
117W - 101L
1,580 Elo+
Party 2
Cabrakan
Cabrakan
CrazySkillz714
Cabrakan
Level 193
God Stats
1W - 2L
1,479 SR
Queue Stats
180W - 183L
1,516 Elo+
Solo
Skadi
Skadi
DHA Smith1
Skadi
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 182L
1,527 Elo+
Party 2
Xbalanque
Xbalanque
EddieTheAssassin
Xbalanque
Level 107
God Stats
11W - 11L
1,653 SR
Queue Stats
1,006W - 1,006L
1,497 Elo+
Solo
Achilles
Achilles
eppisaurus
Achilles
Level 142
God Stats
15W - 7L
1,483 SR
Queue Stats
525W - 452L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 4 / 3
8,055
732
9,594
7,491
3,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 7
9,101
827
7,218
9,282
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
pushdestroyer6
Ah Muzen Cab
15
6 / 4 / 2
9,285
844
11,988
11,337
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 7
7,475
680
5,863
15,658
16,605
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 8 / 5
7,143
649
4,884
15,934
15,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 17
10,067
915
16,212
7,177
3,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
14
2 / 4 / 16
8,871
806
10,820
11,332
8,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
16
1 / 3 / 18
9,116
829
9,058
9,611
4,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
17
6 / 1 / 16
9,927
902
9,249
7,123
3,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
eppisaurus
Achilles
17
12 / 2 / 11
10,588
963
8,911
14,328
15,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
11
Kills
28
28
Deaths
12
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
3
1.13
W
7
2
17
7.75
W
Cabrakan
2
4
16
2.5
W
Skadi
1
3
18
3.33
W
Xbalanque
6
1
16
14
L
1
5
7
0.9
W
Achilles
eppisaurus
Achilles
12
2
11
8.75
L
Ah Muzen Cab
pushdestroyer6
Ah Muzen Cab
6
4
2
1.75
L
1
7
7
0.64
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,547
Damage
54,250
59,702
Taken
49,571
44,314
Mitigated
33,874
7,293
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,594
100
731
515
7,491
3,062
0
3,235
4,149
20,482
0
W
16,212
4,399
1,034
1,254
7,177
3,118
1,339
3,613
3,253
33,178
0
W
Cabrakan
10,820
1,284
1,262
1,695
11,332
8,149
181
6,135
5,011
16,936
0
W
Skadi
9,058
3,139
1,413
2,156
9,611
4,300
2,771
5,555
3,644
0
26,445
W
Xbalanque
9,249
2,698
1,106
1,934
7,123
3,172
3,637
3,690
3,333
0
23,011
L
7,218
423
264
722
9,282
4,240
0
4,895
4,367
29,320
0
W
Achilles
eppisaurus
Achilles
8,911
950
2,080
4,069
14,328
15,135
0
4,765
8,957
0
11,405
L
Ah Muzen Cab
pushdestroyer6
Ah Muzen Cab
11,988
1,751
406
718
11,337
5,222
0
5,571
5,660
0
25,898
L
5,863
560
117
864
15,658
16,605
0
6,553
8,813
7,925
0
L
4,884
448
804
2,152
15,934
15,185
0
6,669
9,017
1,423
7,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
48,569
117
Minions Killed
152
0
Camps Cleared
0
930,073
Distance Traveled
1,036,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,055
732
30
3
0
194,536
0
W
Hera
10,067
915
44
4
0
222,895
0
W
Cabrakan
8,871
806
17
2
0
200,271
0
W
Skadi
9,116
829
37
3
0
174,398
0
W
Xbalanque
9,927
902
48
4
0
218,613
0
L
Agni
9,101
827
43
4
0
198,437
0
W
Achilles
10,588
963
6
1
0
219,845
0
L
Ah Muzen Cab
9,285
844
28
3
0
192,345
0
L
Cabrakan
7,475
680
5
0
0
150,470
0
L
Shiva
7,143
649
11
1
0
194,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role