Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gnomezilla
Izanami
Level 126
God Stats
4W - 0L
1,815 SR
Queue Stats
11W - 8L
1,468 Elo+
Party 1
Nox
Nox
Stalkerseven
Nox
Level 13
God Stats
1W - 1L
1,328 SR
Queue Stats
5W - 6L
1,412 Elo+
Party 1
King Arthur
King Arthur
Tigg10
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 86L
1,451 Elo+
Solo
Khepri
Khepri
lShinguuji
Khepri
Level 124
God Stats
1W - 0L
1,388 SR
Queue Stats
31W - 39L
1,402 Elo+
Solo
Team Averages
Level 83
1,506 SR
1,447 Elo+

VS

Team Averages
Level 121
1,491 SR
1,322 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AnbuVX
Cerberus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,125 Elo+
Party 2
Hun Batz
Hun Batz
MaliceStomper
Hun Batz
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,151 Elo+
Solo
Cupid
Cupid
XxBENJIGAMING
Cupid
Level 83
God Stats
9W - 8L
1,653 SR
Queue Stats
124W - 120L
1,561 Elo+
Solo
Janus
Janus
virtibird
Janus
Level 123
God Stats
0W - 1L
1,304 SR
Queue Stats
4W - 6L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 2
7,341
918
9,268
9,075
3,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Gnomezilla
Izanami
15
3 / 0 / 1
8,085
1,011
3,716
3,396
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
1 / 0 / 6
7,357
920
3,435
2,511
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Tigg10
King Arthur
12
0 / 2 / 4
6,620
828
2,445
5,093
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
lShinguuji
Khepri
11
0 / 0 / 3
6,882
860
1,306
1,965
928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 1
5,745
718
1,370
2,737
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
AnbuVX
Cerberus
10
0 / 5 / 0
5,727
716
3,037
14,439
8,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
MaliceStomper
Hun Batz
8
0 / 0 / 1
5,198
650
0
783
290
13
2 / 2 / 0
6,437
805
4,052
8,143
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
virtibird
Janus
11
0 / 4 / 2
5,880
735
2,523
7,439
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
6
Kills
2
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
L
Ne Zha
 
Ne Zha
0
0
1
0.5
L
Cerberus
AnbuVX
Cerberus
0
5
0
0
W
Izanami
Gnomezilla
Izanami
3
0
1
3.5
L
Hun Batz
MaliceStomper
Hun Batz
0
0
1
0.5
W
1
0
6
4
W
King Arthur
Tigg10
King Arthur
0
2
4
1
L
2
2
0
1
W
Khepri
lShinguuji
Khepri
0
0
3
1.5
L
Janus
virtibird
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
10,982
22,040
Taken
33,541
9,901
Mitigated
16,137
5,562
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,268
4,838
0
3,451
9,075
3,352
3,234
1,919
6,988
25,742
0
L
Ne Zha
 
Ne Zha
1,370
113
0
310
2,737
1,690
0
1,315
1,422
0
11,119
L
Cerberus
AnbuVX
Cerberus
3,037
163
358
2,462
14,439
8,157
10
4,677
9,762
10,598
0
W
Izanami
Gnomezilla
Izanami
3,716
2,683
0
794
3,396
1,174
8,234
628
2,768
0
38,508
L
Hun Batz
MaliceStomper
Hun Batz
0
0
0
0
783
290
0
587
196
0
0
W
3,435
109
0
448
2,511
1,129
1,230
774
1,697
14,508
0
W
King Arthur
Tigg10
King Arthur
2,445
490
0
0
5,093
3,318
223
1,099
3,217
0
10,191
L
4,052
2,161
416
490
8,143
3,510
0
5,317
2,766
0
17,097
W
Khepri
lShinguuji
Khepri
1,306
62
640
229
1,965
928
0
851
1,047
5,847
0
L
Janus
virtibird
Janus
2,523
97
0
500
7,439
2,490
0
2,060
4,919
13,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,285
Gold Earned
28,987
186
Minions Killed
106
0
Camps Cleared
0
796,515
Distance Traveled
603,043
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,341
918
35
4
0
188,381
0
L
Ne Zha
5,745
718
25
3
0
129,511
0
L
Cerberus
5,727
716
31
4
0
158,740
0
W
Izanami
8,085
1,011
94
12
0
153,083
4
L
Hun Batz
5,198
650
0
0
0
0
0
W
Nox
7,357
920
38
5
0
170,195
0
W
King Arthur
6,620
828
12
2
0
160,205
0
L
Cupid
6,437
805
27
3
0
173,388
0
W
Khepri
6,882
860
7
1
0
124,651
0
L
Janus
5,880
735
23
3
0
141,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role