Player Matchup

Horus
Horus
ChiraqTheDon
Horus
Level 100
God Stats
3W - 1L
1,835 SR
Queue Stats
199W - 198L
1,459 Elo+
Party 3
Yemoja
Yemoja
Izziani
Yemoja
Level 158
God Stats
38W - 66L
1,431 SR
Queue Stats
165W - 206L
1,453 Elo+
Party 1
Martichoras
Martichoras
TRYFORUS
Martichoras
Level 153
God Stats
29W - 29L
1,528 SR
Queue Stats
122W - 144L
1,475 Elo+
Party 1
Discordia
Discordia
WhyTavara
Discordia
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 42L
1,542 Elo+
Party 3
Fenrir
Fenrir
xMrSenpai
Fenrir
Level 144
God Stats
6W - 8L
1,462 SR
Queue Stats
55W - 56L
1,487 Elo+
Solo
Team Averages
Level 128
1,551 SR
1,483 Elo+

VS

Team Averages
Level 113
1,567 SR
1,439 Elo+
Kuzenbo
Kuzenbo
Apollyon2552
Kuzenbo
Level 118
God Stats
4W - 7L
1,679 SR
Queue Stats
69W - 87L
1,456 Elo+
Party 2
Fenrir
Fenrir
PinWASEL
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,460 Elo+
Party 2
Surtr
Surtr
PochySN
Surtr
Level 77
God Stats
0W - 1L
1,601 SR
Queue Stats
23W - 37L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
Yautja Celtic 1
Kukulkan
Level 138
God Stats
0W - 2L
1,458 SR
Queue Stats
47W - 76L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
iTz_Kensho
Danzaburou
Level 106
God Stats
46W - 30L
1,600 SR
Queue Stats
221W - 241L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,479
640
759
4,531
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Izziani
Yemoja
8
0 / 1 / 0
4,240
606
1,619
4,235
2,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Martichoras
TRYFORUS
Martichoras
7
2 / 0 / 1
4,503
643
4,774
3,762
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
WhyTavara
Discordia
9
0 / 0 / 2
4,919
703
2,368
2,252
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
xMrSenpai
Fenrir
8
2 / 1 / 1
4,731
676
3,049
7,460
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Apollyon2552
Kuzenbo
6
0 / 2 / 1
3,979
568
2,410
5,374
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
PinWASEL
Fenrir
6
2 / 1 / 0
4,333
619
3,038
5,909
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
PochySN
Surtr
9
1 / 0 / 0
4,821
689
1,679
3,929
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
8
0 / 1 / 0
4,701
672
1,185
2,916
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
iTz_Kensho
Danzaburou
3
0 / 1 / 0
3,155
451
956
1,940
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Apollyon2552
Kuzenbo
0
2
1
0.25
W
1
1
2
2
W
Yemoja
Izziani
Yemoja
0
1
0
0
L
Fenrir
PinWASEL
Fenrir
2
1
0
2
L
Surtr
PochySN
Surtr
1
0
0
1
W
Martichoras
TRYFORUS
Martichoras
2
0
1
2.5
W
Discordia
WhyTavara
Discordia
0
0
2
1
L
Kukulkan
0
1
0
0
L
Danzaburou
iTz_Kensho
Danzaburou
0
1
0
0
W
Fenrir
xMrSenpai
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
9,268
22,240
Taken
20,068
9,837
Mitigated
9,292
5,579
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Apollyon2552
Kuzenbo
2,410
844
0
1,984
5,374
4,547
0
0
5,374
12,897
0
W
759
575
528
1,504
4,531
2,638
246
1,298
3,233
0
6,513
W
Yemoja
Izziani
Yemoja
1,619
212
46
949
4,235
2,444
0
61
4,174
22,838
0
L
Fenrir
PinWASEL
Fenrir
3,038
1,597
0
1,209
5,909
1,811
0
1,194
4,649
0
18,363
L
Surtr
PochySN
Surtr
1,679
981
0
1,292
3,929
1,564
0
1,619
2,310
815
26,144
W
Martichoras
TRYFORUS
Martichoras
4,774
2,292
0
812
3,762
1,347
596
1,295
2,467
0
35,626
W
Discordia
WhyTavara
Discordia
2,368
497
0
695
2,252
733
0
790
1,462
34,241
0
L
Kukulkan
1,185
0
0
0
2,916
856
45
868
1,808
33,028
0
L
Danzaburou
iTz_Kensho
Danzaburou
956
627
0
746
1,940
514
0
0
1,940
0
8,246
W
Fenrir
xMrSenpai
Fenrir
3,049
1,029
0
1,045
7,460
2,675
0
342
7,118
0
29,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
20,989
227
Minions Killed
178
0
Camps Cleared
0
669,526
Distance Traveled
636,542
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,979
568
12
2
0
127,285
0
W
Horus
4,479
640
20
3
0
150,522
4
W
Yemoja
4,240
606
32
5
0
108,949
2
L
Fenrir
4,333
619
31
4
0
169,477
0
L
Surtr
4,821
689
52
7
0
154,556
0
W
Martichoras
4,503
643
54
8
0
119,334
0
W
Discordia
4,919
703
69
10
0
132,002
0
L
Kukulkan
4,701
672
63
9
0
134,303
0
L
Danzaburou
3,155
451
20
3
0
50,921
0
W
Fenrir
4,731
676
52
7
0
158,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role