Player Matchup

He Bo
He Bo
Bronze I
Chainzey
He Bo
Bronze I
Level 69
God Stats
3W - 6L
1,526 SR
Queue Stats
9W - 20L
1,235 MMR
Party 1
Ymir
Ymir
Bronze III
Griingo_Mandingo
Ymir
Bronze III
Level 69
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze V
Skttzo
Fenrir
Bronze V
Level 89
God Stats
0W - 1L
1,277 SR
Queue Stats
1W - 9L
1,189 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,354 SR
1,308 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,591 SR
1,362 MMR
Sylvanus
Sylvanus
Silver I
FF Godly
Sylvanus
Silver I
Level 126
God Stats
2W - 4L
1,470 SR
Queue Stats
235W - 247L
1,242 MMR
Solo
Hou Yi
Hou Yi
Gold V
TribalFiend39
Hou Yi
Gold V
Level 82
God Stats
21W - 12L
1,630 SR
Queue Stats
89W - 85L
1,417 MMR
Party 2
Hera
Hera
Gold IV
x HeavnZ
Hera
Gold IV
Level 108
God Stats
67W - 47L
1,672 SR
Queue Stats
104W - 100L
1,427 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chainzey
He Bo
14
2 / 7 / 0
10,480
806
6,782
12,813
4,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 5 / 1
8,820
678
5,315
17,692
17,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Skttzo
Fenrir
11
0 / 5 / 1
8,581
660
3,712
16,109
10,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiAchillesArachneTyrMedusa

VS

Bans
AnubisThanatosMartichorasAphroditeCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FF Godly
Sylvanus
14
2 / 0 / 14
10,664
820
6,320
11,231
9,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
8 / 1 / 8
11,628
894
15,460
8,579
4,100
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
15
7 / 1 / 9
11,760
905
19,567
6,587
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
17
17
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
He Bo
Chainzey
He Bo
2
7
0
0.29
W
Sylvanus
FF Godly
Sylvanus
2
0
14
9
L
0
5
1
0.1
L
Fenrir
Skttzo
Fenrir
0
5
1
0.1
W
8
1
8
12
W
Hera
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,809
Damage
41,347
46,614
Taken
26,397
32,753
Mitigated
16,657
2,675
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Chainzey
He Bo
6,782
262
0
500
12,813
4,745
68
6,426
6,387
61,273
0
W
Sylvanus
FF Godly
Sylvanus
6,320
1,285
3,553
3,762
11,231
9,639
631
4,465
6,766
18,967
0
L
5,315
162
0
1,060
17,692
17,699
0
10,005
7,687
16,763
0
L
Fenrir
Skttzo
Fenrir
3,712
454
0
1,115
16,109
10,309
0
9,892
6,217
0
18,302
W
15,460
8,833
302
1,687
8,579
4,100
1,930
4,769
3,810
0
44,491
W
Hera
19,567
3,739
260
1,060
6,587
2,918
584
3,291
3,296
83,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,881
Gold Earned
34,052
153
Minions Killed
169
0
Camps Cleared
0
679,541
Distance Traveled
747,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,480
806
110
8
0
176,684
0
W
Sylvanus
10,664
820
25
2
0
253,900
0
L
Ymir
8,820
678
18
1
0
235,886
0
L
Fenrir
8,581
660
25
2
0
266,971
0
W
Hou Yi
11,628
894
55
4
0
238,861
0
W
Hera
11,760
905
89
7
0
255,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role