Player Matchup

Kali
Kali
 
Kali
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Eddog2148
Nu Wa
Level 34
God Stats
4W - 4L
1,449 SR
Queue Stats
88W - 78L
1,544 Elo+
Solo
Rama
Rama
NoNameDied
Rama
Level 52
God Stats
5W - 4L
1,400 SR
Queue Stats
169W - 255L
1,377 Elo+
Party 1
Hel
Hel
Obliterate-JR
Hel
Level 37
God Stats
9W - 11L
1,541 SR
Queue Stats
142W - 196L
1,311 Elo+
Party 1
Chaac
Chaac
WiserLake20420
Chaac
Level 68
God Stats
13W - 16L
1,428 SR
Queue Stats
238W - 387L
1,332 Elo+
Party 1
Team Averages
Level 47
1,464 SR
1,413 Elo+

VS

Team Averages
Level 35
1,459 SR
1,512 Elo+
Hachiman
Hachiman
AngelMekras
Hachiman
Level 59
God Stats
1W - 1L
1,448 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Chiiirata777
Sun Wukong
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
196W - 198L
1,475 Elo+
Solo
Merlin
Merlin
CryoNailo
Merlin
Level 9
God Stats
1W - 1L
1,376 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
SaltFeathers
Ymir
Level 14
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
lonker6
Mercury
Level 47
God Stats
10W - 5L
1,767 SR
Queue Stats
114W - 98L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
6 / 0 / 4
7,527
627
5,600
8,939
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Eddog2148
Nu Wa
11
4 / 2 / 3
7,018
585
7,398
6,646
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 3
7,463
622
9,031
7,608
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 3
5,871
489
1,361
7,190
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 3 / 1
6,558
547
5,947
10,806
6,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngelMekras
Hachiman
9
3 / 5 / 0
5,779
482
4,509
8,490
2,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Chiiirata777
Sun Wukong
11
2 / 3 / 2
6,951
579
8,187
12,355
11,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
CryoNailo
Merlin
10
2 / 4 / 0
5,843
487
3,880
6,004
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 3
5,166
431
1,907
8,653
7,193
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
lonker6
Mercury
11
2 / 2 / 1
6,155
513
5,570
9,260
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
9
9
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
0
4
8
L
Hachiman
AngelMekras
Hachiman
3
5
0
0.6
L
Sun Wukong
Chiiirata777
Sun Wukong
2
3
2
1
L
Merlin
CryoNailo
Merlin
2
4
0
0.5
W
Nu Wa
Eddog2148
Nu Wa
4
2
3
2.75
W
5
1
3
6.5
W
0
3
3
0.5
L
0
2
3
0.75
W
1
3
1
0.5
L
Mercury
lonker6
Mercury
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
24,053
41,189
Taken
44,762
19,974
Mitigated
25,882
14,154
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,600
2,510
0
2,101
8,939
3,604
555
1,261
7,498
0
44,347
L
Hachiman
AngelMekras
Hachiman
4,509
3,515
0
2,385
8,490
2,833
819
599
7,829
0
31,814
L
Sun Wukong
Chiiirata777
Sun Wukong
8,187
1,497
0
989
12,355
11,236
0
1,710
10,394
219
46,841
L
Merlin
CryoNailo
Merlin
3,880
249
72
170
6,004
1,546
0
3,214
2,588
32,668
0
W
Nu Wa
Eddog2148
Nu Wa
7,398
2,146
0
940
6,646
2,135
554
1,300
5,346
49,568
0
W
9,031
7,594
0
3,684
7,608
2,758
374
900
6,708
0
54,896
W
1,361
62
1,323
2,711
7,190
4,544
150
2,431
4,759
17,678
0
L
1,907
496
227
869
8,653
7,193
135
813
7,778
11,159
0
W
5,947
1,350
0
3,395
10,806
6,933
0
379
10,236
0
41,898
L
Mercury
lonker6
Mercury
5,570
2,733
0
1,652
9,260
3,074
0
1,988
7,052
0
44,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,437
Gold Earned
29,894
356
Minions Killed
266
0
Camps Cleared
0
1,133,715
Distance Traveled
1,083,867
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,527
627
82
7
0
247,319
0
L
Hachiman
5,779
482
61
5
0
185,770
0
L
Sun Wukong
6,951
579
78
7
0
224,484
0
L
Merlin
5,843
487
50
4
0
196,821
0
W
Nu Wa
7,018
585
81
7
0
204,843
0
W
Rama
7,463
622
92
8
0
208,088
1
W
Hel
5,871
489
27
2
0
240,114
1
L
Ymir
5,166
431
14
1
0
196,713
5
W
Chaac
6,558
547
74
6
0
233,351
6
L
Mercury
6,155
513
63
5
0
280,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role