Player Matchup

King Arthur
King Arthur
AwesomeDUDE2580
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 117L
1,337 Elo+
Party 2
Ymir
Ymir
GhOsT nInJa 213
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 2
Baron Samedi
Baron Samedi
JxTx3
Baron Samedi
Level 65
God Stats
19W - 13L
1,620 SR
Queue Stats
61W - 62L
1,479 Elo+
Party 2
He Bo
He Bo
Neeshyy
He Bo
Level 68
God Stats
1W - 4L
1,693 SR
Queue Stats
75W - 90L
1,408 Elo+
Party 2
Cerberus
Cerberus
TonyCampo7
Cerberus
Level 66
God Stats
2W - 4L
1,514 SR
Queue Stats
97W - 123L
1,302 Elo+
Party 2
Team Averages
Level 53
1,565 SR
1,348 Elo+

VS

Team Averages
Level 112
1,458 SR
1,478 Elo+
Hachiman
Hachiman
CodersOneNut
Hachiman
Level 49
God Stats
27W - 18L
1,478 SR
Queue Stats
191W - 187L
1,414 Elo+
Solo
Cerberus
Cerberus
DaBakeryTILT
Cerberus
Level 131
God Stats
15W - 17L
1,345 SR
Queue Stats
165W - 159L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
LYNNkiler
Guan Yu
Level 108
God Stats
1W - 1L
1,299 SR
Queue Stats
56W - 52L
1,522 Elo+
Solo
Agni
Agni
MoistClams
Agni
Level 125
God Stats
24W - 23L
1,565 SR
Queue Stats
655W - 659L
1,511 Elo+
Solo
Odin
Odin
Switouski
Odin
Level 149
God Stats
1W - 1L
1,602 SR
Queue Stats
214W - 210L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AwesomeDUDE2580
King Arthur
1
0 / 2 / 0
3,299
367
286
1,697
577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 7 / 0
3,773
419
958
10,738
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
JxTx3
Baron Samedi
4
0 / 2 / 0
3,466
385
121
1,796
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Neeshyy
He Bo
2
0 / 0 / 0
3,447
383
0
600
87
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TonyCampo7
Cerberus
7
2 / 2 / 0
4,630
514
1,653
5,041
2,245
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CodersOneNut
Hachiman
11
0 / 0 / 0
5,929
659
0
1,543
576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DaBakeryTILT
Cerberus
10
2 / 1 / 2
6,162
685
2,729
5,204
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
LYNNkiler
Guan Yu
9
0 / 2 / 2
5,703
634
1,114
6,878
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
8 / 1 / 2
7,122
791
7,854
3,800
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
11
3 / 0 / 5
6,596
733
2,705
4,877
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
13
13
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AwesomeDUDE2580
King Arthur
0
2
0
0
W
Hachiman
CodersOneNut
Hachiman
0
0
0
0
W
Cerberus
DaBakeryTILT
Cerberus
2
1
2
3
L
0
7
0
0
L
Baron Samedi
JxTx3
Baron Samedi
0
2
0
0
W
Guan Yu
LYNNkiler
Guan Yu
0
2
2
0.5
W
8
1
2
9
L
He Bo
Neeshyy
He Bo
0
0
0
0
W
Odin
3
0
5
5.5
L
Cerberus
TonyCampo7
Cerberus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,018
Damage
14,402
19,872
Taken
22,302
8,035
Mitigated
11,837
1,379
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AwesomeDUDE2580
King Arthur
286
210
0
0
1,697
577
0
167
1,530
0
1,466
W
Hachiman
CodersOneNut
Hachiman
0
0
0
1,071
1,543
576
2,487
0
1,543
0
40,265
W
Cerberus
DaBakeryTILT
Cerberus
2,729
242
0
1,962
5,204
3,264
486
1,342
3,862
33,899
0
L
958
619
0
113
10,738
4,510
0
7,419
3,177
4,699
0
L
Baron Samedi
JxTx3
Baron Samedi
121
121
0
0
1,796
616
0
1,252
544
1,032
0
W
Guan Yu
LYNNkiler
Guan Yu
1,114
162
128
2,020
6,878
4,833
187
695
6,183
0
19,371
W
7,854
1,668
0
500
3,800
1,117
829
357
3,443
46,782
0
L
He Bo
Neeshyy
He Bo
0
0
0
0
600
87
0
0
600
2,396
0
W
Odin
2,705
1,290
0
2,796
4,877
2,047
377
500
4,377
0
38,087
L
Cerberus
TonyCampo7
Cerberus
1,653
145
207
1,059
5,041
2,245
0
1,401
3,422
11,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,615
Gold Earned
31,512
40
Minions Killed
335
0
Camps Cleared
0
502,161
Distance Traveled
899,759
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,299
367
1
0
0
43,677
0
W
Hachiman
5,929
659
77
9
0
149,798
0
W
Cerberus
6,162
685
85
9
0
173,046
0
L
Ymir
3,773
419
9
1
0
204,229
0
L
Baron Samedi
3,466
385
4
0
0
39,673
0
W
Guan Yu
5,703
634
32
4
0
201,627
2
W
Agni
7,122
791
68
8
0
179,909
0
L
He Bo
3,447
383
6
1
0
41,566
0
W
Odin
6,596
733
73
8
0
195,379
0
L
Cerberus
4,630
514
20
2
0
173,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role