Player Matchup

Zeus
Zeus
DTKRedux
Zeus
Level 131
God Stats
4W - 5L
1,531 SR
Queue Stats
56W - 73L
1,472 Elo+
Party 3
Ymir
Ymir
HighRevenant246
Ymir
Level 63
God Stats
1W - 2L
1,763 SR
Queue Stats
85W - 93L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
YouKnowImHim
Guan Yu
Level 157
God Stats
0W - 2L
1,463 SR
Queue Stats
132W - 162L
1,442 Elo+
Party 3
Charybdis
Charybdis
staydvs
Charybdis
Level 46
God Stats
3W - 2L
1,653 SR
Queue Stats
32W - 24L
1,545 Elo+
Party 3
Thanatos
Thanatos
xMillerLitex64
Thanatos
Level 78
God Stats
6W - 14L
1,338 SR
Queue Stats
85W - 112L
1,460 Elo+
Party 2
Team Averages
Level 95
1,550 SR
1,482 Elo+

VS

Team Averages
Level 119
1,424 SR
1,511 Elo+
Zeus
Zeus
Acnxlxgia
Zeus
Level 128
God Stats
1W - 4L
1,203 SR
Queue Stats
75W - 74L
1,519 Elo+
Party 1
Kuzenbo
Kuzenbo
Brenton120592
Kuzenbo
Level 166
God Stats
3W - 6L
1,276 SR
Queue Stats
310W - 319L
1,465 Elo+
Party 4
Danzaburou
Danzaburou
JefeDezaster
Danzaburou
Level 110
God Stats
2W - 4L
1,401 SR
Queue Stats
99W - 101L
1,469 Elo+
Party 4
Gilgamesh
Gilgamesh
diegoxlpz
Gilgamesh
Level 127
God Stats
8W - 2L
1,626 SR
Queue Stats
93W - 72L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
yungslatt22
Cu Chulainn
Level 63
God Stats
7W - 7L
1,613 SR
Queue Stats
188W - 146L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 2 / 0
6,089
609
2,299
4,641
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
4,958
496
2,304
11,761
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
YouKnowImHim
Guan Yu
9
0 / 4 / 0
5,001
500
4,414
11,768
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
staydvs
Charybdis
9
2 / 3 / 1
5,202
520
7,876
9,460
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
9
1 / 5 / 1
5,412
541
2,762
9,562
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 0 / 0
6,690
669
2,044
4,101
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
9
5 / 2 / 4
6,255
626
4,855
8,297
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JefeDezaster
Danzaburou
9
1 / 1 / 8
5,865
587
7,353
6,461
2,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
diegoxlpz
Gilgamesh
12
4 / 0 / 5
6,823
682
5,326
8,209
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
yungslatt22
Cu Chulainn
13
7 / 0 / 0
7,661
766
11,407
9,284
7,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
19
19
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
0
0
2
W
Kuzenbo
5
2
4
3.5
L
Zeus
0
2
0
0
L
0
5
1
0.1
W
Danzaburou
JefeDezaster
Danzaburou
1
1
8
5
L
Guan Yu
YouKnowImHim
Guan Yu
0
4
0
0
W
Gilgamesh
diegoxlpz
Gilgamesh
4
0
5
6.5
L
Charybdis
staydvs
Charybdis
2
3
1
0.83
L
Thanatos
1
5
1
0.3
W
Cu Chulainn
yungslatt22
Cu Chulainn
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,655
Damage
30,985
47,192
Taken
36,352
24,709
Mitigated
23,005
13,913
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
2,044
434
0
480
4,101
1,389
0
1,535
2,426
42,023
0
W
Kuzenbo
4,855
1,825
0
2,938
8,297
7,328
219
1,317
6,935
13,748
0
L
Zeus
2,299
180
0
1,000
4,641
1,726
0
1,260
3,309
43,573
0
L
2,304
490
108
1,424
11,761
7,405
0
2,020
9,530
14,191
0
W
Danzaburou
JefeDezaster
Danzaburou
7,353
4,029
0
1,799
6,461
2,451
495
1,056
5,405
0
34,555
L
Guan Yu
YouKnowImHim
Guan Yu
4,414
735
0
3,021
11,768
8,753
0
85
11,683
0
34,686
W
Gilgamesh
diegoxlpz
Gilgamesh
5,326
1,828
0
2,852
8,209
4,178
0
805
7,328
77
49,054
L
Charybdis
staydvs
Charybdis
7,876
4,771
0
4,103
9,460
3,184
0
2,745
6,666
0
40,283
L
Thanatos
2,762
1,003
0
4,257
9,562
3,641
0
757
8,761
0
38,105
W
Cu Chulainn
yungslatt22
Cu Chulainn
11,407
2,038
0
2,197
9,284
7,659
117
7
9,277
104
62,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,662
Gold Earned
33,294
315
Minions Killed
337
0
Camps Cleared
0
997,486
Distance Traveled
1,036,350
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,690
669
94
9
0
215,042
2
W
Kuzenbo
6,255
626
14
1
0
196,074
0
L
Zeus
6,089
609
106
11
0
205,067
1
L
Ymir
4,958
496
30
3
0
192,597
0
W
Danzaburou
5,865
587
57
6
0
190,284
0
L
Guan Yu
5,001
500
53
5
0
217,291
0
W
Gilgamesh
6,823
682
78
8
0
226,734
0
L
Charybdis
5,202
520
62
6
0
166,952
0
L
Thanatos
5,412
541
64
6
0
215,579
0
W
Cu Chulainn
7,661
766
94
9
0
208,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role