Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
HittingOrb
Anubis
Level 121
God Stats
11W - 9L
1,538 SR
Queue Stats
53W - 49L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
MrBonyPantsGuy
Jormungandr
Level 151
God Stats
6W - 0L
1,500 SR
Queue Stats
103W - 93L
1,514 Elo+
Party 1
Tyr
Tyr
YourSigmaChad
Tyr
Level 128
God Stats
4W - 1L
1,649 SR
Queue Stats
189W - 170L
1,471 Elo+
Party 1
Loki
Loki
skater18650
Loki
Level 141
God Stats
70W - 45L
1,642 SR
Queue Stats
244W - 226L
1,550 Elo+
Party 3
Team Averages
Level 140
1,566 SR
1,511 Elo+

VS

Team Averages
Level 104
1,396 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ardw1n
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,462 Elo+
Party 2
Ratatoskr
Ratatoskr
BigHen
Ratatoskr
Level 105
God Stats
18W - 10L
1,111 SR
Queue Stats
357W - 315L
1,596 Elo+
Solo
Xbalanque
Xbalanque
Cinnilyn
Xbalanque
Level 123
God Stats
1W - 2L
1,462 SR
Queue Stats
195W - 210L
1,473 Elo+
Party 2
Terra
Terra
TheManBat01
Terra
Level 104
God Stats
9W - 15L
1,406 SR
Queue Stats
73W - 78L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 2 / 3
5,778
578
1,975
6,560
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
HittingOrb
Anubis
10
6 / 1 / 2
6,735
674
8,506
6,334
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MrBonyPantsGuy
Jormungandr
10
4 / 0 / 7
6,538
654
6,208
7,488
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 0
6,148
615
4,642
7,838
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 0 / 0
6,730
673
2,911
5,792
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 5 / 1
4,913
491
3,688
6,817
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
Ardw1n
Set
8
0 / 5 / 1
4,646
465
3,093
9,195
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
BigHen
Ratatoskr
10
0 / 1 / 0
5,423
542
2,343
6,830
3,275
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Cinnilyn
Xbalanque
8
0 / 5 / 0
4,825
483
3,179
8,277
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 1
5,717
572
3,159
8,224
4,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
2
3
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
3
1.75
L
Ra
 
Ra
0
5
1
0.1
L
Set
Ardw1n
Set
0
5
1
0.1
L
Ratatoskr
BigHen
Ratatoskr
0
1
0
0
L
Xbalanque
Cinnilyn
Xbalanque
0
5
0
0
W
Anubis
HittingOrb
Anubis
6
1
2
7
W
Jormungandr
MrBonyPantsGuy
Jormungandr
4
0
7
7.5
L
2
2
1
1.25
W
3
0
0
3
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
15,462
34,012
Taken
39,343
17,699
Mitigated
15,950
9,235
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,975
301
0
148
6,560
2,546
0
1,256
5,183
0
37,253
L
Ra
 
Ra
3,688
208
202
672
6,817
2,106
0
5,329
1,488
33,410
0
L
Set
Ardw1n
Set
3,093
1,530
0
2,092
9,195
3,302
0
3,127
6,068
0
23,145
L
Ratatoskr
BigHen
Ratatoskr
2,343
449
0
2,360
6,830
3,275
0
0
6,830
0
40,235
L
Xbalanque
Cinnilyn
Xbalanque
3,179
944
0
1,701
8,277
2,713
0
1,492
6,785
0
33,359
W
Anubis
HittingOrb
Anubis
8,506
944
0
2,776
6,334
3,136
20
3,171
2,949
46,054
0
W
Jormungandr
MrBonyPantsGuy
Jormungandr
6,208
1,379
0
1,726
7,488
5,145
72
1,596
5,623
39,668
0
L
3,159
610
1,340
1,853
8,224
4,554
0
4,673
3,419
8,081
0
W
4,642
941
0
3,521
7,838
3,265
551
335
7,503
0
39,088
W
2,911
612
0
1,064
5,792
3,607
0
0
5,792
0
52,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
25,524
352
Minions Killed
253
0
Camps Cleared
0
966,631
Distance Traveled
990,389
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,778
578
65
7
0
233,284
1
L
Ra
4,913
491
70
7
0
188,775
0
L
Set
4,646
465
41
4
0
220,548
0
L
Ratatoskr
5,423
542
74
7
0
212,747
0
L
Xbalanque
4,825
483
59
6
0
196,099
0
W
Anubis
6,735
674
71
7
0
138,035
0
W
Jormungandr
6,538
654
53
5
0
173,320
0
L
Terra
5,717
572
9
1
0
172,220
0
W
Tyr
6,148
615
65
7
0
214,967
0
W
Loki
6,730
673
98
10
0
207,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role