Player Matchup

Amaterasu
Amaterasu
FrostMK
Amaterasu
Level 64
God Stats
2W - 1L
1,698 SR
Queue Stats
27W - 15L
1,636 Elo+
Party 2
Scylla
Scylla
IJaydedI
Scylla
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,284 Elo+
Party 2
Ymir
Ymir
PhaseAzuri
Ymir
Level 5
God Stats
4W - 6L
1,598 SR
Queue Stats
5W - 10L
1,615 Elo+
Party 2
Eset
Eset
SusSisBisBis
Eset
Level 79
God Stats
1W - 1L
1,473 SR
Queue Stats
31W - 25L
1,567 Elo+
Party 2
Thanatos
Thanatos
awesomeowenator
Thanatos
Level 125
God Stats
1W - 1L
1,372 SR
Queue Stats
33W - 24L
1,632 Elo+
Party 2
Team Averages
Level 76
1,528 SR
1,547 Elo+

VS

Team Averages
Level 129
1,570 SR
1,482 Elo+
Persephone
Persephone
 
Persephone
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ChildhoodRuined
Artemis
Level 122
God Stats
6W - 4L
1,908 SR
Queue Stats
245W - 229L
1,519 Elo+
Party 1
Horus
Horus
THEEVILASSASSIN3
Horus
Level 113
God Stats
1W - 4L
1,442 SR
Queue Stats
58W - 48L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FrostMK
Amaterasu
13
1 / 3 / 8
7,341
1,049
4,071
9,905
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
IJaydedI
Scylla
13
0 / 0 / 8
7,366
1,052
9,108
2,012
946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 5
7,715
1,102
3,523
10,022
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 6
7,925
1,132
8,820
3,520
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
13
5 / 2 / 4
8,398
1,200
6,723
6,865
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

332

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 2 / 5
8,199
1,171
8,588
4,747
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
 
Khepri
13
0 / 2 / 7
7,899
1,128
3,408
9,974
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
 
Ravana
12
3 / 0 / 2
7,380
1,054
5,343
5,088
3,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 4
7,721
1,103
10,136
9,946
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 4
6,958
994
2,207
5,598
4,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
9
Kills
8
8
Deaths
9
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
5
2.25
L
Khepri
 
Khepri
0
2
7
1.75
L
Ravana
 
Ravana
3
0
2
4
L
2
3
4
1.33
W
Amaterasu
FrostMK
Amaterasu
1
3
8
1.67
W
Scylla
IJaydedI
Scylla
0
0
8
4
W
0
2
5
1.25
W
3
1
6
6
L
1
2
4
1.5
W
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
29,682
32,324
Taken
35,353
25,520
Mitigated
22,782
7,531
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,588
703
0
732
4,747
1,971
0
3,026
1,514
37,709
0
L
Khepri
 
Khepri
3,408
251
0
1,335
9,974
9,212
0
6,885
2,677
6,268
0
L
Ravana
 
Ravana
5,343
1,058
0
717
5,088
3,792
0
3,796
1,088
400
6,057
L
10,136
5,936
0
689
9,946
3,665
0
4,425
5,325
0
21,666
W
Amaterasu
FrostMK
Amaterasu
4,071
2,498
0
1,655
9,905
8,789
0
4,093
5,606
0
7,730
W
Scylla
IJaydedI
Scylla
9,108
317
0
514
2,012
946
0
928
1,084
30,880
0
W
3,523
1,341
0
1,174
10,022
10,092
0
4,583
5,357
11,751
0
W
8,820
831
709
191
3,520
1,795
0
1,356
2,122
20,056
0
L
2,207
711
320
871
5,598
4,142
0
2,696
2,672
0
6,689
W
Thanatos
6,723
1,401
0
3,288
6,865
3,898
0
1,458
5,290
0
13,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
38,157
119
Minions Killed
124
6
Camps Cleared
4
667,596
Distance Traveled
576,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,199
1,171
75
11
0
129,624
0
L
Khepri
7,899
1,128
7
1
1
131,798
0
L
Ravana
7,380
1,054
2
0
0
130,625
0
L
Artemis
7,721
1,103
30
4
3
109,691
0
W
Amaterasu
7,341
1,049
7
1
1
140,366
0
W
Scylla
7,366
1,052
65
9
1
130,142
0
W
Ymir
7,715
1,102
6
1
0
118,153
0
W
Eset
7,925
1,132
32
5
1
132,369
0
L
Horus
6,958
994
10
1
0
74,939
0
W
Thanatos
8,398
1,200
9
1
3
146,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role