Player Matchup

Jormungandr
Jormungandr
Chronic_420_Weed
Jormungandr
Level 157
God Stats
2W - 1L
1,503 SR
Queue Stats
487W - 515L
1,447 Elo+
Party 2
Thoth
Thoth
DemensedGalaxy
Thoth
Level 190
God Stats
0W - 1L
1,403 SR
Queue Stats
20W - 16L
1,397 Elo+
Party 2
Vulcan
Vulcan
LunarMoo_moo3
Vulcan
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 255L
1,302 Elo+
Party 2
Chiron
Chiron
RabidRabs
Chiron
Level 129
God Stats
1W - 3L
1,672 SR
Queue Stats
159W - 168L
1,445 Elo+
Party 2
Hera
Hera
uwuMarissauwu
Hera
Level 87
God Stats
5W - 3L
1,742 SR
Queue Stats
207W - 196L
1,441 Elo+
Solo
Team Averages
Level 134
1,564 SR
1,407 Elo+

VS

Team Averages
Level 63
1,451 SR
1,388 Elo+
Apollo
Apollo
BravoOneT
Apollo
Level 51
God Stats
2W - 1L
1,457 SR
Queue Stats
23W - 29L
1,442 Elo+
Party 1
Da Ji
Da Ji
Charger999
Da Ji
Level 38
God Stats
2W - 0L
1,667 SR
Queue Stats
12W - 24L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
GlaucoSimo
Danzaburou
Level 108
God Stats
4W - 6L
1,340 SR
Queue Stats
343W - 371L
1,512 Elo+
Solo
Skadi
Skadi
LilMandie
Skadi
Level 49
God Stats
1W - 1L
1,289 SR
Queue Stats
4W - 18L
1,128 Elo+
Party 1
Jormungandr
Jormungandr
SoraSky11
Jormungandr
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 23L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chronic_420_Weed
Jormungandr
17
2 / 7 / 11
10,219
681
7,591
16,967
17,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
5 / 7 / 12
12,118
808
21,753
14,859
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 9 / 7
9,842
656
5,536
13,372
6,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
RabidRabs
Chiron
19
6 / 8 / 8
11,434
762
12,534
19,298
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 6 / 7
11,373
758
17,869
12,506
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BravoOneT
Apollo
20
10 / 6 / 15
12,784
852
15,691
18,766
9,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
19
7 / 3 / 19
11,411
761
12,275
14,066
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
GlaucoSimo
Danzaburou
20
9 / 2 / 19
12,794
853
16,711
13,757
5,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Skadi
LilMandie
Skadi
20
7 / 2 / 20
11,826
788
9,094
13,071
5,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
SoraSky11
Jormungandr
18
4 / 7 / 11
10,756
717
14,190
16,231
8,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
121
20
Kills
37
37
Deaths
20
45
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Apollo
BravoOneT
Apollo
10
6
15
2.92
W
Da Ji
7
3
19
5.5
L
Jormungandr
Chronic_420_Weed
Jormungandr
2
7
11
1.07
L
5
7
12
1.57
W
Danzaburou
GlaucoSimo
Danzaburou
9
2
19
9.25
W
Skadi
LilMandie
Skadi
7
2
20
8.5
L
2
9
7
0.61
L
Chiron
RabidRabs
Chiron
6
8
8
1.25
W
Jormungandr
SoraSky11
Jormungandr
4
7
11
1.36
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,283
Damage
67,961
77,002
Taken
75,891
47,013
Mitigated
35,098
11,581
Healing
27,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BravoOneT
Apollo
15,691
10,075
954
3,664
18,766
9,141
2,047
12,974
5,768
0
38,590
W
Da Ji
12,275
2,133
3,340
4,410
14,066
5,897
252
10,425
3,385
0
19,454
L
Jormungandr
Chronic_420_Weed
Jormungandr
7,591
1,220
48
274
16,967
17,517
105
2,763
13,963
15,461
0
L
21,753
416
1,123
2,242
14,859
6,719
733
2,654
11,932
44,285
0
W
Danzaburou
GlaucoSimo
Danzaburou
16,711
4,756
3,286
5,853
13,757
5,951
3,653
10,031
3,385
0
47,063
W
Skadi
LilMandie
Skadi
9,094
3,459
1,113
3,108
13,071
5,570
1,805
10,236
2,691
0
31,925
L
5,536
4,292
405
502
13,372
6,652
205
1,747
11,540
13,178
0
L
Chiron
RabidRabs
Chiron
12,534
3,854
798
3,891
19,298
9,977
0
4,219
14,786
0
24,263
W
Jormungandr
SoraSky11
Jormungandr
14,190
1,917
975
947
16,231
8,539
150
8,644
7,415
29,696
0
L
17,869
5,644
1,153
1,145
12,506
6,148
715
2,766
9,519
34,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,986
Gold Earned
59,571
145
Minions Killed
180
0
Camps Cleared
0
1,188,517
Distance Traveled
1,348,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,784
852
57
4
0
261,730
0
W
Da Ji
11,411
761
13
1
0
296,377
0
L
Jormungandr
10,219
681
15
1
0
215,487
0
L
Thoth
12,118
808
46
3
0
253,692
0
W
Danzaburou
12,794
853
51
3
0
267,268
0
W
Skadi
11,826
788
27
2
0
255,087
0
L
Vulcan
9,842
656
18
1
0
230,296
0
L
Chiron
11,434
762
34
2
0
238,529
0
W
Jormungandr
10,756
717
32
2
0
268,400
0
L
Hera
11,373
758
32
2
0
250,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role