Player Matchup

Chaac
Chaac
Akumawolf88
Chaac
Level 88
God Stats
6W - 5L
1,511 SR
Queue Stats
156W - 161L
1,295 Elo+
Party 1
Cerberus
Cerberus
Aloe64
Cerberus
Level 52
God Stats
1W - 4L
1,163 SR
Queue Stats
118W - 128L
1,285 Elo+
Party 1
Mercury
Mercury
popfizzdan
Mercury
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
46W - 60L
1,268 Elo+
Party 1
Team Averages
Level 67
1,391 SR
1,282 Elo+

VS

Team Averages
Level 71
1,424 SR
1,324 Elo+
Thor
Thor
JavYamONE
Thor
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,311 Elo+
Solo
Poseidon
Poseidon
TDDFeron
Poseidon
Level 15
God Stats
3W - 6L
1,340 SR
Queue Stats
7W - 17L
1,254 Elo+
Party 2
Surtr
Surtr
Wolfstorm900
Surtr
Level 80
God Stats
13W - 15L
1,434 SR
Queue Stats
97W - 102L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
7,988
799
8,235
9,090
7,695
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Aloe64
Cerberus
11
5 / 3 / 6
8,560
856
7,971
13,676
10,412
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
popfizzdan
Mercury
10
4 / 4 / 2
8,011
801
2,973
6,917
2,253
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 2 / 4
8,127
813
5,172
6,282
2,587
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TDDFeron
Poseidon
10
2 / 4 / 3
7,343
734
9,449
6,788
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 3
7,139
714
5,248
10,935
10,340
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
7
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Cerberus
Aloe64
Cerberus
5
3
6
2.67
L
Thor
3
2
4
2.5
L
Poseidon
TDDFeron
Poseidon
2
4
3
0.88
L
1
5
3
0.5
W
Mercury
popfizzdan
Mercury
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
19,869
29,683
Taken
24,005
20,360
Mitigated
15,388
8,084
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,235
1,081
372
3,594
9,090
7,695
352
2,006
7,028
0
28,730
W
Cerberus
Aloe64
Cerberus
7,971
729
307
3,142
13,676
10,412
28
6,038
7,638
24,620
817
L
Thor
5,172
1,160
0
456
6,282
2,587
0
1,708
4,574
0
20,598
L
Poseidon
TDDFeron
Poseidon
9,449
2,211
0
250
6,788
2,461
0
2,580
4,208
30,920
0
L
5,248
2,217
0
574
10,935
10,340
0
3,203
7,732
333
13,416
W
Mercury
popfizzdan
Mercury
2,973
889
363
306
6,917
2,253
583
2,105
4,812
0
19,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
22,609
105
Minions Killed
74
0
Camps Cleared
0
551,997
Distance Traveled
512,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,988
799
33
3
0
195,481
0
W
Cerberus
8,560
856
40
4
0
168,950
0
L
Thor
8,127
813
23
2
0
177,944
0
L
Poseidon
7,343
734
39
4
0
160,399
0
L
Surtr
7,139
714
12
1
0
174,423
1
W
Mercury
8,011
801
32
3
0
187,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role