Player Matchup

Thor
Thor
Gold II
BlkTren
Thor
Gold II
Level 145
God Stats
0W - 1L
1,531 SR
Queue Stats
95W - 87L
1,611 MMR
Solo
Janus
Janus
Platinum III
Nier8931
Janus
Platinum III
Level 69
God Stats
5W - 5L
1,735 SR
Queue Stats
148W - 147L
1,754 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
TwJers
Cabrakan
Gold IV
Level 149
God Stats
0W - 2L
1,799 SR
Queue Stats
74W - 81L
1,492 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
YoMenGt
Hou Yi
Platinum II
Level 168
God Stats
1W - 2L
1,500 SR
Queue Stats
401W - 402L
1,619 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Z_illist
Cu Chulainn
Gold I
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 160L
1,598 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,613 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,620 SR
1,595 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
IIIIIIIIIIlI
Anhur
Platinum V
Level 78
God Stats
34W - 19L
1,726 SR
Queue Stats
108W - 93L
1,659 MMR
Solo
Ares
Ares
Gold II
Moanz4Food
Ares
Gold II
Level 142
God Stats
1W - 0L
1,690 SR
Queue Stats
43W - 46L
1,597 MMR
Solo
Artemis
Artemis
Platinum V
ROliveira13773
Artemis
Platinum V
Level 140
God Stats
1W - 2L
1,587 SR
Queue Stats
452W - 454L
1,608 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
TnrNdrsn
Ratatoskr
Gold III
Level 103
God Stats
11W - 11L
1,600 SR
Queue Stats
263W - 263L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BlkTren
Thor
11
2 / 8 / 0
7,130
446
7,534
15,897
5,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Nier8931
Janus
13
1 / 5 / 1
7,528
471
10,941
13,197
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TwJers
Cabrakan
11
1 / 5 / 1
7,467
467
4,042
14,920
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
YoMenGt
Hou Yi
13
1 / 4 / 2
7,534
471
7,853
16,135
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Z_illist
Cu Chulainn
14
2 / 5 / 2
8,482
530
9,295
19,266
11,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
MartichorasRamaKaliSusano

VS

Bans
GebFenrirDanzaburouRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 3 / 0
10,914
682
10,191
12,161
6,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 2 / 3
10,613
663
18,984
13,798
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 10
8,819
551
4,056
11,778
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
7 / 1 / 8
9,621
601
16,507
12,943
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
TnrNdrsn
Ratatoskr
16
5 / 1 / 5
9,842
615
8,439
14,448
6,145
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
27
27
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
0
1.33
L
Thor
BlkTren
Thor
2
8
0
0.25
W
10
2
3
5.75
W
1
0
10
6
L
Janus
Nier8931
Janus
1
5
1
0.3
W
7
1
8
11
W
Ratatoskr
TnrNdrsn
Ratatoskr
5
1
5
7.5
L
Cabrakan
TwJers
Cabrakan
1
5
1
0.3
L
Hou Yi
YoMenGt
Hou Yi
1
4
2
0.5
L
Cu Chulainn
Z_illist
Cu Chulainn
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,665
Damage
58,177
79,415
Taken
65,128
39,633
Mitigated
37,255
13,182
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,191
1,905
0
6,364
12,161
6,634
2,204
142
12,019
95,969
0
L
Thor
BlkTren
Thor
7,534
1,220
0
976
15,897
5,369
0
754
15,143
0
48,320
W
18,984
11,184
0
3,986
13,798
6,461
3,281
861
12,829
0
82,784
W
4,056
42
0
2,592
11,778
11,893
110
3,983
7,519
21,957
0
L
Janus
Nier8931
Janus
10,941
1,205
0
750
13,197
4,290
0
992
12,077
71,861
0
W
16,507
8,953
0
6,457
12,943
6,122
2,231
6,464
6,036
0
70,377
W
Ratatoskr
TnrNdrsn
Ratatoskr
8,439
2,330
0
1,855
14,448
6,145
1,583
3,011
11,261
0
75,028
L
Cabrakan
TwJers
Cabrakan
4,042
848
0
3,784
14,920
13,186
0
1,754
13,166
13,167
0
L
Hou Yi
YoMenGt
Hou Yi
7,853
3,690
0
3,847
16,135
4,989
0
873
15,262
0
49,068
L
Cu Chulainn
Z_illist
Cu Chulainn
9,295
1,103
0
3,825
19,266
11,799
0
10,149
8,865
103
66,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
49,809
391
Minions Killed
534
0
Camps Cleared
0
1,562,763
Distance Traveled
1,607,269
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,914
682
167
10
0
307,519
0
L
Thor
7,130
446
73
5
0
304,317
0
W
Anhur
10,613
663
112
7
0
311,065
0
W
Ares
8,819
551
15
1
0
325,412
5
L
Janus
7,528
471
117
7
0
327,806
1
W
Artemis
9,621
601
122
8
0
284,066
0
W
Ratatoskr
9,842
615
118
7
0
379,207
3
L
Cabrakan
7,467
467
16
1
0
341,915
7
L
Hou Yi
7,534
471
87
5
0
290,620
4
L
Cu Chulainn
8,482
530
98
6
0
298,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role