Player Matchup

Janus
Janus
 
Janus
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Astileon
Horus
Level 249
God Stats
9W - 3L
1,855 SR
Queue Stats
260W - 88L
1,827 Elo+
Party 2
Freya
Freya
Cutesee
Freya
Level 28
God Stats
9W - 1L
1,998 SR
Queue Stats
93W - 31L
1,809 Elo+
Party 2
Team Averages
Level 164
1,784 SR
1,712 Elo+

VS

Team Averages
Level 28
1,498 SR
1,428 Elo+
Mulan
Mulan
Fnty
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,328 Elo+
Party 1
Bakasura
Bakasura
Push Nightsz
Bakasura
Level 39
God Stats
4W - 4L
1,495 SR
Queue Stats
155W - 146L
1,460 Elo+
Party 1
Tiamat
Tiamat
Vei ssx toy
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
12 / 2 / 9
11,629
969
17,731
10,294
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Astileon
Horus
14
1 / 2 / 25
10,321
860
12,231
14,124
17,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
Cutesee
Freya
15
13 / 1 / 13
12,342
1,029
14,195
9,415
4,440
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fnty
Mulan
12
1 / 9 / 2
8,488
707
6,000
16,641
11,784
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Push Nightsz
Bakasura
13
2 / 10 / 2
9,904
825
4,565
19,392
9,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 7 / 1
8,765
730
8,874
13,572
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
9
26
Kills
4
5
Deaths
26
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
12
2
9
8.25
W
Horus
Astileon
Horus
1
2
25
6.75
W
Freya
Cutesee
Freya
13
1
13
19.5
L
Mulan
Fnty
Mulan
1
9
2
0.22
L
Bakasura
Push Nightsz
Bakasura
2
10
2
0.3
L
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,157
Damage
19,439
33,833
Taken
49,605
26,406
Mitigated
26,185
6,523
Healing
2,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,731
1,185
0
200
10,294
4,356
336
2,666
7,576
62,164
0
W
Horus
Astileon
Horus
12,231
3,933
526
2,010
14,124
17,610
300
2,909
11,046
0
21,507
W
Freya
Cutesee
Freya
14,195
5,918
0
3,787
9,415
4,440
1,530
3,740
5,521
57,255
0
L
Mulan
Fnty
Mulan
6,000
880
0
217
16,641
11,784
0
10,758
5,773
0
19,619
L
Bakasura
Push Nightsz
Bakasura
4,565
3,225
0
1,719
19,392
9,027
0
12,563
6,829
0
23,066
L
Tiamat
8,874
645
0
1,009
13,572
5,374
0
9,236
4,287
34,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
27,157
174
Minions Killed
114
0
Camps Cleared
0
723,033
Distance Traveled
596,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,629
969
66
6
0
254,379
0
W
Horus
10,321
860
22
2
0
237,523
0
W
Freya
12,342
1,029
86
7
0
231,131
0
L
Mulan
8,488
707
19
2
0
175,489
0
L
Bakasura
9,904
825
60
5
0
202,657
0
L
Tiamat
8,765
730
35
3
0
218,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role