Player Matchup

Kukulkan
Kukulkan
Blackrose782
Kukulkan
Level 76
God Stats
1W - 1L
1,278 SR
Queue Stats
11W - 10L
1,407 Elo+
Solo
Jormungandr
Jormungandr
Crypt324
Jormungandr
Level 49
God Stats
5W - 7L
1,277 SR
Queue Stats
70W - 65L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
GeorgianGiant
Cernunnos
Level 106
God Stats
4W - 5L
1,487 SR
Queue Stats
7W - 12L
1,371 Elo+
Solo
Serqet
Serqet
darkstakler101
Serqet
Level 37
God Stats
14W - 9L
1,483 SR
Queue Stats
62W - 60L
1,335 Elo+
Party 2
Chang'e
Chang'e
yuzestyfasho_
Chang'e
Level 46
God Stats
2W - 5L
1,076 SR
Queue Stats
144W - 141L
1,360 Elo+
Solo
Team Averages
Level 63
1,320 SR
1,365 Elo+

VS

Team Averages
Level 81
1,509 SR
1,380 Elo+
Zeus
Zeus
Goldthought8131
Zeus
Level 83
God Stats
54W - 37L
1,520 SR
Queue Stats
373W - 372L
1,318 Elo+
Solo
Chronos
Chronos
I70666
Chronos
Level 122
God Stats
53W - 59L
1,478 SR
Queue Stats
553W - 616L
1,411 Elo+
Solo
Nemesis
Nemesis
Jahnai99
Nemesis
Level 64
God Stats
31W - 23L
1,540 SR
Queue Stats
35W - 33L
1,437 Elo+
Party 1
Vamana
Vamana
Sports And Beer
Vamana
Level 124
God Stats
29W - 29L
1,566 SR
Queue Stats
316W - 334L
1,384 Elo+
Solo
Izanami
Izanami
Utter-shet
Izanami
Level 12
God Stats
18W - 20L
1,440 SR
Queue Stats
23W - 27L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blackrose782
Kukulkan
13
0 / 0 / 3
7,238
1,034
3,851
1,645
644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Crypt324
Jormungandr
13
2 / 0 / 5
7,765
1,109
9,325
5,886
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
GeorgianGiant
Cernunnos
13
2 / 1 / 5
8,029
1,147
5,607
6,705
2,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 3
7,909
1,130
9,501
5,643
2,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
13
0 / 0 / 4
7,126
1,018
5,222
4,116
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

381

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,639
948
4,175
2,167
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
I70666
Chronos
12
0 / 1 / 2
6,815
974
2,829
6,942
2,810
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Jahnai99
Nemesis
12
2 / 2 / 0
7,892
1,127
5,706
11,728
5,369
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 1 / 2
7,113
1,016
4,623
7,001
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Utter-shet
Izanami
12
0 / 2 / 1
7,058
1,008
3,814
10,159
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
7
Kills
2
2
Deaths
7
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blackrose782
Kukulkan
0
0
3
1.5
W
Jormungandr
Crypt324
Jormungandr
2
0
5
4.5
W
Cernunnos
GeorgianGiant
Cernunnos
2
1
5
4.5
L
0
1
0
0
L
Chronos
I70666
Chronos
0
1
2
1
L
Nemesis
Jahnai99
Nemesis
2
2
0
1
L
0
1
2
1
L
Izanami
Utter-shet
Izanami
0
2
1
0.25
W
3
1
3
4.5
W
Chang'e
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
21,147
23,995
Taken
37,997
13,183
Mitigated
19,401
4,071
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blackrose782
Kukulkan
3,851
585
0
250
1,645
644
0
1,249
396
17,861
0
W
Jormungandr
Crypt324
Jormungandr
9,325
2,601
0
382
5,886
5,137
0
1,794
3,924
21,542
0
W
Cernunnos
GeorgianGiant
Cernunnos
5,607
2,913
0
874
6,705
2,724
0
1,873
4,616
0
22,289
L
4,175
46
0
0
2,167
603
0
814
1,353
7,519
0
L
Chronos
I70666
Chronos
2,829
1,573
0
1,926
6,942
2,810
0
3,302
3,308
8,212
0
L
Nemesis
Jahnai99
Nemesis
5,706
1,991
0
1,265
11,728
5,369
0
5,056
5,809
0
20,984
L
4,623
1,696
0
863
7,001
6,648
0
3,214
3,659
0
16,290
L
Izanami
Utter-shet
Izanami
3,814
1,941
0
687
10,159
3,971
0
5,264
4,621
0
13,961
W
9,501
884
0
0
5,643
2,831
0
1,273
4,168
0
12,854
W
Chang'e
5,222
620
1,322
1,243
4,116
1,847
0
857
3,172
12,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,067
Gold Earned
35,517
129
Minions Killed
98
5
Camps Cleared
7
695,583
Distance Traveled
536,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,238
1,034
34
5
1
132,751
0
W
Jormungandr
7,765
1,109
30
4
0
143,652
0
W
Cernunnos
8,029
1,147
37
5
1
125,219
0
L
Zeus
6,639
948
10
1
0
31,766
0
L
Chronos
6,815
974
6
1
1
103,387
0
L
Nemesis
7,892
1,127
28
4
4
162,248
0
L
Vamana
7,113
1,016
26
4
0
120,621
0
L
Izanami
7,058
1,008
28
4
2
118,518
0
W
Serqet
7,909
1,130
12
2
1
157,516
0
W
Chang'e
7,126
1,018
16
2
2
136,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role