Player Matchup

Merlin
Merlin
Benkei02
Merlin
Level 48
God Stats
11W - 8L
1,688 SR
Queue Stats
125W - 92L
1,586 Elo+
Solo
Thanatos
Thanatos
BigJammies
Thanatos
Level 16
God Stats
3W - 1L
1,956 SR
Queue Stats
7W - 15L
1,327 Elo+
Party 1
Chiron
Chiron
Mjzzler
Chiron
Level 16
God Stats
1W - 3L
1,617 SR
Queue Stats
7W - 14L
1,348 Elo+
Party 1
Cabrakan
Cabrakan
Saltybear121
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,327 Elo+
Party 1
Achilles
Achilles
blitzwave46
Achilles
Level 62
God Stats
3W - 2L
1,702 SR
Queue Stats
7W - 15L
1,327 Elo+
Party 1
Team Averages
Level 33
1,692 SR
1,383 Elo+

VS

Team Averages
Level 81
1,602 SR
1,499 Elo+
Kuzenbo
Kuzenbo
Animeprincessian
Kuzenbo
Level 109
God Stats
3W - 1L
1,282 SR
Queue Stats
175W - 169L
1,493 Elo+
Solo
Martichoras
Martichoras
Arian2019
Martichoras
Level 28
God Stats
27W - 31L
1,477 SR
Queue Stats
37W - 48L
1,413 Elo+
Party 2
Fenrir
Fenrir
ProgramVeVo
Fenrir
Level 69
God Stats
9W - 3L
1,799 SR
Queue Stats
216W - 197L
1,555 Elo+
Party 2
Mulan
Mulan
X_-Ochoa-_X
Mulan
Level 137
God Stats
13W - 12L
1,520 SR
Queue Stats
293W - 307L
1,424 Elo+
Solo
Poseidon
Poseidon
el pizza71
Poseidon
Level 63
God Stats
6W - 4L
1,931 SR
Queue Stats
290W - 255L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Benkei02
Merlin
14
1 / 5 / 3
8,743
437
10,398
11,098
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
BigJammies
Thanatos
15
3 / 2 / 3
9,671
484
9,703
18,191
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
Mjzzler
Chiron
13
2 / 6 / 3
8,459
423
9,555
14,242
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Saltybear121
Cabrakan
12
0 / 5 / 5
8,581
429
6,239
13,579
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
blitzwave46
Achilles
15
6 / 3 / 0
9,722
486
16,997
22,845
25,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 13
9,490
475
5,763
19,056
21,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
Arian2019
Martichoras
15
5 / 3 / 6
9,996
500
9,962
12,879
6,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
18
10 / 2 / 4
11,479
574
13,912
15,890
7,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 6 / 1
10,288
514
14,054
20,351
13,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
el pizza71
Poseidon
16
4 / 0 / 6
10,535
527
12,724
10,551
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
21
21
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
W
Martichoras
Arian2019
Martichoras
5
3
6
2.67
L
Merlin
Benkei02
Merlin
1
5
3
0.5
L
Thanatos
BigJammies
Thanatos
3
2
3
2.25
L
Chiron
Mjzzler
Chiron
2
6
3
0.58
W
Fenrir
10
2
4
6
L
Cabrakan
Saltybear121
Cabrakan
0
5
5
0.5
W
1
6
1
0.25
L
Achilles
blitzwave46
Achilles
6
3
0
2
W
Poseidon
el pizza71
Poseidon
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,892
Damage
56,415
79,955
Taken
78,727
59,672
Mitigated
54,890
27,932
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,763
3,020
0
2,613
19,056
21,678
73
4,530
14,479
22,175
0
W
Martichoras
Arian2019
Martichoras
9,962
4,573
0
5,310
12,879
6,715
1,079
3,237
9,642
0
74,601
L
Merlin
Benkei02
Merlin
10,398
257
0
1,852
11,098
4,889
0
5,513
5,585
66,335
0
L
Thanatos
BigJammies
Thanatos
9,703
2,249
0
14,351
18,191
9,440
0
2,771
15,420
0
78,678
L
Chiron
Mjzzler
Chiron
9,555
4,774
731
3,423
14,242
5,135
594
3,424
10,817
0
57,926
W
Fenrir
13,912
5,227
0
4,459
15,890
7,953
212
3,184
12,474
0
103,631
L
Cabrakan
Saltybear121
Cabrakan
6,239
1,081
0
1,311
13,579
14,518
284
4,871
8,708
21,618
0
W
14,054
5,665
0
4,980
20,351
13,817
792
945
18,282
0
74,245
L
Achilles
blitzwave46
Achilles
16,997
4,892
0
6,264
22,845
25,690
0
2,042
20,803
0
62,008
W
Poseidon
el pizza71
Poseidon
12,724
1,626
633
1,390
10,551
4,727
634
5,364
4,908
88,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
51,788
394
Minions Killed
500
0
Camps Cleared
0
1,925,610
Distance Traveled
2,071,524
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,490
475
24
1
0
431,827
5
W
Martichoras
9,996
500
102
5
0
378,849
0
L
Merlin
8,743
437
101
5
0
374,269
0
L
Thanatos
9,671
484
101
5
0
420,412
0
L
Chiron
8,459
423
80
4
0
342,492
0
W
Fenrir
11,479
574
115
6
0
463,183
0
L
Cabrakan
8,581
429
34
2
0
364,496
0
W
Mulan
10,288
514
114
6
0
350,273
1
L
Achilles
9,722
486
78
4
0
423,941
0
W
Poseidon
10,535
527
145
7
0
447,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role