Player Matchup

Bacchus
Bacchus
Cole5520
Bacchus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,451 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Echosdooract3
Cu Chulainn
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,762 Elo+
Party 1
Ymir
Ymir
GoatMaster247
Ymir
Level 102
God Stats
1W - 0L
1,587 SR
Queue Stats
56W - 66L
1,460 Elo+
Party 1
Pele
Pele
NinjaPython42
Pele
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,429 Elo+
Party 1
Skadi
Skadi
cr00798
Skadi
Level 118
God Stats
4W - 2L
1,697 SR
Queue Stats
53W - 67L
1,399 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,500 Elo+

VS

Team Averages
Level 94
1,632 SR
1,491 Elo+
Zhong Kui
Zhong Kui
Brayan88890
Zhong Kui
Level 68
God Stats
8W - 16L
1,426 SR
Queue Stats
272W - 272L
1,494 Elo+
Solo
Fenrir
Fenrir
Dillymos04
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 228L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SuperSterlz
Tsukuyomi
Level 88
God Stats
17W - 10L
2,008 SR
Queue Stats
132W - 112L
1,512 Elo+
Solo
Danzaburou
Danzaburou
born_again35
Danzaburou
Level 119
God Stats
4W - 6L
1,456 SR
Queue Stats
213W - 224L
1,515 Elo+
Party 2
Atlas
Atlas
jakethecat32142
Atlas
Level 69
God Stats
2W - 5L
1,772 SR
Queue Stats
86W - 91L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cole5520
Bacchus
9
2 / 0 / 6
5,780
578
4,005
5,782
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Echosdooract3
Cu Chulainn
11
8 / 0 / 1
6,744
674
9,285
9,935
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 6
5,329
533
4,428
5,646
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 4
5,212
521
2,269
8,660
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
cr00798
Skadi
10
2 / 0 / 2
5,660
566
3,753
2,573
885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brayan88890
Zhong Kui
9
1 / 2 / 0
5,259
526
5,246
6,383
5,100
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Dillymos04
Fenrir
7
0 / 7 / 0
4,437
444
3,630
10,939
5,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
SuperSterlz
Tsukuyomi
8
0 / 1 / 0
4,719
472
4,282
6,182
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
born_again35
Danzaburou
8
1 / 3 / 0
5,107
511
1,668
6,538
2,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
5,254
525
1,931
6,891
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
15
Kills
2
2
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Brayan88890
Zhong Kui
1
2
0
0.5
W
Bacchus
Cole5520
Bacchus
2
0
6
5
L
Fenrir
Dillymos04
Fenrir
0
7
0
0
W
Cu Chulainn
Echosdooract3
Cu Chulainn
8
0
1
8.5
W
1
0
6
4
W
2
2
4
2
L
Tsukuyomi
SuperSterlz
Tsukuyomi
0
1
0
0
L
Danzaburou
born_again35
Danzaburou
1
3
0
0.33
W
Skadi
cr00798
Skadi
2
0
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
16,757
32,596
Taken
36,933
19,842
Mitigated
19,967
6,996
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Brayan88890
Zhong Kui
5,246
894
0
3,424
6,383
5,100
914
1,825
4,411
39,417
0
W
Bacchus
Cole5520
Bacchus
4,005
564
0
1,549
5,782
5,086
145
931
4,851
18,838
0
L
Fenrir
Dillymos04
Fenrir
3,630
1,127
0
1,129
10,939
5,631
0
1,481
8,865
0
18,176
W
Cu Chulainn
Echosdooract3
Cu Chulainn
9,285
1,744
0
1,779
9,935
8,264
16
1,932
7,955
1,375
34,427
W
4,428
900
0
500
5,646
2,709
0
2,692
2,954
30,386
0
W
2,269
630
0
2,090
8,660
2,898
0
1,459
7,201
0
27,943
L
Tsukuyomi
SuperSterlz
Tsukuyomi
4,282
651
48
1,157
6,182
2,050
0
1,314
4,660
0
26,320
L
Danzaburou
born_again35
Danzaburou
1,668
578
0
2,082
6,538
2,288
168
1,991
4,511
0
31,238
W
Skadi
cr00798
Skadi
3,753
1,521
0
1,078
2,573
885
443
347
2,226
0
40,430
L
1,931
799
0
1,297
6,891
4,898
0
2,205
4,548
16,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,725
Gold Earned
24,776
265
Minions Killed
195
0
Camps Cleared
0
1,004,074
Distance Traveled
960,905
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,259
526
47
5
0
179,860
0
W
Bacchus
5,780
578
29
3
0
201,585
2
L
Fenrir
4,437
444
30
3
0
180,837
0
W
Cu Chulainn
6,744
674
56
6
0
211,387
0
W
Ymir
5,329
533
65
7
0
187,235
0
W
Pele
5,212
521
43
4
0
222,132
4
L
Tsukuyomi
4,719
472
36
4
0
221,598
0
L
Danzaburou
5,107
511
57
6
0
180,101
0
W
Skadi
5,660
566
72
7
0
181,735
0
L
Atlas
5,254
525
25
3
0
198,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role