Player Matchup

Bakasura
Bakasura
BlueEagle92
Bakasura
Level 152
God Stats
21W - 9L
1,817 SR
Queue Stats
172W - 171L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
Donchato
Xbalanque
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Bacchus
Bacchus
charlyzapienz
Bacchus
Level 148
God Stats
23W - 15L
1,633 SR
Queue Stats
55W - 61L
1,518 Elo+
Party 1
He Bo
He Bo
elsuciodan123
He Bo
Level 84
God Stats
6W - 6L
1,584 SR
Queue Stats
38W - 41L
1,416 Elo+
Party 1
Nemesis
Nemesis
losethecontrolji
Nemesis
Level 155
God Stats
34W - 26L
1,728 SR
Queue Stats
194W - 211L
1,562 Elo+
Party 1
Team Averages
Level 108
1,652 SR
1,504 Elo+

VS

Team Averages
Level 90
1,678 SR
1,496 Elo+
Apollo
Apollo
Jeycmena
Apollo
Level 101
God Stats
1W - 0L
1,763 SR
Queue Stats
8W - 8L
1,302 Elo+
Solo
Fenrir
Fenrir
NiceSack
Fenrir
Level 83
God Stats
9W - 6L
1,693 SR
Queue Stats
130W - 123L
1,522 Elo+
Party 2
Bellona
Bellona
Nicemaul
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,491 Elo+
Party 2
Nox
Nox
tightbuss
Nox
Level 129
God Stats
2W - 1L
1,649 SR
Queue Stats
16W - 8L
1,536 Elo+
Party 3
Athena
Athena
utroh
Athena
Level 69
God Stats
4W - 1L
1,782 SR
Queue Stats
27W - 32L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlueEagle92
Bakasura
11
1 / 3 / 0
6,389
639
6,784
9,845
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Donchato
Xbalanque
7
0 / 1 / 0
4,467
447
2,158
5,223
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
8
0 / 0 / 0
4,805
481
1,744
5,658
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 1
5,515
552
2,689
6,926
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,313
531
3,840
10,303
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jeycmena
Apollo
9
1 / 0 / 1
5,698
570
4,952
6,607
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
NiceSack
Fenrir
10
3 / 0 / 6
6,053
605
5,670
8,063
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Nicemaul
Bellona
11
3 / 1 / 1
6,640
664
5,140
9,350
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
5 / 1 / 1
6,733
673
5,500
5,685
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
utroh
Athena
9
1 / 0 / 3
5,604
560
1,761
4,802
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BlueEagle92
Bakasura
1
3
0
0.33
L
Xbalanque
Donchato
Xbalanque
0
1
0
0
W
Apollo
Jeycmena
Apollo
1
0
1
1.5
W
Fenrir
NiceSack
Fenrir
3
0
6
6
W
Bellona
Nicemaul
Bellona
3
1
1
3.5
L
Bacchus
0
0
0
0
L
0
4
1
0.13
L
1
5
0
0.2
W
5
1
1
5.5
W
Athena
utroh
Athena
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,215
Damage
23,023
37,955
Taken
34,507
17,816
Mitigated
18,955
7,565
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BlueEagle92
Bakasura
6,784
4,688
0
3,152
9,845
5,736
0
0
9,845
0
36,971
L
Xbalanque
Donchato
Xbalanque
2,158
852
0
962
5,223
1,606
0
422
4,801
0
22,101
W
Apollo
Jeycmena
Apollo
4,952
3,109
0
2,453
6,607
2,326
116
1,017
5,590
0
43,584
W
Fenrir
NiceSack
Fenrir
5,670
1,977
0
2,801
8,063
3,290
0
1,052
6,741
0
30,400
W
Bellona
Nicemaul
Bellona
5,140
2,705
0
3,967
9,350
8,051
0
294
7,777
0
51,050
L
Bacchus
1,744
127
0
1,586
5,658
4,606
0
548
5,110
12,335
0
L
2,689
406
83
1,389
6,926
2,430
0
3,539
3,205
32,528
0
L
3,840
1,576
0
393
10,303
3,438
0
2,478
7,719
0
32,916
W
5,500
761
0
1,000
5,685
2,114
404
1,885
3,614
50,457
0
W
Athena
utroh
Athena
1,761
995
0
1,375
4,802
3,174
430
389
4,413
14,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
30,728
274
Minions Killed
348
0
Camps Cleared
0
993,427
Distance Traveled
1,016,908
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,389
639
92
9
0
210,177
3
L
Xbalanque
4,467
447
42
4
0
174,453
0
W
Apollo
5,698
570
80
8
0
197,981
2
W
Fenrir
6,053
605
45
5
0
233,874
0
W
Bellona
6,640
664
102
10
0
197,601
1
L
Bacchus
4,805
481
18
2
0
182,543
0
L
He Bo
5,515
552
63
6
0
185,415
2
L
Nemesis
5,313
531
59
6
0
240,839
0
W
Nox
6,733
673
99
10
0
186,796
0
W
Athena
5,604
560
22
2
0
200,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role