Player Matchup

Bacchus
Bacchus
Diamond III
GGeeSON
Bacchus
Diamond III
Level 149
God Stats
4W - 3L
1,506 SR
Queue Stats
136W - 84L
2,014 MMR
Party 2
Agni
Agni
Diamond III
PhamtonPainBear
Agni
Diamond III
Level 197
God Stats
4W - 3L
1,869 SR
Queue Stats
24W - 27L
2,116 MMR
Solo
Rama
Rama
Masters
USAWK
Rama
Masters
Level 159
God Stats
16W - 7L
1,979 SR
Queue Stats
184W - 72L
2,440 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,784 SR
2,190 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,914 SR
2,764 MMR
Sobek
Sobek
Grandmaster
Kaddο
Sobek
Grandmaster
Level 128
God Stats
17W - 0L
2,101 SR
Queue Stats
447W - 56L
3,135 MMR
Party 1
Scylla
Scylla
Diamond III
bram056
Scylla
Diamond III
Level 189
God Stats
6W - 4L
1,632 SR
Queue Stats
63W - 67L
2,055 MMR
Solo
Anhur
Anhur
Grandmaster
tastyytaco
Anhur
Grandmaster
Level 153
God Stats
34W - 5L
2,009 SR
Queue Stats
892W - 223L
3,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GGeeSON
Bacchus
10
0 / 7 / 8
8,381
698
7,488
16,431
19,954
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 7 / 4
10,405
867
6,548
9,094
2,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
USAWK
Rama
13
5 / 3 / 4
10,296
858
12,820
14,059
4,846
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
MartichorasXbalanqueAtlasKuzenboNe Zha

VS

Bans
AchillesPersephoneXing TianThothGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kaddο
Sobek
13
4 / 4 / 11
10,401
867
9,333
18,573
21,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Scylla
bram056
Scylla
15
5 / 1 / 10
10,959
913
7,761
5,592
2,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
8 / 5 / 7
11,192
933
18,089
13,874
5,774
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
17
17
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
GGeeSON
Bacchus
0
7
8
0.57
W
Sobek
Kaddο
Sobek
4
4
11
2.38
L
5
7
4
1
L
Rama
USAWK
Rama
5
3
4
2.33
W
Scylla
bram056
Scylla
5
1
10
10
W
Anhur
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
35,183
39,584
Taken
38,039
27,171
Mitigated
29,238
3,299
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
GGeeSON
Bacchus
7,488
870
0
996
16,431
19,954
0
4,992
11,369
12,828
230
W
Sobek
Kaddο
Sobek
9,333
1,428
0
6,870
18,573
21,212
150
4,176
14,397
21,067
0
L
6,548
564
0
250
9,094
2,371
0
4,142
4,952
26,541
0
L
Rama
USAWK
Rama
12,820
11,087
0
2,053
14,059
4,846
0
8,204
5,855
28
43,397
W
Scylla
bram056
Scylla
7,761
1,369
0
1,322
5,592
2,252
1,222
3,088
2,468
56,651
0
W
Anhur
18,089
12,265
0
5,027
13,874
5,774
1,364
6,897
6,925
41
58,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
32,552
103
Minions Killed
148
0
Camps Cleared
0
606,853
Distance Traveled
659,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,381
698
7
1
0
208,604
0
W
Sobek
10,401
867
6
1
0
234,482
0
L
Agni
10,405
867
37
3
0
164,422
0
L
Rama
10,296
858
59
5
0
233,827
0
W
Scylla
10,959
913
85
7
0
230,481
0
W
Anhur
11,192
933
57
5
0
194,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role