Player Matchup

Hou Yi
Hou Yi
Acheron_A_Ashes
Hou Yi
Level 114
God Stats
3W - 1L
1,700 SR
Queue Stats
73W - 68L
1,464 Elo+
Solo
Surtr
Surtr
DelTheHuman
Surtr
Level 104
God Stats
3W - 5L
1,458 SR
Queue Stats
16W - 25L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GrandArch21
Morgan Le Fay
Level 143
God Stats
2W - 0L
1,797 SR
Queue Stats
102W - 108L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
burnt toast1177
Ne Zha
Level 107
God Stats
9W - 10L
1,653 SR
Queue Stats
101W - 106L
1,492 Elo+
Party 2
Ares
Ares
temp-373355
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 68L
1,390 Elo+
Solo
Team Averages
Level 107
1,621 SR
1,456 Elo+

VS

Team Averages
Level 105
1,370 SR
1,467 Elo+
Lancelot
Lancelot
GodOfLean
Lancelot
Level 126
God Stats
9W - 13L
1,504 SR
Queue Stats
477W - 419L
1,499 Elo+
Solo
Atlas
Atlas
Sigtre_
Atlas
Level 107
God Stats
4W - 11L
1,141 SR
Queue Stats
224W - 207L
1,524 Elo+
Party 1
Ullr
Ullr
facio_02
Ullr
Level 129
God Stats
2W - 5L
1,481 SR
Queue Stats
328W - 303L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
garashy2
Nu Wa
Level 119
God Stats
6W - 6L
1,224 SR
Queue Stats
397W - 363L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hazy-sandpit4
Ah Muzen Cab
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 89L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,320
484
5,613
5,458
2,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 0
7,242
658
7,467
10,047
6,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
GrandArch21
Morgan Le Fay
12
2 / 1 / 2
6,355
578
3,693
6,872
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,162
560
790
8,079
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 1
5,986
544
4,868
9,659
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GodOfLean
Lancelot
10
0 / 2 / 0
5,476
498
5,599
10,080
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Sigtre_
Atlas
8
1 / 2 / 0
5,390
490
3,531
7,159
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
8
1 / 1 / 1
5,091
463
6,034
7,933
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
garashy2
Nu Wa
12
1 / 3 / 0
5,935
540
4,029
5,766
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
hazy-sandpit4
Ah Muzen Cab
6
0 / 7 / 0
4,471
406
510
9,042
4,470
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
3
3
Deaths
15
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
3
0
0
3
L
Lancelot
GodOfLean
Lancelot
0
2
0
0
W
Morgan Le Fay
GrandArch21
Morgan Le Fay
2
1
2
3
L
Atlas
Sigtre_
Atlas
1
2
0
0.5
W
2
0
1
2.5
L
Ullr
1
1
1
1.5
L
Nu Wa
garashy2
Nu Wa
1
3
0
0.33
L
Ah Muzen Cab
hazy-sandpit4
Ah Muzen Cab
0
7
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
19,703
40,115
Taken
39,980
21,954
Mitigated
21,103
14,903
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,613
3,826
0
2,641
5,458
2,319
0
1,448
3,992
0
35,450
W
7,467
3,662
0
5,203
10,047
6,174
17
217
9,329
845
55,747
L
Lancelot
GodOfLean
Lancelot
5,599
1,061
0
1,088
10,080
6,576
0
309
9,771
0
41,042
W
Morgan Le Fay
GrandArch21
Morgan Le Fay
3,693
418
0
2,488
6,872
2,673
126
2,391
4,269
47,703
0
L
Atlas
Sigtre_
Atlas
3,531
1,446
71
1,662
7,159
5,112
0
2,779
4,380
21,027
0
W
790
107
0
1,090
8,079
2,976
0
871
7,168
0
52,313
L
Ullr
6,034
3,683
0
1,625
7,933
2,856
0
1,873
6,060
0
32,997
L
Nu Wa
garashy2
Nu Wa
4,029
570
0
750
5,766
2,089
0
3,064
2,702
38,552
0
L
Ah Muzen Cab
hazy-sandpit4
Ah Muzen Cab
510
136
0
100
9,042
4,470
0
847
8,195
0
15,661
W
4,868
561
232
3,249
9,659
7,812
0
2,327
7,314
18,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
26,363
322
Minions Killed
247
0
Camps Cleared
0
1,060,853
Distance Traveled
965,451
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,320
484
59
5
0
192,655
1
W
Surtr
7,242
658
91
8
0
214,755
0
L
Lancelot
5,476
498
63
6
0
245,074
0
W
Morgan Le Fay
6,355
578
65
6
0
190,166
3
L
Atlas
5,390
490
32
3
0
204,696
2
W
Ne Zha
6,162
560
84
8
0
240,755
0
L
Ullr
5,091
463
58
5
0
183,376
0
L
Nu Wa
5,935
540
70
6
0
215,639
0
L
Ah Muzen Cab
4,471
406
24
2
0
116,666
0
W
Ares
5,986
544
23
2
0
222,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role