Player Matchup

Ah Puch
Ah Puch
CuboidGosling30
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,311 Elo+
Solo
Xbalanque
Xbalanque
Diavlex
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lerias
Tsukuyomi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,450 Elo+
Solo
Horus
Horus
ReviveTotem
Horus
Level 67
God Stats
7W - 1L
1,690 SR
Queue Stats
120W - 117L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
pher02420
Sun Wukong
Level 108
God Stats
2W - 2L
1,503 SR
Queue Stats
247W - 250L
1,516 Elo+
Solo
Team Averages
Level 98
1,539 SR
1,402 Elo+

VS

Team Averages
Level 87
1,481 SR
1,428 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
L3MON BOY3403
Xing Tian
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
TRIGUN 5TAMPEDE
Guan Yu
Level 86
God Stats
1W - 1L
1,406 SR
Queue Stats
111W - 99L
1,381 Elo+
Party 1
Vulcan
Vulcan
Tokigen
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 87L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
7,838
784
9,741
7,293
3,281
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Diavlex
Xbalanque
15
5 / 1 / 6
8,542
854
8,300
8,328
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
Lerias
Tsukuyomi
14
4 / 3 / 7
7,942
794
9,611
8,755
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 10
9,082
908
4,478
9,204
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
pher02420
Sun Wukong
14
0 / 1 / 9
7,688
769
4,898
12,840
13,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 3 / 2
6,883
688
9,856
7,680
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
13
1 / 1 / 3
6,745
675
3,892
6,234
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
L3MON BOY3403
Xing Tian
13
1 / 3 / 3
6,653
665
3,306
9,381
9,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 3
6,494
649
3,591
12,480
9,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Tokigen
Vulcan
14
1 / 1 / 4
6,973
697
9,083
4,119
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
13
Kills
6
6
Deaths
13
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
2
1
L
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
1
1
9
5.5
W
Xbalanque
Diavlex
Xbalanque
5
1
6
8
L
Xing Tian
L3MON BOY3403
Xing Tian
1
3
3
0.83
W
Tsukuyomi
Lerias
Tsukuyomi
4
3
7
2.5
W
3
0
10
8
L
1
5
3
0.5
L
Vulcan
Tokigen
Vulcan
1
1
4
3
W
Sun Wukong
pher02420
Sun Wukong
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
29,728
46,420
Taken
39,894
34,140
Mitigated
27,030
25,658
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,856
758
2,239
1,246
7,680
3,023
0
2,000
5,680
0
18,758
L
Sun Wukong
 
Sun Wukong
3,892
309
379
1,867
6,234
3,896
0
950
5,284
0
12,060
W
9,741
99
288
2,280
7,293
3,281
381
2,238
5,011
22,405
0
W
Xbalanque
Diavlex
Xbalanque
8,300
4,325
0
2,405
8,328
4,228
1,458
2,107
6,221
0
24,378
L
Xing Tian
L3MON BOY3403
Xing Tian
3,306
353
280
116
9,381
9,029
0
3,342
6,039
8,313
0
W
Tsukuyomi
Lerias
Tsukuyomi
9,611
1,479
2,146
1,126
8,755
4,057
0
2,291
6,464
0
15,633
W
4,478
1,206
8,143
5,920
9,204
9,224
40
2,409
6,583
1,744
6,993
L
3,591
44
1,621
1,246
12,480
9,259
0
2,414
9,906
0
8,934
L
Vulcan
Tokigen
Vulcan
9,083
3,764
0
0
4,119
1,823
0
1,859
2,260
19,394
0
W
Sun Wukong
pher02420
Sun Wukong
4,898
289
1,140
2,210
12,840
13,350
231
3,203
9,433
0
19,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
33,748
134
Minions Killed
95
0
Camps Cleared
0
1,023,584
Distance Traveled
833,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,883
688
14
1
0
156,518
0
L
Sun Wukong
6,745
675
23
2
0
160,499
0
W
Ah Puch
7,838
784
30
3
0
194,286
0
W
Xbalanque
8,542
854
39
4
0
191,594
0
L
Xing Tian
6,653
665
14
1
0
156,357
0
W
Tsukuyomi
7,942
794
20
2
0
194,053
0
W
Horus
9,082
908
4
0
0
220,312
0
L
Guan Yu
6,494
649
15
2
0
153,876
0
L
Vulcan
6,973
697
29
3
0
206,100
0
W
Sun Wukong
7,688
769
41
4
0
223,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role