Player Matchup

Pele
Pele
Chief_Shumpfan
Pele
Level 66
God Stats
15W - 9L
1,694 SR
Queue Stats
266W - 269L
1,435 Elo+
Party 4
Maui
Maui
Chief__Stu
Maui
Level 27
God Stats
13W - 15L
1,687 SR
Queue Stats
90W - 81L
1,362 Elo+
Party 4
Anubis
Anubis
Kevdzl
Anubis
Level 106
God Stats
7W - 5L
1,588 SR
Queue Stats
82W - 79L
1,407 Elo+
Party 3
Izanami
Izanami
TheGodFouader
Izanami
Level 108
God Stats
129W - 105L
1,515 SR
Queue Stats
259W - 248L
1,396 Elo+
Solo
Neith
Neith
VictoryBankk
Neith
Level 24
God Stats
7W - 6L
1,532 SR
Queue Stats
8W - 13L
1,315 Elo+
Party 3
Team Averages
Level 66
1,603 SR
1,383 Elo+

VS

Team Averages
Level 54
1,503 SR
1,358 Elo+
Ullr
Ullr
Deacon1521
Ullr
Level 68
God Stats
1W - 2L
1,409 SR
Queue Stats
102W - 84L
1,382 Elo+
Party 2
Discordia
Discordia
GMOdarkskull
Discordia
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,236 Elo+
Party 1
Thanatos
Thanatos
Routire
Thanatos
Level 81
God Stats
18W - 32L
1,451 SR
Queue Stats
307W - 321L
1,447 Elo+
Solo
Tyr
Tyr
YaBoiDezzy_YT
Tyr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,266 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fanzyleopards428
Tsukuyomi
Level 47
God Stats
13W - 10L
1,657 SR
Queue Stats
287W - 263L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 3
10,094
561
12,503
17,254
7,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 5
8,328
463
2,796
11,535
10,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Kevdzl
Anubis
15
3 / 2 / 5
9,792
544
7,625
13,297
6,253
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
17
4 / 0 / 1
10,808
600
12,040
12,361
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 2
8,266
459
9,216
9,655
4,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,768
432
7,748
14,482
5,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
GMOdarkskull
Discordia
14
1 / 3 / 1
7,667
426
7,840
9,007
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Routire
Thanatos
12
4 / 5 / 1
7,862
437
8,336
15,392
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 0
7,843
436
3,361
15,562
13,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
13
0 / 3 / 2
7,329
407
11,178
14,147
6,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
7
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
3
3
3.17
W
0
0
5
2.5
L
2
5
0
0.4
L
Discordia
GMOdarkskull
Discordia
1
3
1
0.5
W
Anubis
Kevdzl
Anubis
3
2
5
2.75
L
Thanatos
Routire
Thanatos
4
5
1
0.9
W
Izanami
4
0
1
4.5
W
3
2
2
2
L
0
2
0
0
L
Tsukuyomi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,180
Damage
38,463
64,102
Taken
68,590
32,761
Mitigated
33,815
23,134
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,503
2,271
0
3,597
17,254
7,165
0
882
16,372
0
87,813
W
2,796
628
0
2,662
11,535
10,103
234
357
11,178
32,964
0
L
7,748
4,544
118
2,926
14,482
5,627
443
1,567
12,915
0
47,076
L
Discordia
GMOdarkskull
Discordia
7,840
66
0
250
9,007
2,704
0
4,535
4,472
51,978
0
W
Anubis
Kevdzl
Anubis
7,625
267
10
7,162
13,297
6,253
422
6,768
6,529
67,165
0
L
Thanatos
Routire
Thanatos
8,336
2,061
0
8,137
15,392
5,388
11
2,340
13,052
168
45,190
W
Izanami
12,040
8,601
0
7,130
12,361
5,170
3,193
77
12,284
0
89,701
W
9,216
3,669
0
2,573
9,655
4,070
2,006
21
9,634
0
55,584
L
3,361
692
0
3,450
15,562
13,277
110
0
15,562
0
52,976
L
Tsukuyomi
11,178
3,017
0
3,009
14,147
6,819
282
2,111
12,036
0
61,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
38,469
478
Minions Killed
371
0
Camps Cleared
0
1,604,558
Distance Traveled
1,709,470
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,094
561
115
6
0
368,933
0
W
Maui
8,328
463
46
3
0
362,301
0
L
Ullr
7,768
432
74
4
0
314,162
0
L
Discordia
7,667
426
70
4
0
330,370
0
W
Anubis
9,792
544
98
5
0
288,916
2
L
Thanatos
7,862
437
64
4
0
338,152
2
W
Izanami
10,808
600
155
9
0
272,890
0
W
Neith
8,266
459
64
4
0
311,518
3
L
Tyr
7,843
436
92
5
0
349,664
0
L
Tsukuyomi
7,329
407
71
4
0
377,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role