Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JUANCHORRO
Hachiman
Level 122
God Stats
9W - 4L
1,427 SR
Queue Stats
446W - 404L
1,543 Elo+
Party 1
Maui
Maui
JuanFCruz12
Maui
Level 125
God Stats
44W - 42L
1,571 SR
Queue Stats
87W - 71L
1,567 Elo+
Party 1
Thor
Thor
L4XXUS
Thor
Level 114
God Stats
5W - 5L
1,329 SR
Queue Stats
72W - 64L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
redneck8330TV
Kukulkan
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 121L
1,570 Elo+
Solo
Team Averages
Level 113
1,465 SR
1,545 Elo+

VS

Team Averages
Level 81
1,546 SR
1,540 Elo+
Geb
Geb
ChawForYourJaw
Geb
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 33L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
Destrophe
Baron Samedi
Level 99
God Stats
10W - 4L
1,951 SR
Queue Stats
211W - 169L
1,590 Elo+
Solo
Apollo
Apollo
SlimyChudBrain
Apollo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 72L
1,591 Elo+
Party 2
Susano
Susano
mia0x
Susano
Level 32
God Stats
0W - 4L
1,192 SR
Queue Stats
5W - 12L
1,393 Elo+
Solo
Chang'e
Chang'e
navilun
Chang'e
Level 149
God Stats
8W - 9L
1,585 SR
Queue Stats
433W - 409L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 0 / 3
8,664
510
5,156
10,200
11,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
JUANCHORRO
Hachiman
15
6 / 3 / 8
9,416
554
17,650
13,321
5,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 10
8,820
519
3,496
12,339
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
L4XXUS
Thor
15
4 / 1 / 6
9,348
550
6,042
9,377
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
redneck8330TV
Kukulkan
14
3 / 2 / 1
9,070
534
5,371
7,168
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
6,837
402
4,576
15,790
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Destrophe
Baron Samedi
15
2 / 2 / 1
8,381
493
9,099
10,872
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 2
8,257
486
8,596
13,976
5,943
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
mia0x
Susano
17
1 / 2 / 1
9,341
549
7,299
16,685
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
navilun
Chang'e
1
0 / 0 / 0
4,980
293
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
8
8
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
3
4.5
L
2
7
0
0.29
L
Baron Samedi
Destrophe
Baron Samedi
2
2
1
1.25
W
Hachiman
JUANCHORRO
Hachiman
6
3
8
3.33
W
1
2
10
3
W
Thor
L4XXUS
Thor
4
1
6
7
L
3
6
2
0.67
L
Susano
mia0x
Susano
1
2
1
0.75
L
Chang'e
navilun
Chang'e
0
0
0
0
W
Kukulkan
redneck8330TV
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
29,570
52,405
Taken
57,323
33,966
Mitigated
32,139
19,082
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,156
1,923
0
3,879
10,200
11,205
110
1,114
9,086
61,040
0
L
4,576
829
0
2,205
15,790
13,784
0
2,479
13,311
12,774
0
L
Baron Samedi
Destrophe
Baron Samedi
9,099
939
172
3,264
10,872
5,175
0
5,335
5,537
72,157
0
W
Hachiman
JUANCHORRO
Hachiman
17,650
11,330
0
7,216
13,321
5,203
316
2,441
10,796
0
76,504
W
3,496
1,084
0
2,086
12,339
11,067
0
4,632
7,623
28,358
0
W
Thor
L4XXUS
Thor
6,042
738
0
4,467
9,377
3,749
0
1,410
7,967
0
72,247
L
8,596
6,319
0
3,663
13,976
5,943
0
2,091
11,763
0
61,246
L
Susano
mia0x
Susano
7,299
1,233
0
8,378
16,685
7,237
0
4,180
12,505
0
94,925
L
Chang'e
navilun
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
redneck8330TV
Kukulkan
5,371
614
0
1,434
7,168
2,742
622
5,105
2,063
61,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,318
Gold Earned
37,796
441
Minions Killed
365
0
Camps Cleared
0
1,669,201
Distance Traveled
1,360,234
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,664
510
97
6
0
366,931
3
L
Geb
6,837
402
14
1
0
319,024
0
L
Baron Samedi
8,381
493
115
7
0
334,265
1
W
Hachiman
9,416
554
97
6
0
305,692
0
W
Maui
8,820
519
35
2
0
325,009
7
W
Thor
9,348
550
104
6
0
345,248
0
L
Apollo
8,257
486
96
6
0
325,325
0
L
Susano
9,341
549
140
8
0
381,620
4
L
Chang'e
4,980
293
0
0
0
0
0
W
Kukulkan
9,070
534
108
6
0
326,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role