Player Matchup

Fenrir
Fenrir
CarmCor17
Fenrir
Level 41
God Stats
3W - 18L
1,500 SR
Queue Stats
92W - 137L
1,197 Elo+
Party 1
Neith
Neith
Galen_Marek_13
Neith
Level 28
God Stats
3W - 8L
1,460 SR
Queue Stats
70W - 115L
1,171 Elo+
Party 1
Janus
Janus
Ttv trolled
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Ares
Ares
blonderaptor167
Ares
Level 25
God Stats
0W - 11L
946 SR
Queue Stats
23W - 58L
1,078 Elo+
Party 1
Nu Wa
Nu Wa
tonebone8003
Nu Wa
Level 158
God Stats
1W - 1L
1,285 SR
Queue Stats
177W - 169L
1,454 Elo+
Solo
Team Averages
Level 63
1,338 SR
1,217 Elo+

VS

Team Averages
Level 83
1,414 SR
1,360 Elo+
Nox
Nox
MarieizaTTV
Nox
Level 67
God Stats
6W - 7L
1,166 SR
Queue Stats
79W - 96L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
backfliphi5
Gilgamesh
Level 109
God Stats
5W - 1L
1,591 SR
Queue Stats
114W - 111L
1,359 Elo+
Solo
Izanami
Izanami
nchstk
Izanami
Level 110
God Stats
5W - 17L
1,388 SR
Queue Stats
1,035W - 1,040L
1,378 Elo+
Solo
Cabrakan
Cabrakan
x2CoolxTae
Cabrakan
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,397 Elo+
Solo
Thanatos
Thanatos
zombie_slayahh
Thanatos
Level 73
God Stats
50W - 38L
1,427 SR
Queue Stats
211W - 212L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CarmCor17
Fenrir
12
4 / 8 / 0
8,347
439
9,163
16,660
8,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 4 / 2
8,829
465
11,151
12,298
4,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 10 / 2
7,620
401
2,402
12,477
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
1 / 6 / 6
8,490
447
5,677
16,583
18,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 1
8,593
452
6,254
10,158
5,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,488
499
3,885
6,613
2,813
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
backfliphi5
Gilgamesh
16
10 / 1 / 4
11,141
586
10,087
12,496
9,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
nchstk
Izanami
15
3 / 2 / 5
10,005
527
6,785
11,931
5,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
x2CoolxTae
Cabrakan
14
4 / 5 / 11
9,425
496
9,044
17,623
15,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Thanatos
16
11 / 2 / 8
10,843
571
17,867
16,615
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
10
Kills
31
31
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CarmCor17
Fenrir
4
8
0
0.5
L
5
4
2
1.5
W
3
0
6
6
L
0
10
2
0.1
W
Gilgamesh
backfliphi5
Gilgamesh
10
1
4
12
L
1
6
6
0.67
W
Izanami
nchstk
Izanami
3
2
5
2.75
L
0
3
1
0.17
W
Cabrakan
x2CoolxTae
Cabrakan
4
5
11
1.9
W
Thanatos
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,647
Damage
47,668
68,176
Taken
65,278
41,737
Mitigated
41,433
5,772
Healing
22,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CarmCor17
Fenrir
9,163
2,368
0
1,982
16,660
8,468
0
2,721
13,713
0
34,493
L
11,151
5,906
0
845
12,298
4,981
1,504
1,585
10,548
0
57,528
W
3,885
717
0
2,038
6,613
2,813
1,250
1,877
4,682
52,544
0
L
2,402
250
0
0
12,477
4,487
68
746
11,328
25,791
0
W
Gilgamesh
backfliphi5
Gilgamesh
10,087
4,158
0
1,437
12,496
9,722
1,502
4,355
7,905
0
67,601
L
5,677
564
0
1,513
16,583
18,354
201
4,907
10,971
19,408
0
W
Izanami
nchstk
Izanami
6,785
4,944
0
5,183
11,931
5,434
1,055
2,241
9,690
0
87,793
L
6,254
1,131
0
1,432
10,158
5,447
0
2,199
7,799
71,442
0
W
Cabrakan
x2CoolxTae
Cabrakan
9,044
1,543
0
2,406
17,623
15,590
429
4,145
13,402
37,706
0
W
Thanatos
17,867
8,256
0
11,176
16,615
7,874
1,930
2,746
13,869
0
94,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,879
Gold Earned
50,902
292
Minions Killed
484
0
Camps Cleared
0
1,608,178
Distance Traveled
1,743,222
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,347
439
38
2
0
370,674
0
L
Neith
8,829
465
93
5
0
304,740
0
W
Nox
9,488
499
94
5
0
326,809
2
L
Janus
7,620
401
42
2
0
307,176
0
W
Gilgamesh
11,141
586
103
5
0
363,565
0
L
Ares
8,490
447
26
1
0
328,332
0
W
Izanami
10,005
527
122
6
0
338,239
2
L
Nu Wa
8,593
452
93
5
0
297,256
3
W
Cabrakan
9,425
496
58
3
0
337,355
0
W
Thanatos
10,843
571
107
6
0
377,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role