Player Matchup

Hades
Hades
Gil9505
Hades
Level 157
God Stats
65W - 54L
1,579 SR
Queue Stats
908W - 893L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Ivanesc1
Cernunnos
Level 64
God Stats
5W - 2L
1,577 SR
Queue Stats
53W - 43L
1,427 Elo+
Solo
Bastet
Bastet
McLovin808
Bastet
Level 124
God Stats
28W - 21L
1,533 SR
Queue Stats
268W - 232L
1,617 Elo+
Solo
Bacchus
Bacchus
THE MARK 25
Bacchus
Level 163
God Stats
4W - 6L
1,499 SR
Queue Stats
233W - 215L
1,465 Elo+
Solo
Ravana
Ravana
l mfuert l
Ravana
Level 145
God Stats
7W - 7L
1,592 SR
Queue Stats
545W - 509L
1,556 Elo+
Solo
Team Averages
Level 131
1,556 SR
1,503 Elo+

VS

Team Averages
Level 83
1,508 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
Apples4Pie
Tsukuyomi
Level 65
God Stats
17W - 10L
1,481 SR
Queue Stats
61W - 70L
1,170 Elo+
Party 1
Apollo
Apollo
DaMeatTenderizer
Apollo
Level 103
God Stats
2W - 3L
1,735 SR
Queue Stats
101W - 93L
1,335 Elo+
Party 1
Janus
Janus
JDCobraz
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 97L
1,546 Elo+
Solo
King Arthur
King Arthur
Xanlore1
King Arthur
Level 84
God Stats
0W - 2L
1,322 SR
Queue Stats
59W - 51L
1,498 Elo+
Solo
Bacchus
Bacchus
oddestazn
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gil9505
Hades
14
2 / 0 / 4
7,736
553
4,493
6,465
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Ivanesc1
Cernunnos
13
3 / 1 / 3
7,935
567
10,046
9,615
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Bastet
McLovin808
Bastet
15
5 / 0 / 4
8,752
625
6,240
9,535
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
THE MARK 25
Bacchus
12
2 / 1 / 7
7,504
536
5,740
9,855
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
l mfuert l
Ravana
14
3 / 2 / 5
8,647
618
11,847
7,456
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apples4Pie
Tsukuyomi
11
2 / 5 / 2
6,873
491
5,605
13,674
4,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 1
5,997
428
3,803
7,241
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
JDCobraz
Janus
15
1 / 1 / 0
8,107
579
4,781
7,306
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Xanlore1
King Arthur
10
1 / 4 / 1
5,985
428
3,783
15,833
10,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
oddestazn
Bacchus
10
0 / 2 / 2
6,244
446
3,532
9,828
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Apples4Pie
Tsukuyomi
2
5
2
0.6
L
0
3
1
0.17
W
Hades
Gil9505
Hades
2
0
4
4
W
Cernunnos
Ivanesc1
Cernunnos
3
1
3
4.5
L
Janus
JDCobraz
Janus
1
1
0
1
W
Bastet
McLovin808
Bastet
5
0
4
7
W
Bacchus
THE MARK 25
Bacchus
2
1
7
5.5
L
King Arthur
Xanlore1
King Arthur
1
4
1
0.38
W
Ravana
l mfuert l
Ravana
3
2
5
2.75
L
Bacchus
oddestazn
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,366
Damage
21,504
42,926
Taken
53,882
24,808
Mitigated
30,521
24,745
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Apples4Pie
Tsukuyomi
5,605
1,685
0
1,219
13,674
4,901
0
3,249
10,286
0
44,532
L
3,803
2,357
0
1,094
7,241
2,482
0
1,109
6,132
0
43,656
W
Hades
Gil9505
Hades
4,493
374
308
4,193
6,465
3,160
250
1,470
4,774
56,085
0
W
Cernunnos
Ivanesc1
Cernunnos
10,046
5,047
0
5,317
9,615
4,049
950
2,247
7,368
0
60,975
L
Janus
JDCobraz
Janus
4,781
327
0
734
7,306
2,999
0
2,779
4,527
74,501
0
W
Bastet
McLovin808
Bastet
6,240
1,382
0
7,292
9,535
3,803
696
822
8,572
0
71,218
W
Bacchus
THE MARK 25
Bacchus
5,740
341
0
3,480
9,855
8,986
0
2,655
7,086
28,036
0
L
King Arthur
Xanlore1
King Arthur
3,783
939
0
2,025
15,833
10,422
0
1,104
13,766
0
30,298
W
Ravana
l mfuert l
Ravana
11,847
3,473
0
4,155
7,456
4,810
0
796
6,564
0
61,865
L
Bacchus
oddestazn
Bacchus
3,532
737
0
1,784
9,828
9,717
0
2,139
7,689
8,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
33,206
453
Minions Killed
358
0
Camps Cleared
0
1,378,486
Distance Traveled
1,371,591
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,873
491
67
5
0
296,485
0
L
Apollo
5,997
428
93
7
0
248,366
0
W
Hades
7,736
553
96
7
0
252,665
0
W
Cernunnos
7,935
567
104
7
0
240,134
0
L
Janus
8,107
579
150
11
0
297,879
4
W
Bastet
8,752
625
120
9
0
310,541
2
W
Bacchus
7,504
536
31
2
0
299,983
4
L
King Arthur
5,985
428
42
3
0
245,826
3
W
Ravana
8,647
618
102
7
0
275,163
1
L
Bacchus
6,244
446
6
0
0
283,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role