Player Matchup

Nike
Nike
Flamewolf3158
Nike
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 77L
1,441 Elo+
Party 1
The Morrigan
The Morrigan
I Hen0x I
The Morrigan
Level 158
God Stats
4W - 4L
1,353 SR
Queue Stats
165W - 185L
1,530 Elo+
Party 1
Cliodhna
Cliodhna
TeexdSUNCHYN
Cliodhna
Level 32
God Stats
1W - 2L
1,293 SR
Queue Stats
10W - 5L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
ivy mlt
Kuzenbo
Level 104
God Stats
14W - 25L
1,378 SR
Queue Stats
87W - 97L
1,535 Elo+
Party 1
Achilles
Achilles
rometar1
Achilles
Level 155
God Stats
4W - 7L
1,677 SR
Queue Stats
238W - 307L
1,555 Elo+
Party 1
Team Averages
Level 99
1,440 SR
1,535 Elo+

VS

Team Averages
Level 121
1,635 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
ANTIDER98
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,706 SR
Queue Stats
104W - 101L
1,426 Elo+
Solo
Sol
Sol
CannierVlado
Sol
Level 111
God Stats
1W - 2L
1,712 SR
Queue Stats
66W - 84L
1,384 Elo+
Solo
Tyr
Tyr
Cz_gamer_hk
Tyr
Level 171
God Stats
17W - 19L
1,322 SR
Queue Stats
1,158W - 1,141L
1,449 Elo+
Solo
Kali
Kali
Darth_Br0der
Kali
Level 106
God Stats
11W - 5L
1,737 SR
Queue Stats
329W - 330L
1,461 Elo+
Solo
Fenrir
Fenrir
skyfrost243
Fenrir
Level 127
God Stats
19W - 11L
1,696 SR
Queue Stats
288W - 280L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
9,487
632
12,310
13,822
13,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Morrigan
I Hen0x I
The Morrigan
14
2 / 1 / 2
8,203
547
5,701
6,659
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
TeexdSUNCHYN
Cliodhna
13
3 / 1 / 1
7,922
528
5,359
11,362
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
ivy mlt
Kuzenbo
13
0 / 1 / 4
8,144
543
6,426
10,915
13,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
rometar1
Achilles
16
8 / 2 / 1
9,898
660
12,890
13,396
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANTIDER98
Morgan Le Fay
13
2 / 3 / 1
7,315
488
9,025
9,081
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 0
7,672
511
7,680
15,106
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 0
7,916
528
5,561
17,406
12,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 2
8,224
548
5,089
14,422
6,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
0 / 1 / 0
6,094
406
3,371
9,787
6,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
15
Kills
6
6
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ANTIDER98
Morgan Le Fay
2
3
1
0.83
L
1
8
0
0.13
L
1
2
0
0.5
L
2
2
2
1.5
W
2
1
1
2.5
W
The Morrigan
I Hen0x I
The Morrigan
2
1
2
3
W
Cliodhna
TeexdSUNCHYN
Cliodhna
3
1
1
3.5
W
Kuzenbo
ivy mlt
Kuzenbo
0
1
4
2
W
Achilles
rometar1
Achilles
8
2
1
4.25
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,686
Damage
30,726
56,154
Taken
65,802
42,893
Mitigated
34,149
8,287
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ANTIDER98
Morgan Le Fay
9,025
1,201
0
829
9,081
3,890
0
4,393
4,688
54,381
0
L
7,680
2,219
0
2,415
15,106
4,087
339
445
14,090
64,373
0
L
5,561
504
0
3,803
17,406
12,771
0
1,493
15,913
0
56,856
L
5,089
2,949
0
3,468
14,422
6,631
127
3,655
10,728
0
67,979
W
12,310
1,281
0
1,105
13,822
13,260
0
1,548
12,274
2,406
83,313
W
The Morrigan
I Hen0x I
The Morrigan
5,701
901
0
719
6,659
2,982
0
3,365
3,294
76,198
162
W
Cliodhna
TeexdSUNCHYN
Cliodhna
5,359
647
0
1,538
11,362
4,504
0
949
10,413
0
67,210
W
Kuzenbo
ivy mlt
Kuzenbo
6,426
2,935
0
2,040
10,915
13,348
24
3,981
6,874
24,589
0
W
Achilles
rometar1
Achilles
12,890
5,545
0
2,885
13,396
8,799
0
6,989
6,401
0
77,880
L
Fenrir
3,371
911
0
2,274
9,787
6,770
120
3,128
6,478
0
18,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
37,221
525
Minions Killed
445
0
Camps Cleared
0
1,576,266
Distance Traveled
1,511,480
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,315
488
82
5
0
282,170
6
L
Sol
7,672
511
112
7
0
265,451
0
L
Tyr
7,916
528
102
7
0
313,087
6
L
Kali
8,224
548
107
7
0
368,334
0
W
Nike
9,487
632
147
10
0
279,631
0
W
The Morrigan
8,203
547
140
9
0
316,692
0
W
Cliodhna
7,922
528
85
6
0
352,748
1
W
Kuzenbo
8,144
543
31
2
0
304,153
4
W
Achilles
9,898
660
122
8
0
323,042
0
L
Fenrir
6,094
406
42
3
0
282,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role