Player Matchup

Bakasura
Bakasura
BackWoodsOficial
Bakasura
Level 72
God Stats
3W - 2L
1,629 SR
Queue Stats
258W - 281L
1,357 Elo+
Party 1
Surtr
Surtr
KSI Blackwolf 5
Surtr
Level 60
God Stats
6W - 2L
1,454 SR
Queue Stats
13W - 5L
1,458 Elo+
Party 3
Vulcan
Vulcan
Shad5406
Vulcan
Level 28
God Stats
3W - 3L
1,338 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 3
Ymir
Ymir
SpacedOutDodrio
Ymir
Level 43
God Stats
15W - 12L
1,443 SR
Queue Stats
57W - 51L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
smhramennoodles
Jing Wei
Level 61
God Stats
1W - 2L
1,357 SR
Queue Stats
20W - 25L
1,411 Elo+
Party 1
Team Averages
Level 53
1,444 SR
1,397 Elo+

VS

Team Averages
Level 32
1,417 SR
1,289 Elo+
King Arthur
King Arthur
Hastyboy123
King Arthur
Level 14
God Stats
2W - 11L
1,176 SR
Queue Stats
19W - 49L
1,117 Elo+
Party 2
Cupid
Cupid
LaFiesta69_
Cupid
Level 39
God Stats
0W - 4L
1,305 SR
Queue Stats
9W - 18L
1,358 Elo+
Solo
Cliodhna
Cliodhna
RamadanSteve228
Cliodhna
Level 63
God Stats
3W - 4L
1,818 SR
Queue Stats
85W - 118L
1,358 Elo+
Party 2
Sol
Sol
RankMarlin2
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,278 Elo+
Party 2
Atlas
Atlas
Space Cowboy660
Atlas
Level 27
God Stats
1W - 4L
1,285 SR
Queue Stats
43W - 69L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,076
630
9,719
17,108
7,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 3
8,989
562
10,942
12,387
11,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Shad5406
Vulcan
15
5 / 1 / 1
9,298
581
12,898
7,554
2,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 5
8,015
501
5,940
15,495
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
13
1 / 0 / 2
7,413
463
8,310
10,847
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hastyboy123
King Arthur
11
0 / 5 / 1
6,237
390
3,909
12,601
11,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 1
6,883
430
7,450
9,059
3,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
10
1 / 3 / 0
6,531
408
6,986
13,911
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
0 / 7 / 1
7,393
462
5,960
18,544
6,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 1
6,453
403
4,471
14,345
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
20
Kills
2
5
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
King Arthur
Hastyboy123
King Arthur
0
5
1
0.1
W
5
0
3
6.5
L
1
2
1
0.75
L
Cliodhna
1
3
0
0.33
L
0
7
1
0.07
W
Vulcan
Shad5406
Vulcan
5
1
1
5.5
L
0
3
1
0.17
W
1
2
5
1.75
W
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,809
Damage
28,776
63,391
Taken
68,460
35,749
Mitigated
37,538
21,506
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,719
6,930
222
4,881
17,108
7,965
65
954
16,154
0
94,092
L
King Arthur
Hastyboy123
King Arthur
3,909
504
0
10
12,601
11,099
0
528
11,461
0
37,160
W
10,942
4,267
233
2,662
12,387
11,192
782
152
12,235
1,278
54,815
L
7,450
2,433
507
1,144
9,059
3,924
714
2,404
6,655
0
51,340
L
Cliodhna
6,986
1,366
0
288
13,911
5,206
0
547
12,819
0
38,007
L
5,960
3,073
0
4,913
18,544
6,402
0
12,708
5,595
57,554
0
W
Vulcan
Shad5406
Vulcan
12,898
3,921
30
2,095
7,554
2,900
1,959
5,065
2,489
71,505
0
L
4,471
1,442
0
864
14,345
10,907
286
3,018
11,240
20,317
0
W
5,940
1,286
179
4,858
15,495
9,466
244
1,884
13,611
43,157
0
W
Jing Wei
8,310
6,274
69
6,277
10,847
4,226
1,392
2,549
8,298
0
52,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,791
Gold Earned
33,497
481
Minions Killed
301
0
Camps Cleared
0
1,633,266
Distance Traveled
1,446,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,076
630
153
10
0
389,561
0
L
King Arthur
6,237
390
44
3
0
296,364
0
W
Surtr
8,989
562
83
5
0
308,923
0
L
Cupid
6,883
430
69
4
0
284,574
0
L
Cliodhna
6,531
408
61
4
0
333,036
0
L
Sol
7,393
462
101
6
0
253,504
0
W
Vulcan
9,298
581
108
7
0
318,134
0
L
Atlas
6,453
403
26
2
0
278,798
0
W
Ymir
8,015
501
49
3
0
320,368
0
W
Jing Wei
7,413
463
88
6
0
296,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role