Player Matchup

Danzaburou
Danzaburou
FADExxRAGE
Danzaburou
Level 102
God Stats
14W - 14L
1,547 SR
Queue Stats
135W - 166L
1,358 Elo+
Party 3
Cliodhna
Cliodhna
MisterBadazz14
Cliodhna
Level 128
God Stats
23W - 17L
1,560 SR
Queue Stats
211W - 253L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SPICELER
Tsukuyomi
Level 88
God Stats
14W - 17L
1,489 SR
Queue Stats
126W - 170L
1,468 Elo+
Party 1
Cerberus
Cerberus
codyjmahan2008
Cerberus
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 203L
1,423 Elo+
Party 3
Poseidon
Poseidon
tatemartin1
Poseidon
Level 55
God Stats
5W - 4L
1,342 SR
Queue Stats
425W - 466L
1,506 Elo+
Party 1
Team Averages
Level 85
1,488 SR
1,452 Elo+

VS

Team Averages
Level 101
1,524 SR
1,419 Elo+
Sun Wukong
Sun Wukong
DBInsanity97
Sun Wukong
Level 87
God Stats
0W - 1L
1,783 SR
Queue Stats
53W - 80L
1,382 Elo+
Party 2
Izanami
Izanami
OneWithCouch
Izanami
Level 82
God Stats
8W - 6L
1,506 SR
Queue Stats
115W - 154L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
Palace of Exile
Zhong Kui
Level 79
God Stats
20W - 19L
1,474 SR
Queue Stats
61W - 77L
1,406 Elo+
Party 2
Hel
Hel
ParaplegicBears
Hel
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 155L
1,447 Elo+
Party 2
Medusa
Medusa
YaBoiVega
Medusa
Level 138
God Stats
0W - 4L
1,355 SR
Queue Stats
284W - 280L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FADExxRAGE
Danzaburou
18
5 / 5 / 9
12,366
562
22,398
23,876
12,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
19
1 / 0 / 3
11,852
539
19,261
23,952
17,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
SPICELER
Tsukuyomi
17
4 / 1 / 10
10,923
497
10,679
18,571
15,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cerberus
16
1 / 4 / 14
10,712
487
8,901
27,942
27,941
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
tatemartin1
Poseidon
19
7 / 3 / 6
12,216
555
14,630
13,527
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DBInsanity97
Sun Wukong
18
1 / 1 / 1
10,982
499
15,121
24,854
25,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
OneWithCouch
Izanami
18
4 / 3 / 3
10,919
496
20,107
19,753
9,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Palace of Exile
Zhong Kui
16
5 / 4 / 2
10,642
484
15,788
17,343
15,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 4
10,261
466
8,507
20,581
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
YaBoiVega
Medusa
16
2 / 5 / 3
9,663
439
8,843
17,691
9,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
18
Kills
13
13
Deaths
18
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DBInsanity97
Sun Wukong
1
1
1
1.5
W
Danzaburou
FADExxRAGE
Danzaburou
5
5
9
1.9
W
Cliodhna
1
0
3
2.5
L
Izanami
OneWithCouch
Izanami
4
3
3
1.83
L
Zhong Kui
Palace of Exile
Zhong Kui
5
4
2
1.5
L
1
5
4
0.6
W
Tsukuyomi
SPICELER
Tsukuyomi
4
1
10
9
L
Medusa
YaBoiVega
Medusa
2
5
3
0.7
W
Cerberus
1
4
14
2
W
Poseidon
tatemartin1
Poseidon
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,869
Damage
68,366
107,868
Taken
100,222
79,397
Mitigated
77,354
35,094
Healing
33,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DBInsanity97
Sun Wukong
15,121
2,974
0
6,119
24,854
25,264
813
539
24,315
0
90,472
W
Danzaburou
FADExxRAGE
Danzaburou
22,398
9,394
0
4,968
23,876
12,349
3,910
6,323
17,553
0
100,092
W
Cliodhna
19,261
2,250
114
11,781
23,952
17,308
705
265
23,687
0
122,556
L
Izanami
OneWithCouch
Izanami
20,107
13,237
0
3,814
19,753
9,235
913
4,999
14,754
0
113,654
L
Zhong Kui
Palace of Exile
Zhong Kui
15,788
2,386
0
4,773
17,343
15,428
1,306
5,982
11,361
71,878
0
L
8,507
1,358
6,845
8,934
20,581
17,739
369
8,658
11,868
47,302
0
W
Tsukuyomi
SPICELER
Tsukuyomi
10,679
985
0
3,828
18,571
15,611
42
2,375
16,196
0
72,764
L
Medusa
YaBoiVega
Medusa
8,843
4,064
0
3,044
17,691
9,688
144
3,473
14,218
0
82,391
W
Cerberus
8,901
445
2,503
9,374
27,942
27,941
677
8,813
19,129
50,440
0
W
Poseidon
tatemartin1
Poseidon
14,630
1,677
0
2,526
13,527
6,188
2,799
6,731
6,796
80,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,069
Gold Earned
52,467
594
Minions Killed
623
0
Camps Cleared
0
2,228,222
Distance Traveled
1,875,289
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,982
499
139
6
0
350,615
0
W
Danzaburou
12,366
562
137
6
0
405,388
0
W
Cliodhna
11,852
539
167
8
0
450,124
0
L
Izanami
10,919
496
175
8
0
396,668
0
L
Zhong Kui
10,642
484
129
6
0
369,414
0
L
Hel
10,261
466
76
3
0
374,816
0
W
Tsukuyomi
10,923
497
82
4
0
475,936
0
L
Medusa
9,663
439
104
5
0
383,776
0
W
Cerberus
10,712
487
75
3
0
430,988
0
W
Poseidon
12,216
555
133
6
0
465,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role