Player Matchup

Serqet
Serqet
 
Serqet
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Krilowatt
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Toveck
Cthulhu
Level 20
God Stats
1W - 4L
1,599 SR
Queue Stats
1W - 5L
1,361 Elo+
Party 1
Team Averages
Level 25
1,533 SR
1,428 Elo+

VS

Team Averages
Level 75
1,506 SR
1,455 Elo+
Bellona
Bellona
CatgirlFarts
Bellona
Level 43
God Stats
18W - 9L
1,500 SR
Queue Stats
156W - 160L
1,422 Elo+
Party 2
Chang'e
Chang'e
OIimpo
Chang'e
Level 139
God Stats
1W - 1L
1,512 SR
Queue Stats
40W - 42L
1,528 Elo+
Solo
Neith
Neith
UnknownKing15
Neith
Level 43
God Stats
10W - 13L
1,507 SR
Queue Stats
125W - 129L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 5 / 1
10,932
781
9,486
14,081
8,110
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 5
10,009
715
15,532
12,589
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Toveck
Cthulhu
13
1 / 5 / 4
9,836
703
11,596
18,741
16,427
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CatgirlFarts
Bellona
13
1 / 2 / 13
10,686
763
7,115
16,491
17,608
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chang'e
OIimpo
Chang'e
15
6 / 3 / 8
11,778
841
17,395
17,218
8,342
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 5
12,346
882
13,751
11,736
4,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
15
15
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
5
1
0.9
W
Bellona
CatgirlFarts
Bellona
1
2
13
3.75
L
1
5
5
0.7
W
Chang'e
OIimpo
Chang'e
6
3
8
3.33
L
Cthulhu
Toveck
Cthulhu
1
5
4
0.6
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
38,261
45,411
Taken
45,445
29,825
Mitigated
30,567
5,925
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,486
3,760
0
649
14,081
8,110
47
3,755
10,326
0
26,979
W
Bellona
CatgirlFarts
Bellona
7,115
1,494
0
4,076
16,491
17,608
243
7,897
7,492
0
21,010
L
15,532
2,189
1,418
1,705
12,589
5,288
214
7,442
5,147
55,995
0
W
Chang'e
OIimpo
Chang'e
17,395
1,706
4,469
6,237
17,218
8,342
392
12,152
4,840
56,669
0
L
Cthulhu
Toveck
Cthulhu
11,596
1,090
353
1,800
18,741
16,427
0
7,149
11,592
31,349
0
W
13,751
7,336
0
1,969
11,736
4,617
2,256
7,800
3,622
0
58,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
34,810
120
Minions Killed
160
0
Camps Cleared
0
761,592
Distance Traveled
778,729
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,932
781
26
2
0
251,767
0
W
Bellona
10,686
763
15
1
0
284,875
7
L
Ra
10,009
715
60
4
0
233,842
0
W
Chang'e
11,778
841
62
4
0
253,417
0
L
Cthulhu
9,836
703
34
2
0
275,983
0
W
Neith
12,346
882
83
6
0
240,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role