Player Matchup

Charybdis
Charybdis
HelterSkelter32
Charybdis
Level 118
God Stats
10W - 13L
1,468 SR
Queue Stats
130W - 118L
1,562 Elo+
Party 1
Janus
Janus
Lil JuneBug97
Janus
Level 117
God Stats
5W - 4L
1,249 SR
Queue Stats
135W - 99L
1,550 Elo+
Party 3
King Arthur
King Arthur
jsrad2
King Arthur
Level 156
God Stats
8W - 9L
1,359 SR
Queue Stats
382W - 357L
1,531 Elo+
Party 1
Fenrir
Fenrir
xJiggy97
Fenrir
Level 97
God Stats
14W - 6L
1,669 SR
Queue Stats
122W - 100L
1,528 Elo+
Party 3
Kuzenbo
Kuzenbo
zackattack3786
Kuzenbo
Level 156
God Stats
23W - 17L
1,647 SR
Queue Stats
279W - 271L
1,539 Elo+
Party 1
Team Averages
Level 129
1,479 SR
1,542 Elo+

VS

Team Averages
Level 119
1,599 SR
1,518 Elo+
Thanatos
Thanatos
Coin_LPG
Thanatos
Level 118
God Stats
2W - 2L
1,559 SR
Queue Stats
39W - 44L
1,501 Elo+
Party 2
Atlas
Atlas
LeroyJenkins_LPG
Atlas
Level 125
God Stats
7W - 4L
1,614 SR
Queue Stats
133W - 129L
1,526 Elo+
Party 2
Anhur
Anhur
ThatPersonGuy0
Anhur
Level 112
God Stats
26W - 14L
1,622 SR
Queue Stats
615W - 554L
1,559 Elo+
Solo
Anubis
Anubis
jr mata28
Anubis
Level 109
God Stats
11W - 5L
1,710 SR
Queue Stats
59W - 46L
1,507 Elo+
Solo
Achilles
Achilles
thebobbylobby
Achilles
Level 129
God Stats
38W - 21L
1,490 SR
Queue Stats
343W - 297L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HelterSkelter32
Charybdis
15
2 / 3 / 1
8,472
565
11,448
13,602
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 12
8,528
569
8,507
8,395
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
jsrad2
King Arthur
15
0 / 2 / 3
8,854
590
13,648
17,574
19,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
xJiggy97
Fenrir
15
14 / 2 / 2
9,769
651
18,055
17,414
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 10
8,428
562
6,929
14,988
13,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coin_LPG
Thanatos
11
3 / 6 / 1
7,151
477
7,644
14,601
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 6
7,506
500
7,540
18,577
15,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 2 / 3
8,410
561
14,807
15,470
5,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
jr mata28
Anubis
12
2 / 8 / 4
7,476
498
9,848
14,391
6,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
thebobbylobby
Achilles
15
2 / 1 / 0
8,278
552
11,592
22,273
16,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
22
Kills
13
13
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Coin_LPG
Thanatos
3
6
1
0.58
W
Charybdis
HelterSkelter32
Charybdis
2
3
1
0.83
L
1
5
6
0.8
W
3
4
12
2.25
L
5
2
3
3.25
L
Anubis
jr mata28
Anubis
2
8
4
0.5
W
King Arthur
jsrad2
King Arthur
0
2
3
0.75
L
Achilles
thebobbylobby
Achilles
2
1
0
2
W
Fenrir
xJiggy97
Fenrir
14
2
2
7.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,587
Damage
51,431
71,973
Taken
85,312
46,017
Mitigated
50,930
19,160
Healing
32,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Coin_LPG
Thanatos
7,644
2,866
0
6,899
14,601
5,524
0
2,660
11,809
0
52,437
W
Charybdis
HelterSkelter32
Charybdis
11,448
5,998
0
6,251
13,602
4,206
356
1,638
11,964
0
78,678
L
7,540
2,990
1,827
4,362
18,577
15,779
0
4,797
13,538
23,275
0
W
8,507
543
0
1,230
8,395
2,133
264
4,296
4,099
58,258
0
L
14,807
11,251
0
5,379
15,470
5,847
0
2,522
12,934
0
71,799
L
Anubis
jr mata28
Anubis
9,848
585
0
4,122
14,391
6,848
0
5,008
9,215
56,187
0
W
King Arthur
jsrad2
King Arthur
13,648
1,137
0
3,550
17,574
19,265
0
1,416
16,146
705
83,159
L
Achilles
thebobbylobby
Achilles
11,592
3,330
0
9,619
22,273
16,932
0
447
21,774
0
75,886
W
Fenrir
xJiggy97
Fenrir
18,055
5,634
0
2,708
17,414
7,006
0
4,828
12,586
41
65,878
W
6,929
3,182
1,911
3,510
14,988
13,407
77
5,476
9,512
23,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,051
Gold Earned
38,821
443
Minions Killed
412
0
Camps Cleared
0
1,518,073
Distance Traveled
1,496,052
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,151
477
68
5
0
334,479
0
W
Charybdis
8,472
565
117
8
0
282,623
0
L
Atlas
7,506
500
31
2
0
293,723
0
W
Janus
8,528
569
104
7
0
292,242
0
L
Anhur
8,410
561
109
7
0
279,972
4
L
Anubis
7,476
498
90
6
0
263,497
0
W
King Arthur
8,854
590
131
9
0
304,223
3
L
Achilles
8,278
552
114
8
0
324,381
0
W
Fenrir
9,769
651
64
4
0
330,364
0
W
Kuzenbo
8,428
562
27
2
0
308,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role