Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Flоat
Hou Yi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,239 Elo+
Party 1
Thor
Thor
Krèw
Thor
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,689 Elo+
Party 1
Baron Samedi
Baron Samedi
Selawie
Baron Samedi
Level 29
God Stats
11W - 5L
1,539 SR
Queue Stats
514W - 522L
1,472 Elo+
Solo
Vamana
Vamana
Totsical
Vamana
Level 52
God Stats
1W - 0L
1,183 SR
Queue Stats
10W - 6L
1,647 Elo+
Party 1
Team Averages
Level 97
1,444 SR
1,509 Elo+

VS

Team Averages
Level 127
1,644 SR
1,481 Elo+
Heimdallr
Heimdallr
SpeedyTheBee
Heimdallr
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 283L
1,492 Elo+
Solo
Amaterasu
Amaterasu
Ywnz oG
Amaterasu
Level 129
God Stats
1W - 2L
1,814 SR
Queue Stats
65W - 65L
1,493 Elo+
Party 2
Artio
Artio
chrrybvby
Artio
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 302L
1,488 Elo+
Party 2
Ishtar
Ishtar
nesquikee
Ishtar
Level 152
God Stats
5W - 4L
1,714 SR
Queue Stats
309W - 305L
1,477 Elo+
Party 2
Ganesha
Ganesha
trvppdvddy
Ganesha
Level 59
God Stats
1W - 1L
1,694 SR
Queue Stats
72W - 84L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 3 / 20
10,772
718
12,382
12,785
6,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Flоat
Hou Yi
20
6 / 3 / 20
12,125
808
20,433
13,705
6,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
Krèw
Thor
19
10 / 6 / 17
12,148
810
20,519
19,778
9,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Selawie
Baron Samedi
20
4 / 1 / 17
11,502
767
16,971
11,183
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Totsical
Vamana
20
11 / 3 / 14
12,657
844
15,284
20,037
19,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SpeedyTheBee
Heimdallr
15
1 / 6 / 4
8,691
579
11,029
13,540
6,756
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Ywnz oG
Amaterasu
17
2 / 7 / 7
9,787
652
12,789
21,364
22,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artio
chrrybvby
Artio
17
5 / 8 / 5
10,147
676
13,110
21,187
24,261
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
nesquikee
Ishtar
19
6 / 7 / 6
11,632
775
15,957
16,262
7,443
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
trvppdvddy
Ganesha
17
1 / 5 / 9
10,263
684
8,183
18,721
26,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
46
33
Kills
15
16
Deaths
33
88
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
20
4
W
Hou Yi
Flоat
Hou Yi
6
3
20
5.33
W
Thor
Krèw
Thor
10
6
17
3.08
W
Baron Samedi
Selawie
Baron Samedi
4
1
17
12.5
L
Heimdallr
SpeedyTheBee
Heimdallr
1
6
4
0.5
W
Vamana
Totsical
Vamana
11
3
14
6
L
Amaterasu
Ywnz oG
Amaterasu
2
7
7
0.79
L
Artio
chrrybvby
Artio
5
8
5
0.94
L
Ishtar
nesquikee
Ishtar
6
7
6
1.29
L
Ganesha
trvppdvddy
Ganesha
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,589
Damage
61,068
77,488
Taken
91,074
48,372
Mitigated
87,897
32,135
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,382
2,977
964
1,271
12,785
6,263
3,535
3,831
8,954
0
31,030
W
Hou Yi
Flоat
Hou Yi
20,433
7,972
2,283
1,440
13,705
6,450
1,101
5,640
8,005
0
40,142
W
Thor
Krèw
Thor
20,519
3,725
3,059
3,761
19,778
9,735
1,465
3,961
15,689
0
33,015
W
Baron Samedi
Selawie
Baron Samedi
16,971
1,470
7,034
4,312
11,183
6,155
1,048
3,680
7,211
31,040
0
L
Heimdallr
SpeedyTheBee
Heimdallr
11,029
3,678
1,757
1,336
13,540
6,756
0
1,301
11,942
0
26,569
W
Vamana
Totsical
Vamana
15,284
7,378
2,306
5,705
20,037
19,769
892
5,421
14,443
0
33,841
L
Amaterasu
Ywnz oG
Amaterasu
12,789
2,616
0
3,358
21,364
22,657
0
4,550
16,333
1,352
18,608
L
Artio
chrrybvby
Artio
13,110
1,067
1,357
4,028
21,187
24,261
0
2,813
17,269
21,347
0
L
Ishtar
nesquikee
Ishtar
15,957
8,968
0
3,186
16,262
7,443
0
3,545
12,119
0
36,635
L
Ganesha
trvppdvddy
Ganesha
8,183
359
266
2,131
18,721
26,780
0
4,844
13,357
20,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,204
Gold Earned
50,520
178
Minions Killed
137
0
Camps Cleared
0
1,462,778
Distance Traveled
1,251,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,772
718
24
2
0
279,252
0
W
Hou Yi
12,125
808
54
4
0
260,707
1
W
Thor
12,148
810
30
2
0
300,952
0
W
Baron Samedi
11,502
767
31
2
0
275,913
0
L
Heimdallr
8,691
579
30
2
0
229,758
0
W
Vamana
12,657
844
39
3
0
345,954
0
L
Amaterasu
9,787
652
26
2
0
258,426
0
L
Artio
10,147
676
13
1
0
276,136
0
L
Ishtar
11,632
775
67
4
0
226,650
0
L
Ganesha
10,263
684
1
0
0
260,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role