Player Matchup

Ratatoskr
Ratatoskr
AHHH STINKY
Ratatoskr
Level 105
God Stats
1W - 2L
1,333 SR
Queue Stats
124W - 118L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Kidswithcncr
Danzaburou
Level 68
God Stats
1W - 2L
1,291 SR
Queue Stats
1W - 4L
1,204 Elo+
Party 1
Mercury
Mercury
Lee_FangZ
Mercury
Level 103
God Stats
9W - 2L
1,773 SR
Queue Stats
169W - 137L
1,467 Elo+
Solo
Anubis
Anubis
MustacheCoaster
Anubis
Level 153
God Stats
10W - 7L
1,626 SR
Queue Stats
127W - 130L
1,477 Elo+
Party 1
Sobek
Sobek
Popolo808King69
Sobek
Level 159
God Stats
2W - 5L
1,302 SR
Queue Stats
112W - 128L
1,439 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,405 Elo+

VS

Team Averages
Level 111
1,435 SR
1,467 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
CuBbYxStArZ
Bakasura
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
357W - 342L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HaidanOE
Tsukuyomi
Level 117
God Stats
0W - 1L
1,289 SR
Queue Stats
26W - 28L
1,432 Elo+
Solo
Sol
Sol
LUCKY0054
Sol
Level 84
God Stats
48W - 45L
1,388 SR
Queue Stats
276W - 249L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AHHH STINKY
Ratatoskr
14
3 / 0 / 6
8,479
530
8,295
12,814
10,255
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Kidswithcncr
Danzaburou
12
3 / 1 / 6
7,371
461
7,718
7,023
2,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Lee_FangZ
Mercury
14
5 / 4 / 2
8,579
536
8,567
13,479
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 6
8,741
546
10,812
12,124
5,834
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 6
7,634
477
7,385
12,159
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 5 / 1
7,744
484
8,459
9,995
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
 
Horus
11
2 / 3 / 1
6,934
433
7,643
13,033
9,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
CuBbYxStArZ
Bakasura
13
1 / 3 / 1
8,277
517
7,872
15,009
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
HaidanOE
Tsukuyomi
15
4 / 4 / 2
8,995
562
7,968
14,109
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 1
7,033
440
8,255
12,148
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
19
Kills
8
8
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
1
0.3
L
Horus
 
Horus
2
3
1
0.83
W
Ratatoskr
AHHH STINKY
Ratatoskr
3
0
6
6
L
Bakasura
CuBbYxStArZ
Bakasura
1
3
1
0.5
L
Tsukuyomi
HaidanOE
Tsukuyomi
4
4
2
1.25
W
Danzaburou
Kidswithcncr
Danzaburou
3
1
6
6
L
0
4
1
0.13
W
Mercury
Lee_FangZ
Mercury
5
4
2
1.5
W
5
3
6
2.67
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,777
Damage
40,197
57,599
Taken
64,294
33,873
Mitigated
28,069
19,695
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,459
706
0
1,785
9,995
3,104
772
4,979
5,016
50,298
0
L
Horus
 
Horus
7,643
3,641
1,290
2,440
13,033
9,007
0
4,227
8,730
0
19,497
W
Ratatoskr
AHHH STINKY
Ratatoskr
8,295
2,385
0
5,033
12,814
10,255
281
1,555
10,096
100
46,685
L
Bakasura
CuBbYxStArZ
Bakasura
7,872
5,671
0
8,269
15,009
6,472
0
1,765
13,164
0
44,357
L
Tsukuyomi
HaidanOE
Tsukuyomi
7,968
2,489
0
1,213
14,109
5,059
0
4,297
9,812
0
80,545
W
Danzaburou
Kidswithcncr
Danzaburou
7,718
2,951
524
1,641
7,023
2,680
0
2,791
4,232
0
40,285
L
8,255
2,720
90
4,283
12,148
4,427
900
3,059
9,089
56,787
0
W
Mercury
Lee_FangZ
Mercury
8,567
5,779
0
1,025
13,479
5,242
867
3,621
9,823
38
67,031
W
10,812
731
0
6,312
12,124
5,834
257
5,081
6,903
67,986
0
W
7,385
631
465
4,695
12,159
9,862
0
3,809
8,188
24,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
38,983
400
Minions Killed
421
0
Camps Cleared
0
1,664,876
Distance Traveled
1,578,244
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,744
484
99
6
0
278,475
0
L
Horus
6,934
433
18
1
0
326,224
0
W
Ratatoskr
8,479
530
93
6
0
322,683
0
L
Bakasura
8,277
517
106
7
0
336,233
0
L
Tsukuyomi
8,995
562
111
7
0
336,614
0
W
Danzaburou
7,371
461
70
4
0
305,148
0
L
Sol
7,033
440
87
5
0
300,698
3
W
Mercury
8,579
536
94
6
0
365,796
4
W
Anubis
8,741
546
113
7
0
298,391
0
W
Sobek
7,634
477
30
2
0
372,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role