Player Matchup

Neith
Neith
Quinn Keenan
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,429 Elo+
Party 2
Kumbhakarna
Kumbhakarna
elleizabeth
Kumbhakarna
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 29L
1,589 Elo+
Party 2
Thoth
Thoth
paperxplane1
Thoth
Level 152
God Stats
6W - 0L
1,562 SR
Queue Stats
46W - 35L
1,533 Elo+
Party 2
Team Averages
Level 118
1,521 SR
1,517 Elo+

VS

Team Averages
Level 124
1,500 SR
1,531 Elo+
Nox
Nox
 
Nox
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
maliakbad
Chaac
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
8,561
778
5,997
9,009
3,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
elleizabeth
Kumbhakarna
11
1 / 2 / 8
8,059
733
3,978
11,801
10,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
7 / 1 / 2
9,639
876
10,435
6,330
2,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 2 / 0
9,141
831
6,479
5,843
2,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
9
0 / 5 / 2
7,600
691
5,290
9,622
2,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
maliakbad
Chaac
11
0 / 3 / 3
7,894
718
10,208
11,779
9,765
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
0
1.5
L
Hachiman
 
Hachiman
0
5
2
0.2
W
2
0
8
6
W
Kumbhakarna
elleizabeth
Kumbhakarna
1
2
8
2.5
L
Chaac
maliakbad
Chaac
0
3
3
0.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
21,977
27,140
Taken
27,244
16,426
Mitigated
14,601
5,429
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,479
900
0
278
5,843
2,162
0
3,214
2,557
33,265
0
L
Hachiman
 
Hachiman
5,290
3,488
0
0
9,622
2,674
0
6,070
3,552
0
21,143
W
5,997
1,713
333
2,646
9,009
3,874
0
2,504
6,505
0
29,053
W
Kumbhakarna
elleizabeth
Kumbhakarna
3,978
623
0
1,668
11,801
10,041
0
3,444
8,251
10,101
0
L
Chaac
maliakbad
Chaac
10,208
799
0
5,579
11,779
9,765
0
5,769
5,966
0
33,132
W
10,435
518
0
782
6,330
2,511
0
827
5,503
53,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
24,635
136
Minions Killed
123
0
Camps Cleared
0
634,119
Distance Traveled
619,362
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,141
831
60
5
0
213,009
5
L
Hachiman
7,600
691
33
3
0
165,747
0
W
Neith
8,561
778
43
4
0
212,017
0
W
Kumbhakarna
8,059
733
6
1
0
215,543
0
L
Chaac
7,894
718
30
3
0
240,606
0
W
Thoth
9,639
876
87
8
0
206,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role