Player Matchup

Mercury
Mercury
CABJkid
Mercury
Level 122
God Stats
20W - 19L
1,423 SR
Queue Stats
315W - 304L
1,489 Elo+
Party 4
Maui
Maui
CptImbaxe
Maui
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
EazyOneX
Nu Wa
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 7L
1,179 Elo+
Party 2
Bellona
Bellona
itrysuperhard247
Bellona
Level 65
God Stats
4W - 3L
1,548 SR
Queue Stats
132W - 121L
1,500 Elo+
Party 4
Charybdis
Charybdis
melgibsonv2
Charybdis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,405 Elo+
Party 2
Team Averages
Level 66
1,494 SR
1,408 Elo+

VS

Team Averages
Level 58
1,618 SR
1,497 Elo+
Ra
Ra
DisabledLemon
Ra
Level 69
God Stats
0W - 1L
1,803 SR
Queue Stats
105W - 60L
1,615 Elo+
Party 3
Ravana
Ravana
ThiccBooty0125
Ravana
Level 37
God Stats
2W - 1L
1,719 SR
Queue Stats
137W - 89L
1,561 Elo+
Party 3
Surtr
Surtr
WafflesDaddypon
Surtr
Level 58
God Stats
7W - 11L
1,600 SR
Queue Stats
254W - 265L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
vicnow
Kukulkan
Level 86
God Stats
16W - 12L
1,584 SR
Queue Stats
101W - 79L
1,552 Elo+
Solo
Maui
Maui
xMEXIx
Maui
Level 41
God Stats
6W - 7L
1,385 SR
Queue Stats
232W - 236L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CABJkid
Mercury
10
3 / 1 / 0
6,074
607
3,193
9,020
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
8
1 / 0 / 1
5,020
502
1,383
5,929
2,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
EazyOneX
Nu Wa
8
1 / 5 / 1
4,946
495
3,218
6,740
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 1 / 1
6,155
616
7,887
9,993
9,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
melgibsonv2
Charybdis
7
0 / 1 / 1
4,725
473
2,198
4,502
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 0
7,251
725
7,585
5,209
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 0
4,774
477
2,759
2,944
1,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 0
4,940
494
5,250
9,646
6,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
vicnow
Kukulkan
11
0 / 1 / 1
5,954
595
2,618
7,647
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
xMEXIx
Maui
8
0 / 1 / 0
5,149
515
3,614
6,583
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
8
8
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
CABJkid
Mercury
3
1
0
3
W
Maui
1
0
1
1.5
L
7
1
0
7
W
Nu Wa
EazyOneX
Nu Wa
1
5
1
0.3
L
0
1
0
0
L
1
4
0
0.25
W
3
1
1
3.5
W
Charybdis
melgibsonv2
Charybdis
0
1
1
0.5
L
Kukulkan
vicnow
Kukulkan
0
1
1
0.5
L
Maui
xMEXIx
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,879
Damage
21,826
36,184
Taken
32,029
18,589
Mitigated
19,234
9,238
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CABJkid
Mercury
3,193
1,792
0
1,320
9,020
3,181
0
2,721
6,261
0
34,332
W
Maui
1,383
342
882
1,606
5,929
2,997
0
1,982
3,637
8,357
0
L
7,585
710
48
1,184
5,209
1,964
395
2,045
2,916
59,611
0
W
Nu Wa
EazyOneX
Nu Wa
3,218
862
0
707
6,740
1,704
0
5,714
907
20,060
0
L
2,759
719
0
192
2,944
1,585
0
348
2,581
0
28,692
L
5,250
2,396
0
1,551
9,646
6,950
16
188
9,424
258
20,788
W
7,887
3,195
0
3,636
9,993
9,247
0
1,293
8,700
0
42,266
W
Charybdis
melgibsonv2
Charybdis
2,198
1,480
0
1,087
4,502
1,460
0
2,256
2,213
0
29,326
L
Kukulkan
vicnow
Kukulkan
2,618
265
0
4,344
7,647
3,173
0
387
7,208
53,021
0
L
Maui
xMEXIx
Maui
3,614
687
60
2,848
6,583
5,562
50
1,371
5,178
17,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
28,068
232
Minions Killed
291
0
Camps Cleared
0
1,001,601
Distance Traveled
999,962
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,074
607
54
5
0
239,697
0
W
Maui
5,020
502
14
1
0
212,455
2
L
Ra
7,251
725
103
10
0
211,381
0
W
Nu Wa
4,946
495
43
4
0
174,164
0
L
Ravana
4,774
477
48
5
0
181,971
0
L
Surtr
4,940
494
23
2
0
208,565
0
W
Bellona
6,155
616
67
7
0
195,095
2
W
Charybdis
4,725
473
54
5
0
180,190
0
L
Kukulkan
5,954
595
100
10
0
208,371
0
L
Maui
5,149
515
17
2
0
189,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role