Player Matchup

Janus
Janus
JaG4227
Janus
Level 101
God Stats
17W - 18L
1,520 SR
Queue Stats
398W - 344L
1,532 Elo+
Party 4
Yemoja
Yemoja
RandomLlamas
Yemoja
Level 38
God Stats
2W - 1L
1,736 SR
Queue Stats
79W - 57L
1,492 Elo+
Party 2
Thor
Thor
SmiteIsSoft
Thor
Level 17
God Stats
23W - 12L
1,740 SR
Queue Stats
34W - 27L
1,612 Elo+
Party 4
Bellona
Bellona
TaokakaTheMagpie
Bellona
Level 99
God Stats
14W - 11L
1,578 SR
Queue Stats
348W - 352L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
frankbyrge123
Ah Muzen Cab
Level 129
God Stats
5W - 0L
1,579 SR
Queue Stats
125W - 96L
1,548 Elo+
Party 2
Team Averages
Level 77
1,631 SR
1,538 Elo+

VS

Team Averages
Level 125
1,510 SR
1,533 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ForensicwinnerTV
Skadi
Level 129
God Stats
0W - 2L
1,234 SR
Queue Stats
56W - 41L
1,567 Elo+
Party 1
Ares
Ares
WNDRLNDRABBIT
Ares
Level 128
God Stats
13W - 6L
1,500 SR
Queue Stats
36W - 29L
1,554 Elo+
Party 1
Fenrir
Fenrir
ayshaw
Fenrir
Level 104
God Stats
5W - 4L
1,571 SR
Queue Stats
19W - 18L
1,464 Elo+
Party 3
Ratatoskr
Ratatoskr
nittsua
Ratatoskr
Level 139
God Stats
3W - 1L
1,747 SR
Queue Stats
85W - 81L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JaG4227
Janus
14
5 / 3 / 4
7,806
600
6,099
6,201
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
11
1 / 0 / 5
6,863
528
3,079
4,881
3,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
6 / 1 / 3
7,941
611
6,770
10,041
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 1
7,874
606
9,910
11,725
12,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Muzen Cab
frankbyrge123
Ah Muzen Cab
12
1 / 1 / 4
6,937
534
7,971
7,534
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 5 / 2
6,964
536
5,462
10,764
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 0
6,502
500
5,207
9,439
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,553
504
3,453
8,296
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
ayshaw
Fenrir
11
2 / 3 / 0
6,423
494
3,282
9,793
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
nittsua
Ratatoskr
12
0 / 2 / 0
7,343
565
6,246
14,103
8,241
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
5
5
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
2
0.4
L
1
3
0
0.33
W
Janus
JaG4227
Janus
5
3
4
2.33
W
Yemoja
1
0
5
3.5
W
6
1
3
7.5
W
1
0
1
1.5
L
1
1
0
1
L
Fenrir
ayshaw
Fenrir
2
3
0
0.67
W
Ah Muzen Cab
frankbyrge123
Ah Muzen Cab
1
1
4
3
L
Ratatoskr
nittsua
Ratatoskr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,829
Damage
23,650
40,382
Taken
52,395
24,741
Mitigated
24,453
9,268
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,462
600
675
3,129
10,764
3,948
28
4,730
6,034
52,635
0
L
5,207
2,056
0
875
9,439
3,459
0
912
8,527
0
50,075
W
Janus
JaG4227
Janus
6,099
0
0
1,000
6,201
1,949
0
2,751
3,206
53,027
0
W
Yemoja
3,079
867
2,365
1,105
4,881
3,221
107
2,013
2,820
18,451
0
W
6,770
2,022
0
1,250
10,041
3,852
0
3,004
6,921
0
61,502
W
9,910
3,445
0
3,063
11,725
12,900
0
114
11,611
0
57,110
L
3,453
159
128
1,729
8,296
5,033
0
2,070
6,226
24,264
0
L
Fenrir
ayshaw
Fenrir
3,282
792
0
1,054
9,793
3,772
0
1,571
8,222
0
34,480
W
Ah Muzen Cab
frankbyrge123
Ah Muzen Cab
7,971
3,612
0
485
7,534
2,819
360
753
6,781
0
55,482
L
Ratatoskr
nittsua
Ratatoskr
6,246
1,792
0
5,583
14,103
8,241
0
0
12,978
0
58,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
33,785
398
Minions Killed
394
0
Camps Cleared
0
1,326,821
Distance Traveled
1,381,162
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,964
536
93
7
0
242,560
2
L
Skadi
6,502
500
92
7
0
256,359
2
W
Janus
7,806
600
98
8
0
289,779
0
W
Yemoja
6,863
528
26
2
0
241,321
4
W
Thor
7,941
611
86
7
0
298,806
0
W
Bellona
7,874
606
105
8
0
226,348
0
L
Ares
6,553
504
41
3
0
285,033
5
L
Fenrir
6,423
494
51
4
0
291,156
0
W
Ah Muzen Cab
6,937
534
83
6
0
270,567
5
L
Ratatoskr
7,343
565
117
9
0
306,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role