Player Matchup

Ymir
Ymir
Blasterhappy
Ymir
Level 108
God Stats
0W - 3L
1,122 SR
Queue Stats
27W - 28L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
Carcanaconda
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,451 Elo+
Party 1
Izanami
Izanami
MrTickelz
Izanami
Level 5
God Stats
0W - 5L
1,121 SR
Queue Stats
0W - 7L
1,103 Elo+
Party 1
Janus
Janus
ShotBySaint
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Yamamha
Bellona
Level 25
God Stats
9W - 13L
1,500 SR
Queue Stats
19W - 27L
1,454 Elo+
Party 1
Team Averages
Level 62
1,349 SR
1,405 Elo+

VS

Team Averages
Level 86
1,472 SR
1,492 Elo+
Athena
Athena
FollowMe76
Athena
Level 67
God Stats
14W - 9L
1,566 SR
Queue Stats
305W - 306L
1,462 Elo+
Solo
Ravana
Ravana
JoyceSanders
Ravana
Level 119
God Stats
1W - 4L
1,210 SR
Queue Stats
122W - 114L
1,520 Elo+
Solo
Cliodhna
Cliodhna
bestshorty
Cliodhna
Level 97
God Stats
1W - 3L
1,426 SR
Queue Stats
85W - 83L
1,494 Elo+
Solo
He Bo
He Bo
contraryplate
He Bo
Level 36
God Stats
8W - 6L
1,455 SR
Queue Stats
58W - 47L
1,496 Elo+
Solo
Izanami
Izanami
herooftime590
Izanami
Level 111
God Stats
21W - 15L
1,702 SR
Queue Stats
186W - 183L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,682
437
2,294
10,620
6,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Carcanaconda
Hun Batz
12
4 / 4 / 0
7,210
555
3,485
11,001
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
MrTickelz
Izanami
10
0 / 3 / 1
5,333
410
2,537
6,943
2,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 3
5,949
458
5,436
8,185
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Yamamha
Bellona
10
0 / 2 / 0
5,740
442
777
10,864
7,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FollowMe76
Athena
11
0 / 0 / 4
6,089
468
4,207
8,963
4,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
13
2 / 0 / 3
7,987
614
6,972
3,062
1,682
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
bestshorty
Cliodhna
13
4 / 2 / 8
7,853
604
5,444
9,594
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
9 / 1 / 4
9,271
713
10,662
6,608
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
13
2 / 1 / 0
7,340
565
4,407
5,557
1,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
17
17
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Hun Batz
Carcanaconda
Hun Batz
4
4
0
1
W
Athena
FollowMe76
Athena
0
0
4
2
W
Ravana
2
0
3
3.5
L
Izanami
MrTickelz
Izanami
0
3
1
0.17
L
0
6
3
0.25
L
Bellona
Yamamha
Bellona
0
2
0
0
W
Cliodhna
bestshorty
Cliodhna
4
2
8
4
W
9
1
4
11
W
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
31,692
47,613
Taken
33,784
24,155
Mitigated
13,471
6,369
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,294
280
1,233
1,947
10,620
6,813
0
4,036
6,584
19,187
0
L
Hun Batz
Carcanaconda
Hun Batz
3,485
556
0
250
11,001
4,438
0
3,244
7,757
0
59,860
W
Athena
FollowMe76
Athena
4,207
1,835
0
2,320
8,963
4,084
589
2,805
6,158
27,177
0
W
Ravana
6,972
1,872
0
1,167
3,062
1,682
115
343
2,719
150
54,165
L
Izanami
MrTickelz
Izanami
2,537
1,754
0
720
6,943
2,113
111
1,731
5,212
0
31,842
L
5,436
361
0
0
8,185
2,886
0
5,024
3,161
36,300
0
L
Bellona
Yamamha
Bellona
777
213
0
2,219
10,864
7,905
0
1,085
9,779
0
26,834
W
Cliodhna
bestshorty
Cliodhna
5,444
759
0
970
9,594
3,464
60
963
8,631
0
51,002
W
10,662
1,376
0
880
6,608
2,324
0
2,905
3,703
63,375
0
W
Izanami
4,407
2,545
0
1,924
5,557
1,917
2,629
862
4,695
0
61,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
38,540
289
Minions Killed
435
0
Camps Cleared
0
1,309,072
Distance Traveled
1,331,954
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,682
437
27
2
0
253,856
0
L
Hun Batz
7,210
555
99
8
0
268,857
0
W
Athena
6,089
468
38
3
0
285,036
0
W
Ravana
7,987
614
83
6
0
233,259
0
L
Izanami
5,333
410
55
4
0
264,893
0
L
Janus
5,949
458
60
5
0
258,119
0
L
Bellona
5,740
442
48
4
0
263,347
0
W
Cliodhna
7,853
604
78
6
0
295,152
0
W
He Bo
9,271
713
117
9
0
278,916
3
W
Izanami
7,340
565
119
9
0
239,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role