Player Matchup

Bacchus
Bacchus
Gold III
L1gmab00lzz
Bacchus
Gold III
Level 41
God Stats
12W - 14L
1,430 SR
Queue Stats
242W - 246L
1,259 MMR
Party 1
Achilles
Achilles
Platinum III
QueasySloth1674
Achilles
Platinum III
Level 116
God Stats
10W - 13L
1,564 SR
Queue Stats
202W - 215L
1,344 MMR
Party 1
Poseidon
Poseidon
Platinum II
Ross8999
Poseidon
Platinum II
Level 155
God Stats
23W - 21L
1,558 SR
Queue Stats
469W - 486L
1,554 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,518 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,405 SR
1,417 MMR
Medusa
Medusa
Gold IV
Uncauntious
Medusa
Gold IV
Level 124
God Stats
27W - 36L
1,469 SR
Queue Stats
175W - 217L
1,474 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
VibeCityChis
Cu Chulainn
Silver I
Level 117
God Stats
3W - 11L
1,498 SR
Queue Stats
443W - 623L
1,380 MMR
Solo
Ah Puch
Ah Puch
Silver I
lIIIlIllIIlv
Ah Puch
Silver I
Level 127
God Stats
3W - 8L
1,246 SR
Queue Stats
55W - 71L
1,397 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
L1gmab00lzz
Bacchus
15
0 / 1 / 11
12,307
684
8,029
20,720
29,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
5 / 2 / 5
13,402
745
14,820
26,197
39,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Poseidon
Ross8999
Poseidon
18
6 / 3 / 4
14,356
798
22,817
15,069
7,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Chang'eMartichorasFenrirThothHorus

VS

Bans
AtlasKumbhakarnaHeraJormungandrAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 5 / 3
12,110
673
9,856
19,141
7,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
VibeCityChis
Cu Chulainn
14
4 / 4 / 2
12,198
678
17,760
23,070
21,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Puch
lIIIlIllIIlv
Ah Puch
16
1 / 2 / 2
12,284
682
19,980
9,935
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
6
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
L1gmab00lzz
Bacchus
0
1
11
5.5
W
Achilles
5
2
5
3.75
W
Poseidon
Ross8999
Poseidon
6
3
4
2.67
L
Medusa
1
5
3
0.5
L
Cu Chulainn
VibeCityChis
Cu Chulainn
4
4
2
1.25
L
Ah Puch
lIIIlIllIIlv
Ah Puch
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,666
Damage
47,596
61,986
Taken
52,146
76,248
Mitigated
32,767
14,836
Healing
7,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
L1gmab00lzz
Bacchus
8,029
1,054
0
5,092
20,720
29,687
566
9,217
11,216
31,284
0
W
Achilles
14,820
2,359
0
6,019
26,197
39,232
290
10,860
15,249
0
38,918
W
Poseidon
Ross8999
Poseidon
22,817
3,577
679
3,046
15,069
7,329
220
5,003
10,066
103,108
0
L
Medusa
9,856
4,102
0
3,839
19,141
7,394
0
11,085
8,056
0
64,418
L
Cu Chulainn
VibeCityChis
Cu Chulainn
17,760
2,436
81
2,395
23,070
21,488
62
14,737
8,195
10,354
29,102
L
Ah Puch
lIIIlIllIIlv
Ah Puch
19,980
458
0
1,317
9,935
3,885
0
5,722
4,120
61,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
36,592
207
Minions Killed
204
0
Camps Cleared
0
1,043,545
Distance Traveled
916,396
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,307
684
18
1
0
338,388
0
W
Achilles
13,402
745
42
2
0
357,111
0
W
Poseidon
14,356
798
147
8
0
348,046
0
L
Medusa
12,110
673
87
5
0
320,392
0
L
Cu Chulainn
12,198
678
31
2
0
291,778
1
L
Ah Puch
12,284
682
86
5
0
304,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role