Player Matchup

Ymir
Ymir
Chroma rL
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Crynophobia
Morgan Le Fay
Level 98
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 5L
1,499 Elo+
Party 1
Cupid
Cupid
LowlyHumanCub
Cupid
Level 87
God Stats
2W - 3L
1,484 SR
Queue Stats
20W - 20L
1,444 Elo+
Solo
Team Averages
Level 97
1,437 SR
1,480 Elo+

VS

Team Averages
Level 90
1,473 SR
1,470 Elo+
Nike
Nike
 
Nike
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
IceHold
Ah Puch
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 29L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
SINCITY37
Baron Samedi
Level 105
God Stats
5W - 4L
1,419 SR
Queue Stats
125W - 133L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 1
6,973
634
3,670
10,200
9,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Crynophobia
Morgan Le Fay
10
1 / 6 / 0
7,354
669
6,296
9,001
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

10
0 / 5 / 1
7,091
645
4,751
10,186
3,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
5 / 1 / 7
9,174
834
9,304
7,847
3,170
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
IceHold
Ah Puch
12
3 / 0 / 8
8,776
798
6,540
4,311
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SINCITY37
Baron Samedi
11
5 / 0 / 8
8,931
812
8,156
9,101
7,896
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
7
8.5
L
Ymir
0
2
1
0.25
L
Morgan Le Fay
Crynophobia
Morgan Le Fay
1
6
0
0.17
W
Ah Puch
IceHold
Ah Puch
3
0
8
7
L
0
5
1
0.1
W
Baron Samedi
SINCITY37
Baron Samedi
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,717
Damage
24,000
29,387
Taken
21,259
16,491
Mitigated
12,802
4,163
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,304
972
0
1,355
7,847
3,170
0
3,619
4,228
0
25,115
L
Ymir
3,670
584
0
730
10,200
9,188
0
5,943
4,257
11,254
0
L
Morgan Le Fay
Crynophobia
Morgan Le Fay
6,296
530
0
436
9,001
3,631
0
4,259
4,742
28,765
0
W
Ah Puch
IceHold
Ah Puch
6,540
290
0
1,711
4,311
1,736
240
1,440
2,871
34,548
0
L
4,751
2,896
370
2,627
10,186
3,672
0
4,791
5,285
0
26,901
W
Baron Samedi
SINCITY37
Baron Samedi
8,156
494
624
2,670
9,101
7,896
102
5,455
3,565
29,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,418
Gold Earned
26,881
104
Minions Killed
113
0
Camps Cleared
0
543,572
Distance Traveled
591,016
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,174
834
31
3
0
211,453
0
L
Ymir
6,973
634
9
1
0
179,881
0
L
Morgan Le Fay
7,354
669
34
3
0
166,530
0
W
Ah Puch
8,776
798
51
5
0
190,726
0
L
Cupid
7,091
645
61
6
0
197,161
3
W
Baron Samedi
8,931
812
31
3
0
188,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role