Player Matchup

Sobek
Sobek
 
Sobek
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SASAKIBOMBER
Baron Samedi
Level 86
God Stats
13W - 7L
1,733 SR
Queue Stats
214W - 215L
1,439 Elo+
Party 1
Serqet
Serqet
dauphe_isi_na
Serqet
Level 17
God Stats
7W - 12L
1,737 SR
Queue Stats
35W - 36L
1,537 Elo+
Party 1
Team Averages
Level 72
1,656 SR
1,492 Elo+

VS

Team Averages
Level 133
1,371 SR
1,463 Elo+
Ao Kuang
Ao Kuang
DVineRoseNation
Ao Kuang
Level 148
God Stats
35W - 39L
1,353 SR
Queue Stats
178W - 192L
1,491 Elo+
Solo
Horus
Horus
Death Nation
Horus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 65L
1,356 Elo+
Solo
Maui
Maui
GBN Rose
Maui
Level 143
God Stats
17W - 30L
1,260 SR
Queue Stats
533W - 519L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 2 / 5
10,307
736
4,876
12,575
13,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
SASAKIBOMBER
Baron Samedi
15
3 / 1 / 4
11,298
807
8,098
5,903
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 4
10,965
783
6,949
10,376
5,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 2 / 0
11,035
788
12,544
12,667
5,974
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
0 / 4 / 4
9,298
664
7,286
13,882
10,046
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
8
0 / 1 / 2
8,684
620
910
4,211
1,807
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
7
Kills
7
7
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
5
2.25
L
Ao Kuang
7
2
0
3.5
L
0
4
4
0.5
L
Maui
0
1
2
1
W
Baron Samedi
SASAKIBOMBER
Baron Samedi
3
1
4
5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
20,740
28,854
Taken
30,760
22,556
Mitigated
17,827
8,835
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,876
493
0
4,165
12,575
13,086
296
4,867
7,556
17,590
0
L
Ao Kuang
12,544
2,292
0
3,200
12,667
5,974
0
4,897
7,055
47,623
0
L
7,286
3,475
1,499
2,542
13,882
10,046
38
6,067
7,306
0
31,988
L
Maui
910
140
0
221
4,211
1,807
0
2,590
1,621
8,852
0
W
Baron Samedi
SASAKIBOMBER
Baron Samedi
8,098
418
1,258
1,445
5,903
4,268
478
2,661
3,242
57,861
0
W
6,949
2,441
0
1,967
10,376
5,202
1,993
6,598
3,758
0
22,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
29,017
124
Minions Killed
100
0
Camps Cleared
0
803,183
Distance Traveled
646,565
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,307
736
24
2
0
279,723
0
L
Ao Kuang
11,035
788
67
5
0
273,856
1
L
Horus
9,298
664
19
1
0
272,101
3
L
Maui
8,684
620
14
1
0
100,608
0
W
Baron Samedi
11,298
807
72
5
0
247,667
0
W
Serqet
10,965
783
28
2
0
275,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role