Player Matchup

Discordia
Discordia
KermitDaThug978
Discordia
Level 49
God Stats
23W - 8L
1,776 SR
Queue Stats
142W - 122L
1,446 Elo+
Solo
Hel
Hel
N3UR0T1CT0X1N
Hel
Level 84
God Stats
42W - 54L
1,475 SR
Queue Stats
177W - 202L
1,403 Elo+
Party 2
Serqet
Serqet
TTVazure2035
Serqet
Level 42
God Stats
0W - 7L
1,258 SR
Queue Stats
108W - 119L
1,384 Elo+
Solo
Hades
Hades
TwIsTeDxXxFaTe
Hades
Level 63
God Stats
128W - 148L
1,413 SR
Queue Stats
401W - 439L
1,407 Elo+
Party 2
Hachiman
Hachiman
bigballs-lautiav
Hachiman
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
465W - 520L
1,382 Elo+
Solo
Team Averages
Level 64
1,484 SR
1,404 Elo+

VS

Team Averages
Level 71
1,547 SR
1,402 Elo+
Ares
Ares
AGONY_FIRES
Ares
Level 60
God Stats
22W - 9L
1,612 SR
Queue Stats
133W - 109L
1,437 Elo+
Party 1
Charybdis
Charybdis
Fastest_Crawdad
Charybdis
Level 55
God Stats
15W - 10L
1,728 SR
Queue Stats
205W - 188L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KiIIabich
Morgan Le Fay
Level 85
God Stats
48W - 50L
1,485 SR
Queue Stats
49W - 60L
1,254 Elo+
Solo
Arachne
Arachne
x2CoolxTae
Arachne
Level 56
God Stats
2W - 3L
1,268 SR
Queue Stats
36W - 41L
1,398 Elo+
Solo
Nike
Nike
xXGuga19Xx
Nike
Level 100
God Stats
32W - 21L
1,643 SR
Queue Stats
695W - 691L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KermitDaThug978
Discordia
15
4 / 2 / 1
8,809
587
7,510
8,020
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
8,015
534
6,121
11,675
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
5
1 / 2 / 0
5,383
359
1,020
4,056
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 0
7,888
526
8,651
13,411
8,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,268
485
5,692
10,671
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,787
519
4,135
10,583
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Fastest_Crawdad
Charybdis
13
4 / 2 / 2
7,965
531
8,450
8,357
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
KiIIabich
Morgan Le Fay
15
2 / 4 / 0
9,056
604
4,237
8,400
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
x2CoolxTae
Arachne
14
2 / 1 / 3
8,273
552
6,402
12,872
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 2 / 2
9,159
611
6,648
10,663
10,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
15
15
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Charybdis
Fastest_Crawdad
Charybdis
4
2
2
2.5
L
Discordia
KermitDaThug978
Discordia
4
2
1
2.25
W
Morgan Le Fay
KiIIabich
Morgan Le Fay
2
4
0
0.5
L
1
3
3
0.83
L
Serqet
1
2
0
0.5
L
2
6
0
0.33
L
1
2
1
0.75
W
Arachne
x2CoolxTae
Arachne
2
1
3
3.5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
29,872
47,833
Taken
50,875
25,679
Mitigated
32,361
14,637
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,135
540
0
3,049
10,583
10,015
52
3,410
7,173
25,557
0
W
Charybdis
Fastest_Crawdad
Charybdis
8,450
5,575
0
1,240
8,357
3,026
577
2,241
6,060
0
44,164
L
Discordia
KermitDaThug978
Discordia
7,510
302
0
839
8,020
3,359
0
3,452
4,568
69,830
0
W
Morgan Le Fay
KiIIabich
Morgan Le Fay
4,237
218
18
2,522
8,400
3,430
1,186
5,853
2,547
76,582
0
L
6,121
750
1,246
3,542
11,675
7,856
940
524
11,151
54,102
0
L
Serqet
1,020
521
0
0
4,056
1,234
0
222
3,834
0
8,533
L
8,651
1,325
437
4,333
13,411
8,981
602
2,256
10,955
60,371
0
L
5,692
2,448
0
4,240
10,671
4,249
294
1,835
8,836
0
53,835
W
Arachne
x2CoolxTae
Arachne
6,402
4,245
0
4,161
12,872
4,924
81
4,140
8,729
0
64,977
W
6,648
1,057
0
1,915
10,663
10,966
461
6,852
3,739
0
58,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
42,240
387
Minions Killed
425
0
Camps Cleared
0
1,255,139
Distance Traveled
1,585,921
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,787
519
29
2
0
342,396
0
W
Charybdis
7,965
531
66
4
0
299,860
5
L
Discordia
8,809
587
113
8
0
303,564
0
W
Morgan Le Fay
9,056
604
131
9
0
315,750
0
L
Hel
8,015
534
80
5
0
268,565
7
L
Serqet
5,383
359
19
1
0
144,570
0
L
Hades
7,888
526
90
6
0
270,200
0
L
Hachiman
7,268
485
85
6
0
268,240
0
W
Arachne
8,273
552
101
7
0
358,082
0
W
Nike
9,159
611
98
7
0
269,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role